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Posts
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Everything posted by Vacillator
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Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
Sounds good Steve, it's all heading in the right direction. Today's minor glitch was an interesting distraction, and John's support was second to none. -
Look-at-Terrain Feature?
Vacillator replied to Captain Bo's topic in Combat Mission Battle for Normandy
Welcome back to CM2 Captain Bo. 'Blokes' is interesting but probably correct . I don't think there's such a tool in CM2, I might be imagining it but I think I read that in the interests of 'reality' the player should be able to observe and decide, or take the chances that real life would have offered. My paraphrasing of course... Anyway, I've not experienced that many problems with such things, the worst actually being crossing bridges with large armoured columns but that's a bit different. Also I don't think there's a 'full-battle-video' function or mod, but it has been discussed a few times. I'm sure other more knowledgeable people will come along and correct me if I'm wrong... -
Hmmm, as a WW2-title person, this is the sort of detail I'll be missing - at least for a while . A 65mm minimum firing range? Or is that 65m? And just how thick is a T72A turret front? And what is it made of? etc. etc.
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Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
Thanks Steve, think that applies to me and to Dan Dare as well. Thought something was a bit odd. Ticket raised, as if @BFCElvis didn't have enough to do today . Congrats on Cold War by the way. EDIT: And several minutes later everyting is sorted. Many thanks for the rapid response. -
Bottom picture - "I think we need a bigger car park!".
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And in the midst of all the commotion something odd is happening with F&R activation: See the bits about activating F&R, not the missing PF100 texture...
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Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
That sounds more like the newly announced CM Cold War . -
Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
What - you mean your PC exploded? Or your copy of Red Thunder ist kaputt? As above, I suspect something is not quite right... -
Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
Okay, seems like there may have been a lack of communication about the release (or a cock-up - see below). I have just activated F&R using the Activate New Products link and I now get 1945. Don't think it's patched however as it's still on 2.02. It could be a cock-up of some sort, as I don't see any new battles or campaigns listed and there's nothing on the loading screen to indicate F&R. @BFCElvis can you clarify please? -
Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
My order on the BFC website says 'shipment pending' so I'm not sure I can activate what I haven't got yet? -
Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
Same thing here as you @Dan Dare. I also pre-ordered first day but of course have not downloaded anything yet. -
Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
Good question. You can't in Red Thunder (until F&R is released)? -
Panzerfaust 100 model texture is missing
Vacillator replied to lemmski's topic in Combat Mission Red Thunder
Thought I'd missed the grand rollout for a minute . -
Although I'm currently 100% WW2 (and thankfully I know a little bit about it), BFC seems to be doing its best to get me into more modern conflicts. Oh well, time to start learning again .
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My curiousity got the better of me and I installed the demo again. It has: Demo Linking up and breaking out Demo Training Mission - The Road to Berlin Demo Busting the bocage Demo Closing the pocket The Road to Berlin looks exactly like the standalone battle '1 Training - Roadblock' (2 Shermans, infantry, MG and mortar to start, and the same again as reinforcements 5 minutes in). It is however described as 'an adapted version of a training mission' so perhaps the opposition is different. I'm afraid my curiousity ran out at this point so I haven't tested this suggestion .
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I can confirm it loads up alright and looks good to go. Can't comment yet on whether the game version has had any undesired impacts on how it plays. If anyone is wondering where to get it, I couldn't find it in the usual place, but @Aquila-SmartWargames kindly has a copy in his Dropbox folder listed in his signature. Thanks for that, and hope you don't mind me broadcasting it . Anyway, back on topic, the maps above look great - can't wait to give them a try!
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Yes that agrees with what I remember, thanks. But it seems that was not the battle in question after all... In my scenarios folder I have 'Busting the bocage'. RMM, if you don't have it I can send it your way.
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I've just emailed '1Training - Roadblock' to you, this is the one that looks right to me. See if that's the one, if not we can try again.
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Looking at the screenshot that Landser posted above, that's the map alright but in Task Force Raff it looks like you have differerent forces (M8s as well as Shermans for a start). In the one I mentioned ('1Training - Roadblock') if you have that in your list, it's the same map and pretty much what I remember of the demo version (i.e. two Shermans, infantry and an MG and mortar, reinforced a few turns later by the same forces again). Is that one listed on your battles list? I think (but I'm not sure) that it's a stock battle from the base game. If you do have it, have a look and see if it's as you remember. If you don't you could PM me with an email address and I'll get it to you.
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Maybe the demo changed, I'm just going on the save game files left over from my demo install. @Warts 'n' all you may be right, the demo download page says 'Four playable scenarios, plus one training mission.' I can't really be bothered to install the demo again just now (I have a pressing appointment in Stoumont), but perhaps someone who hasn't got BN could try it out and confirm?
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In the demo 'The Road to Berlin' is the hedgerow one, and the other is 'CW Linking up and breaking out'. In the full game I think the first (slightly adapted IIRC) shows up as '1 Training - Roadblock' and the other shows up the same.
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new urban map under construction
Vacillator replied to Léopold's topic in Combat Mission Red Thunder
If it was easy, everyone (including me) would be doing it . Keep up the good work and I'm looking forward to playing on it. And perhaps I should give the editor more of a try than 'let's test various weapons'...