Col Deadmarsh Posted December 24, 2018 Share Posted December 24, 2018 I'm curious as to how many smoke rounds are available per tank in CM Normandy and if it differs per tank. 0 Quote Link to comment Share on other sites More sharing options...
Xorg_Xalargsky Posted December 24, 2018 Share Posted December 24, 2018 It differs per vehicle. Especially in the modern-era titles, there is a great variety in terms of smoke dischargers. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted December 25, 2018 Share Posted December 25, 2018 Some like the panther don't even have any 2 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 25, 2018 Share Posted December 25, 2018 If you're talking about 'reloads' external smoke dischargers don't get them. Sherman and Brit tanks use a roof-mounted smoke mortar that is reloadable from the interior. I just ran a test on M4A3 75mm in CMFB and it was able to pop smoke 6 times, three rounds each. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 26, 2018 Share Posted December 26, 2018 (edited) The roof mortar was a Sherman (or German) thing and not all Shermans had them.....The usual British smoke launcher for a large part of the war was essentially a tin can and the workings of a .303 rifle.....Here's a pair on a Firefly (the turrets were probably allocated for conversion prior to the introduction of the mortar on the US assembly lines): The gubbins: I believe this is the ammo: Here's the Sherman's turret mortar: Edited December 26, 2018 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted January 12, 2019 Share Posted January 12, 2019 On 12/25/2018 at 6:26 PM, MikeyD said: If you're talking about 'reloads' external smoke dischargers don't get them. Sherman and Brit tanks use a roof-mounted smoke mortar that is reloadable from the interior. I just ran a test on M4A3 75mm in CMFB and it was able to pop smoke 6 times, three rounds each. Time-coded above is an example of using the turret-mounted smoke mortars to lay down a linear smoke screen to cover the advance of infantry. It's a bit of an "Out of the Box" type of thing. 1 Quote Link to comment Share on other sites More sharing options...
bruno2016 Posted April 15 Share Posted April 15 (edited) is there any turret mounted smoke mortar (eg the Shermans mod. 75) which can fire up to 150 yards in CM2? I cld only see the "pop up smoke" command which is basically a smoke discharger for very short distances. Of course there are smoke shells but it takes much more time to lay and get to full effect. In other games (eg ASL), tank smoke mortars are present for the relevant vehicles and u can use them during your movement for instance to bring some cover when facing tough opposition, and if u have enough capacity u can "hop" like this from smoke screen to smoke screen. Similar tactics can be of good effect to protect moving infantry by laying some smoke ahead of it from your tank. Edited April 15 by bruno2016 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted April 16 Share Posted April 16 On 4/15/2024 at 9:19 AM, bruno2016 said: is there any turret mounted smoke mortar (eg the Shermans mod. 75) which can fire up to 150 yards in CM2? I cld only see the "pop up smoke" command which is basically a smoke discharger for very short distances. Yes, you found the command. The way it is modeled is the smoke discharge goes off at a set distance. That distance can vary per vehicle but I am not sure it does much (one example is BMPs throw their smoke lots further than 20m). Do you have sources that show the smoke mortar discharge distances and if / how they were controlled for a Sherman? 0 Quote Link to comment Share on other sites More sharing options...
Brille Posted April 19 Share Posted April 19 Soviet/russian vehicles are more likely to throw their smokegrenades much further to give room for maneuvre. However it takes longer to build up, while western smoke dischargers are quicker in that regard. In any case I believe those are fixed charges in most of the cases that are set at a certain angle with a certain distance in mind. And while it probably was used to give infantry a helping hand, it is first and foremost a defensive capability of the tank/vehicle to escape unfavored situations. For the game I prefer those vehicles with internal smoke mortars over the external smoke dischargers. You have plenty of smokebombs and you actually can use them for offensive purposes as well. When you know that there is no serious AT threat in the area or you have a Tank that cannot be harmed by it, you can set up some short waypoints and set on each one a "Pop smoke" order. With this you could rush a tank infront of the infantry and lay a wall of smoke to conceal their movement. Here is an example of it from one of my games: 0 Quote Link to comment Share on other sites More sharing options...
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