TheBog11 Posted September 23, 2016 Share Posted September 23, 2016 Quick question about the Gustav Line campaign "The Corridor". In the campaign briefing, I am told that my artillery ammunition will be resupplied, but all another ammunition will not. Does this apply to the on-map 81mm mortars? 0 Quote Link to comment Share on other sites More sharing options...
TheBog11 Posted October 16, 2016 Author Share Posted October 16, 2016 So it's been almost a month, with no responses. I tried messaging ChrisND (the scenario designer), but no dice there either. Anyone have any ideas? If I don't hear anything, I might just try the first scenario, and use a small amount of mortar rounds, and see if they get resupplied in the second mission... 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 17, 2016 Share Posted October 17, 2016 (edited) Plz let us know your findings. It's important info and shame that it can get omitted from briefings Edited October 17, 2016 by Erwin 0 Quote Link to comment Share on other sites More sharing options...
Swant Posted October 17, 2016 Share Posted October 17, 2016 It does not resuply the 81 mm mortar ammo. I started the first mission fired off all the rounds, then quit by cease fire. In the next mission they were empty. It wasn't that hard to find out 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted October 17, 2016 Share Posted October 17, 2016 Hummm that does not seem right though. When I look at the campaign decision tree from @Mad Mike's scanner I see Blue (and Red) resupply are set to 100 for each battle. I thought that should mean more ammo. http://www.combatmission.lesliesoftware.com/FortressItaly/Campaigns/GL The Corridor.html Is it possible that the resupply does not effect artillery? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 17, 2016 Share Posted October 17, 2016 I think onmap arty resupply is handled separately from offmap arty supply. Maybe one item was forgotten? 0 Quote Link to comment Share on other sites More sharing options...
Lille Fiskerby Posted October 17, 2016 Share Posted October 17, 2016 It depends on if the on/off map arty/mortars are core-units or not, if they are core units they follow the resupply %, if not you only see them for one mission. 0 Quote Link to comment Share on other sites More sharing options...
TheBog11 Posted October 18, 2016 Author Share Posted October 18, 2016 I believe they are core units, because they are part of 4th Platoon, which is the part of the Panzergrenadier company, which is a core unit. I'm going to play as if they won't be resupplied. 0 Quote Link to comment Share on other sites More sharing options...
Lille Fiskerby Posted October 18, 2016 Share Posted October 18, 2016 6 hours ago, TheBog11 said: I believe they are core units, because they are part of 4th Platoon, which is the part of the Panzergrenadier company, which is a core unit. I'm going to play as if they won't be resupplied. I think you are right, but don't trust scenario/campaign designers 100 % you might get some resupply, who knows. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 18, 2016 Share Posted October 18, 2016 Am happy to never be 100% sure whether reinforcements or resupply will occur. However, designers should make that uncertainty clear so that players don't screw themselves up. And of course each mission of a campaign should be winnable (perhaps at a lower level) even if resupply or reinforcements do not arrive as promised. At all costs, players should not have to back up one or more missions just to replay them to ensure that they have enuff ammo etc. The surprises of a mission is 90% of what makes it interesting and fun. Replaying a mission is usually 90% guaranteed to be a major PITA. 0 Quote Link to comment Share on other sites More sharing options...
Lille Fiskerby Posted October 19, 2016 Share Posted October 19, 2016 I'm working on a campaign at the moment and I have an idea for reinforcements: its called "pendulum of battle", in the campaign there will be one or more reinforcements that will not be mentioned in the mission briefing but will suddenly appear on the map, it can be a tank or a howitzer battery or whatever, what do you guys think of that idea. 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted October 19, 2016 Share Posted October 19, 2016 2 hours ago, Lille Fiskerby said: I'm working on a campaign at the moment and I have an idea for reinforcements: its called "pendulum of battle", in the campaign there will be one or more reinforcements that will not be mentioned in the mission briefing but will suddenly appear on the map, it can be a tank or a howitzer battery or whatever, what do you guys think of that idea. I think your briefing should at least mention something about other units in the area which may be able to reinforce or support. Something like, "Division HQ is out of contact with a number of units operating in your area. Should you establish contact with any, link up and consolidate under your operational control for the duration of active operations." 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 19, 2016 Share Posted October 19, 2016 One really has to clarify what is the point in terms of the scenario objectives of the unexpected reinforcement. Am not sure why unexpected reinforcements that are specifically not mentioned in the briefing would enhance the scenario. Better to design a campaign in which one can choose via the binary method already established what level of reinforcements are available for the next mission. 0 Quote Link to comment Share on other sites More sharing options...
Lille Fiskerby Posted October 19, 2016 Share Posted October 19, 2016 TY for your thoughts, that is duly noted, will take it into consideration. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted October 22, 2016 Share Posted October 22, 2016 Didn't know about that website Ian. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted October 22, 2016 Share Posted October 22, 2016 I announced it in the CMBN forum. I didn't want to have multi threads going. When I am back at a real computer I'll add a link here. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted October 23, 2016 Share Posted October 23, 2016 Check out this announcement thread: 0 Quote Link to comment Share on other sites More sharing options...
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