Grim.Reaper Posted January 31, 2015 Share Posted January 31, 2015 Hello, Not an expert with setting up Quick Battles so not sure if I am doing something wrong. I set the unit purchases for the human player to automatic versus me selecting them and when the battle starts, there are no units in the battle for me to control. The map is empty with no units for me. If I set unit purchases to human, then I can correctly choose units and they show up fine in the map. Am I doing something wrong in not getting the computer to automatically pick my units or is this possibly an issue? 1 Quote Link to comment Share on other sites More sharing options...
sfhand Posted January 31, 2015 Share Posted January 31, 2015 I could not duplicate this... 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted January 31, 2015 Author Share Posted January 31, 2015 Its very strange....it seems to happen most when I have a tiny battle size selected....now it is hit or miss, sometimes it works, other times it doesn't. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 31, 2015 Share Posted January 31, 2015 Tiny - automatic purchase. Going off to investigate. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 31, 2015 Share Posted January 31, 2015 Hmmm... I can't recreate it either, though I'll keep looking. I might as well ask the obvious question, do you have icons turned off or on? Maybe you have troops but they're in the far corner of the map with icons off. Extremely unlikely. I admit, but you gotta ask these questions. 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted January 31, 2015 Author Share Posted January 31, 2015 Icons turned on and when it did work, I changed nothing from a settings perspective. It seems to most not work when you freshly start the game and choose tiny and human selected map with automatic purchases for both sides. Not sure if it matters, but I have Russia as attacker and US as defender. The units are absolutely missing in these cases as I have scrolled around the entire map and even tried with tiny/small maps where there is no way to miss them. I even ran a few minutes off the clock and nothing showed up. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted January 31, 2015 Share Posted January 31, 2015 Please send me a save file markDOTezra3591ATgmail.com 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted January 31, 2015 Author Share Posted January 31, 2015 MarkEzra, on 31 Jan 2015 - 3:48 PM, said: Please send me a save file markDOTezra3591ATgmail.com File sent...I just had the issue happen again so I saved it at that point. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted January 31, 2015 Share Posted January 31, 2015 Got the file and will review. I will report back findings herewith 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted January 31, 2015 Author Share Posted January 31, 2015 MarkEzra, on 31 Jan 2015 - 4:49 PM, said: Got the file and will review. I will report back findings herewith Thank you, look forward to your feedback. 0 Quote Link to comment Share on other sites More sharing options...
sfhand Posted January 31, 2015 Share Posted January 31, 2015 Out of curiosity, have you tried saving and reloading? It works with disappeared AT guns in CMBN... 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted January 31, 2015 Author Share Posted January 31, 2015 sfhand, on 31 Jan 2015 - 6:04 PM, said: Out of curiosity, have you tried saving and reloading? It works with disappeared AT guns in CMBN... Yes, the issue still happened with the loaded save file. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted January 31, 2015 Share Posted January 31, 2015 Hey Girm.Reaper, Here's what I found: The save file is Open-Hills (1248 X 1200) 314 Probe, The unit selection is set to Tiny with AI Russian Mech Inf Attacker and Human US Armored Defender. I ceased fire and game scoreboard shows No total units for the Human Defender and Attacking Russian Mech Inf at whatever number. So the AI did not or more likely WAS not able to purchase the units it selected. Now here it begins to get fun. I duplicated the whole setup...EXACTLY... And I got a very nice bradly/abrams mix to fight the Russian Mech force. So couldn't duplicate, So what is going on? I'll leave it to the TOE guys to figure that out. But I've got an opinion: Tiny purchase points for Armored units may have not been sufficient to purchase a tank platoon (or whatever) and defaulted to nothing. I'll report this right away. By the way: The map is fine. I very much appreciate you taking time to report this. It's how things get fixed 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 31, 2015 Share Posted January 31, 2015 These are really the worst sort of bugs, the type that one guy gets and nobody else. I recall in CMRT Phil had the worst trouble chasing down a nasty little bug that players were reporting but most of the Beta team couldn't reproduce. That was why there was such a long time between CMRT initial release and the v1.01 patch, because they were playing hide-and-seek with an impossible little bug. 0 Quote Link to comment Share on other sites More sharing options...
Rokossovski Posted January 31, 2015 Share Posted January 31, 2015 (edited) I recall in CMRT Phil had the worst trouble chasing down a nasty little bug that players were reporting but most of the Beta team couldn't reproduce. . . . they were playing hide-and-seek with an impossible little bug. As one of those who suffered from the bug, I remain grateful they took to trouble to find and smash it. Edited January 31, 2015 by Rokossovski 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted February 1, 2015 Author Share Posted February 1, 2015 MarkEzra, on 31 Jan 2015 - 6:17 PM, said: Hey Girm.Reaper, Here's what I found: The save file is Open-Hills (1248 X 1200) 314 Probe, The unit selection is set to Tiny with AI Russian Mech Inf Attacker and Human US Armored Defender. I ceased fire and game scoreboard shows No total units for the Human Defender and Attacking Russian Mech Inf at whatever number. So the AI did not or more likely WAS not able to purchase the units it selected. Now here it begins to get fun. I duplicated the whole setup...EXACTLY... And I got a very nice bradly/abrams mix to fight the Russian Mech force. So couldn't duplicate, So what is going on? I'll leave it to the TOE guys to figure that out. But I've got an opinion: Tiny purchase points for Armored units may have not been sufficient to purchase a tank platoon (or whatever) and defaulted to nothing. I'll report this right away. By the way: The map is fine. I very much appreciate you taking time to report this. It's how things get fixed Thank you for verifying the issue for me and having it reported for fixing at some point. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted February 1, 2015 Share Posted February 1, 2015 No matter how many testers you have it truly takes release to the masses to find all the ways of breaking games. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted February 1, 2015 Share Posted February 1, 2015 Amazing, I can not count the number of times I played tiny armored battles with automatic force selection. I worked every time for me. Bummer Grimm.Reaper. 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted February 1, 2015 Author Share Posted February 1, 2015 IanL, on 31 Jan 2015 - 10:07 PM, said: Amazing, I can not count the number of times I played tiny armored battles with automatic force selection. I worked every time for me. Bummer Grimm.Reaper. Just my luck:) I am guessing it is some combination of factors that I just happen to be generating, but I am sure the developers will figure it out, not a huge issue at this point. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted February 1, 2015 Share Posted February 1, 2015 @GrimReaper: Update on this Bug Report. I have completed the report process. You will be happy to note that I was finally able to duplicate this bug. Again many thanks! 0 Quote Link to comment Share on other sites More sharing options...
Grim.Reaper Posted February 1, 2015 Author Share Posted February 1, 2015 MarkEzra, on 01 Feb 2015 - 3:31 PM, said: @GrimReaper: Update on this Bug Report. I have completed the report process. You will be happy to note that I was finally able to duplicate this bug. Again many thanks! Excellent...thank you very much....not sure if your able to share, but did you determine the specific setup options that triggered it? Or was it still a little more random like I was seeing? 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted February 1, 2015 Share Posted February 1, 2015 It's really not my department. I test and post the bug report. Then I will track the progress. The programmers do the work. I'll keep you posted. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.