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Frankster65

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Posts posted by Frankster65

  1. Improved Infantry Behaviour? I'd say defiantly YES! I just got CMRT and as I've always liked infantry battles I fired up a small meeting inf only QB. I didn't expect much, it being only a QB, but was pleasantly surprised when I had one hell of a battle! Instead of charging on regardless the enemy AI inf quickly got fire ascendency before making measured advances - I was lucky to get a draw!

    I too have noticed this. My first game in CMRT was to set up an infantry vs. infantry battle in the QB generator. I as Russians and the AI as Germans. I was the attacker in this case. It was one of the best battles I've had. I swore many times there was a human on the other side challenging me for every piece of real-estate. Great fun!

  2. The largest master maps that I made for the area of the Soviet campaign in RT (5 of them) were around 6k long by 3 to 5k wide. These are pretty wooded, with two maps having a number of buildings (but certainly not "urban" like in CM:MG).

    The master maps are not scenarios. They are for scenario makers to chop up into smaller chunks to set battles on- there are no forces placed (you may know this already).

    The largest of the CM:MG master maps I made (Nijmegen being the densest) had many, many buildings on them. My 2013 Mac Pro with an ATI 7950 and 16gb RAM running Windows 7 64bit in Bootcamp was able to fly about the map with no issues. Load times were quite long back then however. This has been improved in RT.

    Some people may wish to make an entire battle with large forces on these maps, but they should have a speedy computer to attempt a full master map battle. The critical question with anything as large as these maps with lots of forces becomes- What are your computer specs?

    I took a look for the first time at the master maps last night. You and Pete did a wonderful job with these works of art. My hats off to you both! :) You guys are indeed masters. I am already thinking of some scenarios I'd like to explore making on only a part of one of those maps. I have a question which seems dumb but I cannot find the answer to date. You mention the large maps are for scenario designers to chop up.

    How do you do that in the map editor? Is there some kind of button I'm missing in the editor which allows you to pick a section of the master map and carve it out?

  3. Battlefront offers those nice manuals on infantry and armor tactics for purchase. I have bought them myself and they are quite good. I have Soviet Infantry Tactics and Soviet Armor Tactics. Both by Charles C. Sharp. They are quite good. You might want to check them out at the BF store.

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