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Posts
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Days Won
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Posts posted by Warts 'n' all
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You can tune in and listen to this ...
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2 hours ago, laurent 22 said:
Thank you for your answers. There was a third kubel, they are necessary for me to supply my troops with ammunition. I play this scenario PBEM:
I haven't played this battle. But, I did take a look at it and was unable to get the Kubelwagen's out of the churchyard. It does seem to be a poor piece of design on an otherwise great looking map.
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6 hours ago, Sgt.Squarehead said:
The Parlimentarian prig is right!
I think that you'll find that it was the Anglican in charge of the army for part of the 20th Century who was the "prig". Elizabeth and myself had a lot of drunken fun in St.Jame's Park in our day.
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It looks like you are trying to move them through a corner AS. And sometimes the game has a trouble with corners, whether they be formed by walls, fences, or hedges, which can effect both vehicles and infantry.
You mentioned that on one occasion a Kubelwagen got through the gap. But you didn't tell us if it is one of the ones shown in the pictures above.
Also, it would help if you told us which scenario this is from so that we can test it for you.
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Although there are "x variant" missions which kick in after two consecutive defeats, and allow the player up to 3 hours when attacking (rather than the standard 1hour 10mins), if you suffer too many more defeats the campaign will terminate early.
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On 10/4/2021 at 4:09 PM, Erwin said:
what no govts want to discuss is that the real world cause re greenhouse gases and pollution is the exponential growth of the numbers of people. Producing products for ever growing numbers of people is what causes pollution. More factories, more cars, more power stations, more animals and food production, more water demands...
"Ah, if only people had listened to The Diggers back in the 1650s."
Elizabeth lifts hers eyes from her Whitehall Gazette, rolls them and mutters, "They couldn't listen them cuz you had 'em killed. You dozy plonker!"
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When it comes to diversity, Afro-caribbeans fine by me, East Africans, West Africans, Sikhs, Hindi, Muslim also fine by me. Royalists, you gotta be joking.
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Sadly, to my old eyes it looks like none of the mods really fit properly. They seem to creep over into the surrounding terrain. One side of the road sloping up, and the other sloping down. In some battles I've tested it is more pronounced than in others, but it still looks off putting. It is something that doesn't occur with the vanilla roads, not with the paved road mod created by Aris.
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24 minutes ago, JM Stuff said:
Did some of you downloaded the little zipped file in the link below, I would like to know if the link work, let me know, and if yes give me also some advices about the tiles in your own game that I can go ahead with the job !
Thanks in advance
JM
The link does work.
I've taken a little look this morning. Number 1a1 comes complete with the bright coloured dots as shown in one of your earlier posts, which is a bit off putting. But as a road surface it does look good. I'm not sure if other forumites will agree with me, but the main problem with this as a mod is where two different types of road tile meet. The contrast is very stark.
I shall have a look at the rest as and when I get time.
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Ah, good old Captain Peacock.
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7 minutes ago, Erwin said:
A large road would be paved so one wouldn't have that much muddy tracks.
You're wrong I'm afraid. Firstly you're forgetting that vehicles having gone off road and then returned to a "large" road would deposit mud on it depending on the weather conditions. And secondly, paved roads in Normandy hadn't been particularly well maintained during the depression and German occupation, and were fairly quickly ground to dust after the D-day landings. Add, allied bombing and arty fire and you soon got roads looking like this...
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Well done on your victory.
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You've obviously put a lot of work into this. But, two things spring immediately to mind.
1. The track markings are too "black". They look like the tanks have driven through oil over and over again. Using different shades of brown would look more realistic.
2. Some kind of mod tag or variation similar to Falaise's June, July, August method might be handy. A road that has seen no previous tank traffic is not going to look the same that one that has seen weeks of use.
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One of the school kids up on NelsonMandelabrug has just lobbed a house brick at this model during filming.
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Elizabeth looks up from her copy of the Westminster Gazette. "Oi! Noddle Head, did they really have those underwater thingamajigs on the Nederrijn when that Anglican prig was trying to end the war by Christmas?"
"I don't think so dear, but I'm not particularly au fait with maritime warfare. Particularly when it is 300 years in the future."
"Well, if that's the case, let me put you straight. There weren't any, and according to my friend Mrs Miggins they don't have a place in a thread about Market-Garden."
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51 minutes ago, Sgt.Squarehead said:
I suppose it might have seeded itself and grown into a potatoe plant.....Still can't get a meaningful CM analogy out of it though.
That would a plant owned by Dan Quayle, would it?
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1 hour ago, Erwin said:
Blimey, I thought that was from a computer sim! How on earth did they take that photo??
Someone stood on Nelson Mandelabrug and took it as a model went down the Nederrijn, during the filming of a new movie about Market-Garden.
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I would have thought that a potato that had been put away for a year would have gone manky.
Elizabeth rolls her eyes. "How would you know Noddle Head? You never do any bloody cooking."
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3 hours ago, dbsapp said:
Original Russian campaign in CMRT is notoriously awful.
Is it? I would have thought that it might be a bit of a challenge, and it takes some thinking about. But compared to my government, it is far from being "notoriously awful".
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1 hour ago, landser said:
For me one of the best campaigns for new players is Task Force Raff in CMBN.
You're missing two things. Firstly, the OP is asking about Red Thunder. And secondly, Task Force Raff is blighted by the inclusion of fictional PzVIs.
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I think that by "Administration" he is referring to using the "A" button on the UI. It enables us to break our squads down into a variety of teams. And it does take some time to find the right combinations that best suit the situations that you face in a particular battle.
Speaking from personal experience I really enjoyed "Blunting the Spear". It is a great introduction to playing as the Germans in Red Thunder.
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I would certainly give Hammer's Flank a go if I was you. It contains a nice variety in terms of map size, and terrain. Just remember to take as long as you like over the Set-up Phase it's probably the key "turn" of any battle.
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Nice to hear the Yorkist using the name "Stevie Stalin" from time to time.
CM: GWOT?
in Combat Mission - General Discussion
Posted
Just the thought of this down market garbage makes me wanna puje, I think I spelt that right.