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weapon2010

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Everything posted by weapon2010

  1. Ive noticed in a few QB maps the 2nd floor is missing from only this building type, but Ive seen this building fully entact as well.What did the hotfix fix in qbs?
  2. Greatly improved with shadows and shaders on,thanks. See they do listen if you complain nicely.
  3. Yes I have the same issue, see my post.Could you tell me what video card you have?
  4. Ok the drivers are updated with no new results, here is a video after driver update( ), not worse or better. Steve are you saying if I upgrade my video card to say the gtx 670, I shouldnt have that flickering shadow issue?
  5. Steve, Thankyou for your quick response and I really don't like being "Negative Nelly".I have been buying your products since 1999 and that won't stop anytime soon, not with all the cool stuff coming.I love all the new stuff in CMFI and this is not going to stop me from playing.Is there anything I can do on my end to make it look better without turning shadows off ?Ive messed with all of the option levels and combinations with no luck.How do I know if my drivers are up to date?
  6. Ok guys ,Phil,BF Team, I am a major supporter of the direction your going in. And if your telling me the attached video clip is the best that can be done ( ) with the movements on these buildings and that your aware of it and are working on it,then there is nothing I can do about it , Im not a programmer and don't know anything about lod or computers at this level.Im still hoping this is a bug that can be fixed.
  7. How do I know if my drivers are upto date on my nvidia geforce gtf 240?And if they are not, how do I update them?
  8. Is this a video card issue?Are there settings I can change on the card to improve the shadow flickering?
  9. Phil and Schrullenhaft Do you guys see the same thing on your computers that I have posted in the video?Especialy the masssive shadow flickering on the buildings?
  10. With shadows on in CMBN and CMSF it looks fine and is more than acceptable.With shadows on in CMFI it is not acceptable.With shadows on and shaders on its even worse, so for me its not an "upgrade".It is a downgrade.I will play with shadows off and hopefully it will be addressed and patched.Please dont misunderstand me, the shadows on and shaders look spectacular on the soldiers and many other things like walls.The issue is massive flickering on the buildings and tanks sunny side.
  11. I have shadows and shader on.You can see the massive flickering behind the tanks and mostly in the buildings.At the 13 second mark I turn off shadows and all flickering is gone.At the 24 second mark I turn shadows back on and again you can see how bad it is.No issues at all with CMBN shadows on.The video is with shadows and shaders on.Even without shaders on which is not in the video I get flickering in vegetation and behind the tanks and vehicles.Only when you put shaders on does it flicker alot in the buildings. watch in 1080 if you have it I have nvidia geforce gts 240. Other than this I love the shadows and new shader,soldiers look awsome, gives everything a new depth and detail.I hope this can be fixed.
  12. For those of you not as good with the Italian WW2 Theater knowledge,like me,these should help. http://www.youtube.com/watch?v=5zWiF55J5FQ http://www.youtube.com/watch?v=D9Uav_HOCkc http://www.youtube.com/watch?v=RHHCF048wg4
  13. At what range can I kill a KT with a Sherman 76 from the front?sides?rear?
  14. I'm no WW2 historian.But I think I have a good grasp of most WW2 campaigns and theaters.But not Italy so much. Was the only combat directly against Italian forces in Sicily? The Italy mainland was against Germans only?Didnt Italy surrender by then?
  15. Is there any advantage in being spotted by planes if your in forrest or between two buildings as opposed to being in a wide open field?Do the los rules apply to aircraft?
  16. After further review he does not bumble his own throw but gets shot as he is pulling his grenade out causing the bumbled throw. Fascinating none the less at the level of detail in the game. I dont think that was simulated in ASL.
  17. I've watched this alot and its not another guy's grenade.If you pause it a few times you can see he grabs his own grenade and just bumbles the throw and it lands right next to him.Poor guy. The wonders of Combat Mission Watch in 1080
  18. Does anyone feel the frequency of main guns being knocked out happens at a higher percentage than reality? Or do you guys feel it is correct and they have it right?Were Tigers and Panthers overly suseptible to this damage?
  19. Really?I only see 5 10 and 15 minute? Can you tell me how?
  20. Any way to tweak them up or down?like a 5 minute delay to a six or knock a 15 down to 13 min?
  21. Is there a currrent version of this battle or campaign?Is someone working on one?
  22. Why are these so cheap to buy?You can purchase around 10 units at 500-700 points total and literally blow your opponent off the map on the first turn.Someone said this is a bug.Is it?
  23. What is the best bang for the buck as far as arty is concerned?
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