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kraze

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Everything posted by kraze

  1. For some reason I had a lot of trouble using Skif in the game. Soldiers often miss even a stationary target, often hitting the ground with the missile a hundred meters off. This is OK with some portable "dumb" launcher but for something controlled in real-time using a camera feed this is weird?
  2. And in the end Russia ended up losing a second Chechen war badly to a point where the guy who was cutting russian soldier heads off when he was 16 is now an official state hero (and St Petersburg got a bridge named after his father, who was fighting russians as well), basically runs Chechnya without any russian input and is getting blns of $ yearly just to pretend to be loyal. In fact this year russian propaganda went as far as calling russian soldiers who fought the first war - bandits. So yeah they can twist and turn history in a whatever way they like using TV even if it contradicts something everybody still remembers clearly. The question is how do people even swallow this using an example of Kadyrov becoming a national hero.
  3. Not only russian special forces, but even regular marine troops too - to such extent that russian channels did a few slips showing them here and there As for Debaltseve - we all seen a famous RT propaganda slip showing T72B3s but the same channel also shown a russian major general commanding the offensive (he was pretending to be a local "miner" as usual). Why would they send a high profile guy like that if not to command a very real regular troops?
  4. Good thing you forgot to mention that before snipers "suddenly" opened fire there were a few dozen berkuts gunning down protesters using AKs, while the less armed guys were retreating. But hey that does not fit into the nice picture of russia stronk, saving the day. Clearly state police murdering a hundred protesters in one day and beating up, kidnapping them and destroying property 2 months before the first molotov cocktail was even thrown is not enough to consider government non-legit. I mean in a country where every single police commander, every single big judge was put into his place by yanukovich & co, replacing anyone who was there before 2010 that totally was "false flag" haha.
  5. I'm considering that too, but then again - even some people on this here forum know their military tech well and know its origins and still keep blindly asking for more proof despite even russian-state controlled media constantly doing slips showing russian T72B3 tanks driven by asians, marines at DAP, and even a russian general commanding troops at Debaltsevo? I mean I would be optimistic if it was any other place where an average guy wouldn't know how to tell SosnaU and AK-100. Of course another case can be that they indeed realize the truth, it's just that living every day and knowing that your army invaded another country and murders ukrainians daily while every guy ruling you supports that - is much tougher than just closing your eyes and believing that evil Obama (replace with whoever in a few months) is murdering poor russian speaking miners on a 5% of a territory of a country where half of population speaks russian (while not touching the rest) using nazis suddenly teleported straight from '39. But that does not make my point any less valid.
  6. That, or many russians are lying on purpose. It's people itself who make rulers get power, even by not stopping them. No honest person will ever claim that people dressed as russian army, armed with modern russian guns and driving modern russian vehicles invading Crimea are "local self-defense volunteer forces". Or those T-72B3-riding asian "miners" from Donbass, who captured modern russian tech from ukrainians with bare hands. Especially here where everybody knows which single army possesses them AK-100s, Tigrs, Vystrels and T72B3s. Many russians do love and support Putin. And after all there are "enemies" everywhere and maybe russians are fighting for the "greater good of the Motherland" in that way.
  7. 1. No insurgents but there's a mod that lets you add them on a per-mission basis. Not a perfect solution though. 2. Yes and future expansions will add USMC too (or so the game's plot hints) 3. Yes you can either do "quick battles" (but the programming for AI is quite simple, although still a challenge) that allow Red vs Red, Blue vs Blue or you can use an Editor that lets you create whatever battle you want, with more advanced AI plans, even mixing Red/Blue forces on one side. 4. Yes. You can suppress a building, stopping a fire from it, then blow a hole in its wall (in fact that's a preferred solution as that suppresses the enemy inside and they don't expect such entry) - provided the squad in question has explosives (usually engineers). Buildings are fully destructible too, but it has a rather simple presentation.
  8. Can anyone PM me a direct download link for the demo (or at least BF's Sharefile URL for it)? Battlefront.com is blocking me from even accessing it and it's hard to find a proxy it does not block, such a PITA
  9. Just don't tell ArmA players the same about its scrollmenu UI Saying that UI is not a problem with CM. Once you get used to it (which is pretty quick, just not as quick as in more casual RTS games) - UI is not a problem at all. Main problem with CMBS compared to CMSF at least for me is how "iterative" the improvements are. It's basically the same game but with features++. They are more than welcome of course and it's a great game but there was no innovation or at least new game elements in 8 years to make a real difference. The structure of campaigns is the same (except in CMBS thus far it's short non-branching campaigns), mission structure is still the same: basic text briefing->gameplay->dry post-mission stat screen. Thankfully we now have triggers but from what I understand you need separate dedicated AI controlled units to make them work - so still no real reactivity on AI part to ever changing conditions on the battlefield. Saying all that I do enjoy CMBS immensely, the gameplay mechanics are second to none. But the series need a real step forward. For example even adding some basic, if not slightly dynamic strategic map with you being able to pick your own fights - even as a separate, additional gamemode - would make a real difference. It's what makes Close Combat players name CC games with dynamic map the best in the series. It's what makes Graviteam Tactics so replayable, unpredictable and enjoyable. And those are "hardcore" strategy games, right up there with CM. But even more "casual" games like Dawn of War (Dark Crusade and Soulstorm expacks), Total War and even Star Wars: Empire at War did that and it extended their staying power on HDD tenfold.
