Tempestzzzz Posted October 28, 2012 Share Posted October 28, 2012 If you have CM: Shock Force and Afghanistan they share the same Mosques and single small building really haven't investigated in depth the file structure. But what I propose is to snatch the single story small building with a Mosque roof option and using worm holes, The Space/Time continuum, E=Mc2 and Black Magic. I recolored the turquoise dome to something simpler (I even recolored the damage textures to to get rid of the turquoise color-finally mastered that damn magic wand tool.). The outside walls are the right color-but could be a bit more bleached white with dirt and dust at the bottom of the walls. But that eye candy can wait. Got to get the building in game. If it can get in the game you can change a bunch of texture stuff like the roof, wall textures, sill, parapets and doors etc etc in the Scenario Editor. Tunisia was very, very poor back in the day-Their Mosques were not elaborate affairs and small. So this is I think a good representative of what was out in that desolate area. If it works (not making any promises) will be in BRZ format for easy addition and removal from your Z File Oh yeah-don't ask me to get your Rangers Javelin equipped STRYKERS, AK-47s and SAGGERS to deal with der Deutscher Afrika Korp. Ain't gonna happen. Just going to have to learn to dominate the battlefield with an M1 and a Stuart. 1 Quote Link to comment Share on other sites More sharing options...
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