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Bud Backer

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Posts posted by Bud Backer

  1. I am buying an SPAA unit for a QuickBattle. It will be supported by suitable anti-ground unit forces, so I don’t want it to waste precious ammo on shooting up enemy infantry or vehicles.

    Is there a way to get it to ignore enemy ground units but leave it free to engage enemy aircraft?

    Would setting a circular very close range target arc still allow AA fire or would it impact that as well as limit ground target  fire?

  2. On 10/29/2021 at 10:22 AM, IanL said:

    Yep. I personally would like a true WYSYG mode for fog, darkness, blizzards etc. but that would have to be toggle-able so you could actually play - as @ASL Veteran correctly points out. I think it would be pretty cool to follow a unit through the fog seeing what they can really see. Like smoke now.

    Not to mention it would put to rest some of the "why can't my guys see that <insert big scary thing here> right in front of them". OK it wouldn't really stop those posts but we could turn them all into:

    OP: "Why can't my guys see that <insert big scary thing here> right in front of them. The game is broken"

    The rest of us: "Have you toggled on True Visibility (tm) mode?

    OP: "Oh"

    :D

    This is something we discussed with @Battlefront.combefore. We have toggleable smoke. We have toggleable trees. We have toggleable artificial brightness for night battles. Toggleable fog/snow etc is no different. It is NOT directional, there is no arc, it changes nothing in the engine in terms of showing what a unit might or might not see. Just like turning off or on smoke changes no spotting information. It makes a heck of a difference in what the PLAYER can see and that is what we proposed for fog, rain, snow etc. It is very difficult to intuitively gauge what the guys on the ground can see when the player can see almost perfectly in dense fog. 

  3. 15 hours ago, MikeyD said:

    There are a number of vehicles across the titles that are in the game because they're in the real world TO&E but are of little utility at CM scale. None of that is CM's fault, its just part of the world they're trying to simulate. You need to learn to work around the disadvantages as well as exploit the advantages,

    The SdKfz 251/3 Engineer half track comes to mind. Just a cost-ineffective way to transport a lot less men than in the 251/1 variant, but it’s in the game nonetheless because it fits real life TO&E. I buy them because I want to have a realistic feel to my formations. 

  4. Simple way to do this without using Nvidia’s tools:

    In Windows 10, click START - Settings - System

    then Select Display

    Scroll down to Graphics Settings right below Advanced Display Settings

    The second section in the window that opens is called Graphics Performance Preference

    use the Browse feature to find the exe of the game you want to have use the discrete GPU. You can set that by clicking on the app once it is added, and select Options. There it gives you a choice of windows deciding, or the integrated GPU or the Discrete one

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