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Gryphonne

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Everything posted by Gryphonne

  1. Part of the problem is, that as someone else already highlighted, they stop AP rounds effectively as well. Yet, AP rounds can easily pass through (lightly) armored vehicles.
  2. CMBNs multiplayer quick battles are so much more enjoyable than CMSFs! Whereas I only touched CMSF MP games twice, CMBN has really grabbed my attention again! Loving it! Thanks BFC!
  3. If you're not allowed to post it to the repository, please upload it somewhere else and PM me the link
  4. Did you download the correct version? i've had the same thing when I realised i actually downloaded the CMSF one, instead of the zip included in the thread. Also, i'm assuming you mean the texts such as reloading, hiding, moving etc, right?
  5. Well? I have found that the grass (amongst other stuff) shows up really weird and artificial at noon ingame. So maybe a re-coloring/saturation/hue mod around?
  6. Sounds unlucky to me Every time my guys fired a PzFaust, the said tank expoded in a big fireball of doom
  7. I like this idea actually, it's elegant adding an extra command level to the units in real time. So, like a general pause button for a group/all units then? and without a timer counting down. Right now it's a real B*TCH trying to accomplish complex troop movement/fire & maneuver in RT.
  8. I absolutely love these However, one tiny request, you think you could include a slightly more "visible" option? maybe adjusting the length and intensity or so? They are beautiful but very hard to follow sometimes, sadly.
  9. Well, that one is a little more complicated to fix i guess Gonna try out that sound mod now
  10. sound mods are really necessary, I can't believe they left the CMSF "beep" in the US fire support mission request.
  11. The game is BEAUTIFUL! Too bad the sounds are a bit.. uninspired and some of the sounds are directly taken from CMSF. Well, here's me hoping for the most comprehensive sound mod ever!
  12. Well, there goes my fracking download speed :')
  13. I think I might decide to go AWOL pretty soon
  14. Phil also mentioned that the updated demo would come well after the release
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