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laurent 22

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Everything posted by laurent 22

  1. Last year Steve spoke on a radio show about the possibility of producing titles on the 2nd World War in the Pacific, or Korea and Vietnam: the main problem with these theaters of operation in Asia is the modeling of the terrain, with dense vegetation that would be a challenge to the game engine. They would need an application like speedtree to properly handle this aspect, an expensive application out of reach. It looks like CMx2 won't be able to do this.
  2. @BFCElvis a little error typo in FB Downfall TO&E list: "Volkstrum" I hope that in the last FB module which will come after, there will be the French from the Colmar pocket My grandfather was in Leclerc's 2nd Armored Div (2e DB).
  3. "all existing CM2 products will be available through Matrix (Slitherine) and Steam." CM Afghanistan too ?
  4. It's not just a game for Battlefront, it's their work, it's normal that they defend it vigorously because they love what they do and so do I. I wish the Battlefront team a Happy New Year and lots of success for their future projects.
  5. My opponent unleashes his artillery on my troops approaching the center of the village. One last shell, the last shell, not the one before, there will be no others after, the very last therefore: BoOom Right on target on my T34 the entire crew died instantly. Kill me I love this game ...
  6. The majority is based on Aris mods (I found a mod for the Nashorn in the mega mod "Berlin", but I don't know the author). The rest is based on the original textures from BF.c. Some snow textures and the King Tiger's snowy tracks have been added since the screenshot. I'll make some improvements before asking Bootie to host this folder. List: Russia: - BA 64b - late - IS2-late - ISU 122-s - ISU 152 - Gaz 67 - HT M5 - HT M9A1 - HT SU 57 - OT T34/76 1942 - OT T34/85 1944 - Sherman M4A2 76 - Studebaker - SU 85-M - SU 100 - SU 122 - SU 152 - T34/85 1944-early-late-latest - T34/76 1942-early-late - T34/5 1943 - T70 - Universal carrier - Valentine - White scout car Germany: - Jagpanther - Jagtiger - King Tiger Henschel (version 1944 - Germany 1945) - Nashorn - Panther A early - Stug 3G concrete - Stug 4 late - Kubel - Schwimmwagen - Lynx - Marder II-IIIM - Mobelwagen - Opel Blitz - Ostwind - Wirbelwind - Sdkfz 10/5 - PSW 231 - SPW 222-223-251/1 neu-250/9 neu- 250/10 neu - SPW 251/22 View URSS : https://www.mediafire.com/view/xmetfrtowhm3uab/RT_winter_Allied.jpg/file View German: https://www.mediafire.com/view/4ccikcg0mfe63mh/RT_Snow_Axis.jpg/file Zip: https://www.mediafire.com/file/vsuxuvuebpbeyvi/Winter_vehicles_Axe_-_Allied.zip/file Happy New Year
  7. Thank you, a little tired, I didn't see that the file was in front of me. It was a great Christmas with the family. Happy New Year to you too cher ami ~Laurent
  8. I will put a link tomorrow to the pack, I still have a small problem with the Sdkfz 251/22, I cannot find its 75 barrel. This is one of the armored vehicles with the BF.c basic original textures.
  9. Ok problem solved I redid the wheels from the original Aris file. Aris is the King
  10. I have a problem with my winter mod of the BA 64b (the BA 64 also exists in a "late" version with which I have no problem). I'm quickly making a winter mod based on Aris' work. The wheels of this vehicle appear and disappear depending on the year and geographic area specified in the scenario editor. The wheels are only present in Germany in 1945 In 1944 the wheels are present in the 3 zones of the editor: Germany, Eastern Europe and the Soviet Union. For example, the wheels don't appear in the 1st and 2nd scenarios of the "To Berlin" campaign. I redid the winter bmp textures for around 40 RT armored vehicles, axes and allies, and only the wheels of the BA 64 remain a problem (I'll drop all that here tomorrow). I duplicated the bmp wheel file with all possible tags: berlin snow, gemany snow, snow, whitewash snow, whitewash. The original Aris wheels (I only use his mods with the mud conditions specified in the scenario) are present in all areas in 44 and 45. If someone has an idea... View (the BA 64b with a red star): https://www.mediafire.com/view/ri6i5ab3h0byqxc/BA_64_wheels_missing.jpg/file
  11. I don't know if it can help: I also had some shifts in the names of weapons with the latest patch 1.07. It was the real-time protection of Windows Defender which prevented a complete installation of the patch. I disabled this function during installation (internet disconnected for security), the game works fine.
