George MC Posted April 21, 2013 Share Posted April 21, 2013 I've been following the armour actions in Daraya with interest. So much so I thought I'd recreate the tactical challenges of running armour into a built up area held by irregular fighters. Here are a few screenshots to give a flavour of what the scenario looks like: 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted April 21, 2013 Author Share Posted April 21, 2013 And some more: 0 Quote Link to comment Share on other sites More sharing options...
zmoney Posted April 21, 2013 Share Posted April 21, 2013 Looks good will try it when I have time. 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted April 21, 2013 Share Posted April 21, 2013 Wow that s awesome. I have always wished for a scenario like that after watching all those videos on the internet. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 21, 2013 Share Posted April 21, 2013 And there are some nice Syrian mods available as well. 0 Quote Link to comment Share on other sites More sharing options...
LUCASWILLEN05 Posted April 22, 2013 Share Posted April 22, 2013 Looks nice but don't seem to be able to find this one in the scenarios. Would be interesting to see a version for Western forces. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted April 22, 2013 Author Share Posted April 22, 2013 Looks nice but don't seem to be able to find this one in the scenarios. Would be interesting to see a version for Western forces. It's not out yet - still doing the finishing touches. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted April 24, 2013 Author Share Posted April 24, 2013 Looks nice but don't seem to be able to find this one in the scenarios. Would be interesting to see a version for Western forces. It's nearly done! Just a few more AI Plans. I thought about having a version with NATO forces e.g. Brits or US. However I also realised I've done not a few scenarios with such forces in an urban environment. The difference is with this one is it's T72s and BMPs in an urban environment with no holds barred i.e. you can drive down the street and just blast away. If I did a Blue force version I reckon you'd just have two M1s side by side, closely followed by a couple of Bradleys, maybe a M1 in overwatch and slowly and methodically blast your way down the street. What makes the T72/BMP combo challenging to play is they are very vulnerable to RPGs and they don't spot very well... 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted April 30, 2013 Author Share Posted April 30, 2013 Anyone fancy giving this a wee play test whirl? It's short (just over an hour) and your force is pretty small. It's all done (tac/op maps/briefings) and one Red AI Plan. I've done a lot of tweaking but be useful to find whether it's too hard/too easy before releasing it. PM me if interested Cheery! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 2, 2013 Share Posted May 2, 2013 Just tested this v1, and I was amazed at how close it felt to be watching one of those UTube videos of RL tankies and BMP's as they race through blown up sections of a city. Turrets swiveling all over the place, firing into buildings, racing between safe spots on roads etc. Great fun. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted October 30, 2017 Author Share Posted October 30, 2017 Just found this great wee video clip from @panzertaktic on Yoiutube NOTE contains spoilers! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 30, 2017 Share Posted October 30, 2017 When I playtested it was possible to bunch up the armor and move as a mob - the tanks seems to be able to spot enemy quickly and suffer few casualties. IIRC I finished quite early and won easily. I suspect the designer beefed up the defenses. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted October 30, 2017 Share Posted October 30, 2017 Pretty sure George is the designer! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 30, 2017 Share Posted October 30, 2017 In that case, did you change the set-up, George? If so, it would be fun to play again. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted October 30, 2017 Author Share Posted October 30, 2017 IIRC you played it as a play tester? So aye it went through a few alterations. There are several AI plans also. So if you’ve not played it since your play test then there might be some surprises. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 30, 2017 Share Posted October 30, 2017 Ok, will give it another shot. I remember that it was a good and fun scenario when I played it. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted October 31, 2017 Author Share Posted October 31, 2017 18 hours ago, Erwin said: Ok, will give it another shot. I remember that it was a good and fun scenario when I played it. Cheers ta - let me know how you get on? I'd be keen to re-do this in CMSF2. 0 Quote Link to comment Share on other sites More sharing options...
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