![](http://content.invisioncic.com/r254563/set_resources_1/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
Seedorf81
-
Posts
940 -
Joined
Posts posted by Seedorf81
-
-
Thanks Para, that's what I wanted to know.
-
Replace with what?
A hint would be nice..
-
Ah, the one that got away...
Maybe Santa has it?
-
Yep, and a lot of secondary roads were also (partially) paved with bricks. "Klinkers" in Dutch.
Tracked vehicles wreaked havoc on those roads.
-
They (the nightlight thingies) were also used on other vehicles. Like on my little favourite, the schwimmwagen.
http://nl.wikipedia.org/wiki/Volkswagen_Schwimmwagen
(Look on hood beside spare tire.)
-
"To be, or not to be?"
-
I would be pretty frustrated if my powerful sturmgewehrboys were put out of action in this way. This must be as frustrating as the sdkfz-mg-gunners-slaughter.
On the other hand, if I was playing the Allied side, I'd be laughing my head off.
-
Eh.. WOW!
Maybe somebody can convince my boss that I should get some paid leave, so I can read all off this?
-
Yesterday: "Dutch f-16 pilot mistakes ground observation tower for target and strafes it. Miraculously none of the personnel in the tower was hit".
No joke, this is real! A well-trained pilot in a modern plane with high tech target-acquisition equipment in peacetime circumstances hits the one thing on this trainings ground (Vliehors, Vlieland) that he shouldn't.
(A few years earlier a Danish pilot dropped a bomb on the same tower. Killing at least one occupant.)
-
UI on/off toggle button
and schwimmwagen, of course..
-
Hello Bill,
Hope the "personal issues" have been resolved harmoniously.
Regarding "battle issues", I would like to hear your opinion on sdkfz gunners and their incredible death rate. Do you think they die to fast? (There have been fierce discussions in several threads on this subject.)
It's good to have you back, Bill.
-
Your screenies, especially the compelling close-up ones, make me long for an on/off button for the UI.
Just finished this battle, not satisfied with result, curious how you will end up.
Like your AAR-style very much..
-
Tashtego,
Very nice pictures, especially the top one.
Makes me wanna save some money for Battle of Bulge.
-
Sorry for the Off topic...Long live the Rock n Roll
Rest in Peace
Elvis Presley? Dead?
-
Nice to see another AAR from you.
I've played just two or three turns of this scenario a week ago, but I did exactly what you are doing and lost my first man at the same location.
-
Imagine what the next fourteen years will bring us..
-
To alleviate your pain, I made a scenario which plays out in beautiful Oosterbeek and is designed especially if you don't have too much playtime to burn up.
Ow wait, I see you are already playing it. Great! Please let me know how you like that one!
P.S Seedorf? You were there in 81 for the dienstplicht by any chance?
Yep, that's right. Bremen by night, Hamburger Reeperbahn. Memories, memories..
-
Oh man, well that really changes things. I have never heard of such victimization before. Hopefully BFC will apologize and the volunteer scenario designer will be punished. Maybe you will be sent a cookie in compensation for your lost time and suffering?
.
.
.
.
.
.
.
.
.
.
.
Or a schwimmwagen?!
-
Sounds like you are working way too hard and it has gotten to you. Time to take a nice long vacation. Impose on a friend who owns a cabin in the woods to let you borrow it for a week or two. Go and sit on the porch and drink beer while zoning out on the sound of the breeze in the pines. Do a little fishing. Go for hikes and then get some good rest. It'll make a new man of you.
Michael
Yes..
Originally my thought was: "He, why don't I go play a little Market Garden scenario. That will have a relaxing effect.."
-
Despite the growing chance that this is going to be one of those endless yes versus no threads, I have to say that there is, in my mind at least, a very big difference between a bocagebattle (where you cross or blast a hedge, get shot, muster mortars and MG's and then - if you're lucky - blast or cross a hedge, get shot, muster MG's and mortars, get shot again etc.) that can be played in many variations in CMBN/CW, and the magnificent maps, battlegrounds, buildings and battles of Market Garden, that have a multitude of NEW attack possibilities and sceneries.
We will probably never agree on this, but if it can make some forummembers a little happier I am willing to change the sentence "no need for bocage", in "no need for bocage for me.".
-
Cheers Seedorf81 :-)
What side are you playing? I tried to make this one interesting to play against the AI for both sides.
I appreciate any feedback. I am making another scenario right now (Oosterhout, 22 september, Somerset Light Infantry vs. SS Kampfgruppe Knaust) and am still trying to learn the ropes.
Mind you, the master maps are excellent to start with. Once I have cropped out the part that I want to use, I start making some (mostly subtle) changes to it. You will see if you compare it to the original. This is a real timesaver. And with the JonS's excellent scenario making guide, you are good to go.
I encourage everyone to have a go at scenario making now. It is fun!
The British..
Like I said, only ten minutes or so in the game, but it's all hands on deck.. I can't recall a CM battle that me so nervous within such a short time. Last turn I played (elite) it looked like the enemy breaks through on the left. :eek:
Have to walk my doggie now, hope to continue this battle later in afternoon.
-
Thanks, Jaws.
So considering the bocagefighting and the Fj's, that wouldn't be all to different from other Germans in bocage, wouldn't it? Except for the uniforms and special weapons like the FG42, which isn't even available in noticeable numbers..
I still can't see the reason for bocage in MG, there were numerous fights on all kinds of different terrain in this period. No need for bocage.
-
Instant excitement. Maybe 10 minutes in, and I would have liked to reposition my defenders a little before the battle started, but these "fixed" positions add to the tension.
Very nice map, so far this scenario feels very, very, good.
-
You seem to be very angry regarding the mere existence of these scenarios. Are you aware you don't have to play them and can probably delete them?
Sure, but my "rant" originated from very high expectations, and a rather short available timespan to play.
In between nightshifts I had an hour or so to spare and, warmed up by the beautiful and very exciting previous Arnhem/Oosterbeek scenario's, I loaded one of the two scenario's that I hadn't peeked at before.
Being busy with some other things I didn't read the briefing and loaded the game. When I returned to the computer I saw a whole lot of bocage, and assumed I had started the wrong scenario by accident.(I knew there was one with a lot of hedgerows, and couldn't care less, but I just didn't want to play a bocage scenario.)
So after checking the scenario's list I started the one I knew was right, and law and behold, the same scenario appeared. Confused by my (still valid) prejudice that there couldn't, wouldn't and shouldn't be two bocage scenario's in MG, I assumed I had mixed up the scenario names and hastily loaded, a little annoyed due to lack of remaining playtime, another one.
Bocage again! Stupefied. Only now I realized there were two of those. Very irritated and with no time left to load and play another scenario, I just had enough time to vent my feelings in a hasty posting. (Still suffering from Normandy-bocage shellshock ?
)
Not very diplomatic. But I still believe that there is enough bocage to play with without these two scenario's. And about those FJ,s, they didn't just fight in bocage country, did they?
Just for the fun
in CM Normandy Maps and Mods
Posted
So, I still don't know with what 3j2m7 does replace the original load bar?
I checked Greenasjade's site, but still can't see what this mod will do.
Is 3j2m7 around?