  12. Just the announcement of the Korea mod with the Christmas garlands, I love it TY
  13. I went to the wrong forum, I was talking about the CW tournament. In any case it's the same in the 3 games, reinforcements arrive at half time (my perception as a losing player: I always have the impression that my opponent receives more reinforcements than me, with better optics, a better sales for its men, prettier uniforms etc...). The battles are brutal in all 3 tournaments, and really difficult. I registered for 3 tournaments and I'm lucky, since the 1st round I was able to finish all the battles on time, except for the 2nd round of CW, frustrating because the scenario was very good (nice map, variety of units), my opponent started to send me his turns in the last week. In previous tournaments SF2, CW, I had a lot of ghost players. The game is well advanced on RT, we obtain almost the same tactical result: the church resists and our 2 wings are blocked, no breakthrough.
  14. What's good about this mirror tournament is the emotions that cancel each other out: my opponent has just received a dozen more tanks = life is not worth living then I receive around ten tanks as reinforcements = life is a party!
  15. I forgot to note in the list that my Brummbar late is also in the folder "Winter Textures for German Armour". I also forgot to put an image of the Wespe with the others, but ok, it is in the same folder. If RT and FB are also missing some vehicles with their winter textures, you can import them from FI or between them. If you notice in FI that vehicles with winter textures are missing, let me know here or by DM.
  16. It stays between us, but so that Bootie agrees to host my awuful mods I paying him my poor mother's retirement pension, wich apparently isn't enough ...
  17. I'm taking advantage of this; Hi @Bootie I sent you a private message on the few good men site, about news files CMFI winter textures for German vehicles, and imports from FB and RT into FI.
  18. Final round, "No Exit" by Usually Hapless: https://www.matrixgames.com/forums/viewtopic.php?f=10126&t=399807
  19. I had it once or twice for a few days in other tournaments, not much more My precioooousss ...
  20. Ah!Ah! I have the BN gold cup for at least one day (lawran in Matrix tournament)!
  21. SDKFZ 16 Flame snowy. The body and interior of the Sdkfz 251-16 are those of the SKfz 251-1D. So I imported Umlaut's excellent work. I only worked on the 2 flamethrowers and their pipes. View (on Umlaut work): https://www.mediafire.com/view/ujbe3bvrawxf459/Sdkfz_251-16_snowy.jpg/file Zip: https://www.mediafire.com/file/dg6i2jkz1evmi0s/Sdkfz_251_16_flame_snowy.zip/file I believe that the German vehicles in the snow file is finished because the rest of the vehicles already have their textures. Not all vehicles appear in FI in winter. I'm going to check BF and RT to see if there are any missing but I think not. Importing textures from other titles into FI is a bit boring because you have to look for them one by one in the data folders (for example all SPW, Grid, Hummel etc...). I'll do that soon to put them in a file at Bootie's.
  22. Thank you Yes my mods are already tagged with [snow]. I always check in FI that they appear on a map with snow, that's why they are always accompanied by a screenshot, and I check that there is no conflict between them (especially with the wheels). I still have the Sdkfkz16 flamethrower to do. For other vehicles, just import the bmp from RT or FB, and sometimes you have to rename them because they are only in [white washed] like the Stug IV above, which did not appear with snow conditions (if you also want the [white washed] tag you can simply duplicate them to rename them). I'll put it all in a pack and drop it on the Bootie website.
  23. Brummbär/Sturmpanzer IV Late snowy and white with original BF.c bmp (seems to have no winter textures in FI; The other Brümbars have their textures in FB, RT). View: https://www.mediafire.com/view/6xwii1nje1kccgc/Brumbar_Late_snowy_white.jpg/file Zip: https://www.mediafire.com/file/kx3wrabu2bmpnbr/Brumbar_late_snowy.zip/file Zip White: https://www.mediafire.com/file/i1d6del5tb4f28i/Brumbar_late_white.zip/file
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