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Fuser

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Everything posted by Fuser

  1. There is a solution for that: Whenever you rename variants for the StuH42 Early or StuG Early, you must add TWO blank spaces before the number, ex: (* stands for blank space) - stuh-early-skirt*.bmp - stuh-early-skirt**2.bmp ...voila!
  2. I just installed "Z_Pack_5_Ger_Uniforms.brz", and "Pack 3 German Uniforms" by Stoppel, available at the Repository.
  3. Erwin, I wil check my Z folder so that I can answer your question. I recall installing two different uniform mods for the German which add this configuration. Work goes on with the Jagdpanzer IV Early variation, no decals added yet, weathering will be refined too. With skirts: ...and without them:
  4. First of all, thank you all for your support, it´s been nice to hear from you lately, as I was offline and without a working computer. Now, the interesting part, modding goes on: SdKfz251/9 Mod uploaded to the Repository. I will use this thread for future announcements Enjoy! If you find the mods (or CMBN to be too bright, adjust your gamma settings it really helps to remove that over exposed look).
  5. I get my new rig today. It´s going to be a lot of work to have it the way I like it. Hundreds of Photoshop files to be copied, new drivers, redownload apps, reinstall games and tons of other stuff. I am a flight sim addict, guitar player, scale model builder, (and play Links 2003 too) and anyone here that shares the same addiction knows how much time it takes to make it work again,...Modding will start during this week, I have a 251/9, a Jagdpanzer and a Stuh in the works. Hope to have them all finished and uploaded next week. I want to have some dirty uniforms in the workshop asap, that is, when all the remaining guns are ready. I will to have to get used to play and mod with a 23 inch screen, though, it´s going to be an odd experience. I feel so proud that you are enjoying my mods (as I do), it´s been hundreds of hours working for the game to look the way I want it to be. Your appraises mean a lot to me, but at the end of the day, well,...I do this just for fun, there is a bit of ego in all this; I know, but mainly this is done for fun and if I lose the focus, then I will stop and do any other stuff.So, if you like it, enjoy it, as I feel good for doing this for free. I wouldn´t even bother to do this for profit, wouldn´t work for me. There is something great when you benefit from others work, enjoy and maybe, say thanks, it´s much better this way, at least for me. Thanks again, this is a great community, and you make it better each day. BTW, sorry for my English, in Spain we are taught and speak spanish,... Regards,Aris.
  6. Hi guys, writing from a friend´s computer now. I am getting a new computer tomorrow, so work should start again during this week. At last!! I have the intention ( I always had) to fully mod ALL the vehicles and guns in the game (and the ones in the expansion,...time will tell). I have a list of "to do" mods, and there are not so many vehicles left. Once I finish with them all, if the expansion it´s not out yet, I will update my previous mods refining weathering and adding options and decals or even give a go at the uniforms... Thanks to you all.
  7. At this stage, the gun mount is barely modded...
  8. PeterPanzer, the SdKfz depicted below it´s a 251/3 from the Pz-Gren-Lehr-Regt 901, not a 251/9. There are other alternatives for the Lehr I have been working on anyway, .
  9. Ok guys, my next mod proved to be too much for my computer GPU...Whenever I try to run CM a colourful kaleidoscope appears on screen meaning I need to start thinking about buying a new computer. With the actual economical crisis in Europe, this won´t happen until mid December, so modding work has come to a halt until then. Hope you enjoy the mods I have been uploading lately. I will be back when my wallet allows. See you SOON ( I hope). I will post here from time to time but the SdKfzs I was working on will be sleeping for some time.
  10. I may test it later this evening and post my results here Erwin.
  11. If you try to use the traditional method of renaming and adding that blank space, Windows ( don´t know why), deletes that blank space automatically. Use the properties menu so that you can have that blank space, otherwise that blank space "dissapears" and game engine won´t recognize the mod. I know it sounds like a mess, but it´s the only way to have the Stug Early and the Stuh Early modded. Not my fault if you ask me !
  12. That´s it. I already added the blank space for the default mod and the decals, but if you want to have 3 different STUHs then you have to use the method I pointed out. Hope you manage to do it eventually . As for the reverse lettering, I already updated the submission (version 1.2 ) for the StuH, should be available soon.
  13. The 438 being reversed might be a problem in my mod. I will check it asap, time permitting. The skirt having a piece missing is working as intended by the devs and it´s random. The only bmps needing a blank space at the end are the following. stuh-early-skirt*.bmp stug-iiig-early-skirt* .bmp where "*" must be a blank space. In order to have a blank space at the end of these filenames whenever they are renamed, you must right click on the BMP, select "Properties" and add the blank space in the small window that has the filename. Typical renaming of these filenames (Right click---> change name, or double click on the BMP and retype )won´t work.
  14. Someone asked for it, so here it is...almost finished, work to do on the wheels.
  15. Don´t want to get money from this, I don´t even think I deserve it, hehe. Modding philosophy works this way, and it should never change. It´s one of the few things in life that´s free anyway, isn´t great these days? Thanks for the appraises anyway, much appreciated.
  16. The only BMPs I have encountered this problem are the "-skirt.bmp"s of the Stug Early and the Stuh Early. You don´t need to insert spaces in any other bmps. I don´t know if adding that blank space is need when using optional graphics for the Stug/Stuh as I check my mods one vehicle at a time...
  17. Ok, SdKfz 251/9 and Panther A Mid will follow. At the moment this is what I am working on: StuH42 Early (no Skirt) StuH42 Early (Skirt)
  18. To much ego in those nicknames (even if I love that Daredevil superdevil), I just add dirt to wondefully modelled and textured BMPs, everytime I work on a mod i take some time to appreciate the job BFC did.
  19. SdKfz 250/9 is already in the repository,...the rest,well, still a lot of work to do
  20. THANKS guys, once again, and now,..any ideas for the next mod? What vehicle/gun would you like to be the next? StuH? Paks?
  21. Not much left, Jagdpanzer Early and Mid, SPWs 251/3 and /9 and guns...anyway I think I have lost count
  22. Felicidades por el escenario y la presentación, muy buen trabajo. (Thanks for the scenario and the slideshow, good job).
  23. You are right Peter Panzer, the SdKfz 251/9 and 251/3 are still unmodded, actually they are the last 250/251 left.
  24. 20. Panzer Division only fought in Russian front but decided to include it in the Pack. 4 decals will be included overall, two for the Lehr, one for the 11th PzDiv and this one. Work goes on,...I REALLY want to finish all the HANOMAGs once and for all
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