  10. After you get past controls and learning curve you'll get to an exceptionally detailed strategy game. Plus the slow pace of the game means you can take time using an interface to give out orders... Controls aren't that bad once you realize all buttons/shortcuts you'd need in 95% cases are movement orders and target/target arc and shift+target arc to set up ambush radius. For me the amount of tactical control I can have in this game together with all the ballistic/damage modeling as well as systems modelling is fully worth getting past some pesky controls
  11. If that is true that would explain why Oplot is so surprisingly bad at spotting enemy tanks even sub-1km away, which is of no issue to BMP2s in the same scenario.
  12. Dynamic campaign map like Graviteam Tactics would make a much better (in terms of tactical detail) CM even better. On that map you were free to pick your fights, control over sectors were constantly changing and your force is often part of a larger offensive that was happening on that map
  13. Most likely RPG7, just a handle misplaced by the artist. Should be behind the trigger handle.
  14. Top right looks like a SMAW launcher The one below it is RPG22 indeed The bottom right one is RPG-7 The bottom left one is a Stinger
  15. Some more evidence of "coal miners" armor and weaponry found only in russian army in depths of said coal mines obviously - put together in a few videos for anyone interested youtube.com/watch?v=gupUasybpuw youtube.com/watch?v=KuB_uYsAeuA youtube.com/watch?v=uhxldlWRVn0 Subtitled in english Man, capturing them T72B3, Vystrels and Strela 10 from ukrainians must have been really tough eh?
  16. Well, Russia has been caught outright lying about not bombing non-ISIS targets (including civilian buildings) multiple times for one (despite all the actual video evidence of those buildings bombed). Western media has yet to mess up so hard as to post pre-bombing satellite images as a "proof" of some hospital not being hit. Then there is state-funded Olgino troll factory which anyone can google info on. Western media level of "propaganda" is nowhere near lies being the national policy of Russia on the highest level. Putin denying the invasion of russian troops in Donbass all while his own Russia Today is showing brand new T72B3 and Vystrels attacking Debaltsevo is one example among dozens.
  17. There are like hundreds of "news" sites like these "catering" to my country now, all using the free domain ".com.ua". And for "some" reason their "news" are dated no earlier than february 2014. Some even try to mask themselves through posting 5 anti-russian news filled with hate and then one semi-intelligently crafted and clearly anti-ukrainian news piece directly contradicting those 5, often copying stuff directly from russian media, probably hoping to seem legit that way. They fail one simple check though - not a single link to the source/proof. They also fail to make much of a dent, but, hey, russians waste actual money to spam these.
  18. tartar terrorists, turkish extremists See they are still upset about that trespassing plane getting shot down. Oh what a revenge.
  19. A horror of modding - just look at all those pink abrams reskins in CM to date You still have vanilla servers and also modded ones as an option if you want to try something new. That wouldn't be an issue in CM especially where you still to have to look for your opponent "manually".
  20. I got into CM because I wanted ArmA... that is controlled like a strategy game. So there. Also ArmA became "pretty and slick" only with time. When the original game, Operation Flashpoint, came out - it was pretty ugly. It was also really unforgiving and realistic - and it lost none of that to date, while becoming a lot more. Just FYI CM is niche because of many factors and it's not entirely because it's so "hardcore-gritty-realistic". It's a mix of zero advertising (first and foremost actually), steep pricing for a series with so many separate games in it that do seem like just reskins, somewhat dry presentation (after so many years it's all just text briefings to tie stuff in, especially in campaigns), making people buy their games at a -yet another- online shop (believe it or not it's an issue for many, even if they like the realistic wargame genre) etc. And of course another issue for me personally is the need to wait for years to get more content (e.g. expack) for CMBS. Something modding helps with.
  21. Funny thing - but when was the last patch for Black Sea released as there are apparently still some issues (BMP2, buildings with transparent walls)? As for ArmA - it's not just "engine fixes". Some things added post-release (for free): a new campaign, a 3D editor, firing from vehicles, weapon resting and there are more to come (like revamped lighting system, again for free). I bet it's in large part thanks to modding - helping ArmA sell so many copies allowing devs to be that "generous". ArmA is also a great example, because it started off as an obscure game back in 2001 with a dozen people on the team, being very anti-"casual", much like CM games. There hasn't been a single example of a game being "killed" by modding, but a ton of examples where modding helped the game, with many mod features making it officially into one, only improving it.
  22. Same can be said about ArmA (and its, now purely weapon-centric) DLCs. But it doesn't hurt them, quite the contrary. Its Battlefront's business model stuck in 20th century, as well as a very conservative game design (though CMSF had a branching campaign), that is the root of the issue and the reason why mods can be such a quality jump. Interface for one didn't change in 9 years.
  23. What's your budget? You can safely go for any laptop that has intel i3 CPU (since the game is not multicore and is very MHz per core dependent) and some kind of NVidia GPU, perfect if it has GTX in its name. Do not go for AMD (game uses OpenGL and AMD is REALLY bad with driver support for that API when we are talking GPUs and AMD's CPUs are... well... s***) I have ASUS N56JR (it was $1000 ~1.5 years ago though), it has i7 4700HQ (does 3.2 GHz) and GTX760M, it handles CM games quite fine. I bet something cheaper will do too.
  24. Launch a mission from battles or create quick battle as you normally would for SP and when asked for the type of game (e. g. 1 player - real time) click and select one of 2 player game modes from the dropdown list.
  25. Those were my observations as well in other games using this API. AMD cards and OpenGL don't mix well.
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