agusto Posted July 1, 2013 Share Posted July 1, 2013 I am almost done with this semi-historical scenario that is set during the Syrian Civil War and that depicts the final phase of a battle that took place on 18th and 19th November 2012 between the FSAs Al-Tawhid Brigade + Mujahideen and elements of the SAAs 46th Special Forces Regiment. Here is some text based background info: https://en.wikipedia.org/wiki/Siege_of_Base_46 http://www.timesofisrael.com/syrian-rebels-seize-base-arms-trove/ Some satelite images of the IRL location: http://virtualglobetrotting.com/map/siege-of-base-46/view/?service=1 http://virtualglobetrotting.com/map/siege-of-base-46/view/?service=0 A video of rebels driving through the IRL Base only a few hours after the battle. There are still some fires burning: I tried to be as accurate as it seemed useful to me. I had to scale down the whole battle by ~50% (map and forces) in order to fit it into a CM scale engagement. The real life Base 46 is huge, it covers an area of 12 km² (and in order to have a playable battle you would need some of the surrounding areas too wich would lead to a map sized like 4x4km or even bigger). Anyways, here is the map area IRL (ignore the red dots and the numbers): and my interpretation of it: It is probably going to be playable both vs AI. 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 2, 2013 Author Share Posted July 2, 2013 A screenshot i took 5 minutes into the first test: FSA surpressing SAA positions in order to allow their comrades to move up. That is Mords excellent Civil War Mod i am using here. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 2, 2013 Share Posted July 2, 2013 Looks as interesting as the last one, Agusto. Glad it's vs AI. Maybe link em up/add a few more and make a campaign next? 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 2, 2013 Author Share Posted July 2, 2013 Making a good campaign is a LOT of work, Erwin, i am not sure if i want to do that. Besides that i would also want to gain some more experience at making scenarios before i start such a large project, this one is only my third try. BTW; you can follow the progress i am making with this scenario over at the few good men forums, i am going to post regular updates there: http://www.thefewgoodmen.com/thefgmforum/threads/syrian-civil-war-assault-on-base-46.17618/ 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 2, 2013 Share Posted July 2, 2013 Thanks Agusto. However, I prefer to spend the time actually playing the game rather than reading others' AAR's and arguing over obscure aspects of the game. Looking forward to your new effort! 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 3, 2013 Author Share Posted July 3, 2013 Another screenshot i took during the 2nd test run: 0 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted July 5, 2013 Share Posted July 5, 2013 Looking great! 0 Quote Link to comment Share on other sites More sharing options...
Schmoly War Posted July 9, 2013 Share Posted July 9, 2013 Anyone wants to play this H2H? Contact me at schmolywar@gmail.com 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 9, 2013 Author Share Posted July 9, 2013 Looking great! Thanks. Anyone wants to play this H2H? Contact me at schmolywar@gmail.com Initially this scenario wasnt supposed for H2H play (i personally also have never played H2H) but because you showed interest and i think it might work H2H i tried to make a version that is better balanced or that type of play. I havent uploaded it to the Repository yet, but if you want to give it a try, i will send you the file to the email adress you provided. If you wanto to, you can play vs. me, but if you want a more experienced opponent, you will need to look for sombody else. 0 Quote Link to comment Share on other sites More sharing options...
black_prince Posted July 9, 2013 Share Posted July 9, 2013 This looks great Agusto. Can't wait to play it. 0 Quote Link to comment Share on other sites More sharing options...
CrackSabbath Posted July 11, 2013 Share Posted July 11, 2013 This looks great Agusto. Can't wait to play it. Ditto! Looking forward to playing it! 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 15, 2013 Author Share Posted July 15, 2013 Well, i am glad you like it, black_prince and CrackSabbath. I recently decided to split the scenario into two slightly different versions: one to be played Red vs. AI and one optimized for H2H. The H2H version could still need some testing in order to fine tune balancing, so if anyone wants to test it, i would apreciate that. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 15, 2013 Share Posted July 15, 2013 Dam. I would love to help test your "vs AI" version. Unfortunately, I will be abroad without a gaming computer next week. 0 Quote Link to comment Share on other sites More sharing options...
eniced73 Posted July 16, 2013 Share Posted July 16, 2013 Looks good. Shoot the H2H version over to me and I will recruit a fellow FGM member to try it out. 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 16, 2013 Author Share Posted July 16, 2013 I sent the latest H2H version to the email adress you provided at the FGM forums. You are going to need the following 2 mods in order to have everything displayed properly: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2283 http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=126 Additionally i would also recommend you these 2: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1505 http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=537 0 Quote Link to comment Share on other sites More sharing options...
Schmoly War Posted July 16, 2013 Share Posted July 16, 2013 Been playing this one with agusto for a week now and its great stuff. You got to plan ahead though, especially when playing the SAA. Take careful considerations in where you want to place your artillery because of their long setups. 0 Quote Link to comment Share on other sites More sharing options...
Schmoly War Posted July 18, 2013 Share Posted July 18, 2013 Alright, finished this with me as the defender getting a minor victory. We agreed on a ceasefire with both sides exhausted. Nicely balanced scenario for H2H and a very interesting mix of limitations to overcome. I do suspect some will be caught off guard when defending as the SAA. Id love to hear others opinion of this one. Hope to see more agusto! 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted July 19, 2013 Author Share Posted July 19, 2013 I uploaded the latest H2H version of this scenario to the Repository moments ago. It should be made available within the next couple of days. Download: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2801 The Red (FSA) vs. Blue (SAA) AI version is still beeing tested. 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted August 15, 2013 Author Share Posted August 15, 2013 I uploaded the Singplayer (Red vs. AI) version of this scenario to the Repository. It should be made available within the next couple of days. Link below: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2824 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 15, 2013 Share Posted August 15, 2013 Looking forward to it. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
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