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Law&Order

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  1. I enjoyed this one a lot, nice street fighting and quite a few nasty surprises. The blast command is really usefull here, to bypass the lethal streets. Thank you.
  2. Also for me it makes it much better on a 8800gts. Hope bfc can fix whatever problem it is, its irritating that with cpu and video power to play crisis and other gfx powerhouses, cmsf plays along sloooowwwww.
  3. Yay, will check this out ASAP, love small style engagements, plus it has clint, how can you go wrong with that
  4. In game "file" manager, to get rid of unwanted/bad scenarios, make them tag-able to select good mp ones, or instant action, or large etc etc. Ammo sharing, still have squads next to each other, one twiddling thumbs without ammo, the other engaging the enemy.
  5. In game "file" manager, to get rid of unwanted/bad scenarios, make them tag-able to select good mp ones, or instant action, or large etc etc. Ammo sharing, still have squads next to each other, one twiddling thumbs without ammo, the other engaging the enemy.
  6. In game "file" manager, to get rid of unwanted/bad scenarios, make them tag-able to select good mp ones, or instant action, or large etc etc. Ammo sharing, still have squads next to each other, one twiddling thumbs without ammo, the other engaging the enemy.
  7. Mission 5 had a bug for me, finally defeated everything, but didnt get the CW factory points, no enemy left alive there. Not sure where you have to be to trigger the points. And same for the scud site, didnt get the points there either, altough I did touch it the green mark, rode around on it, jumped on it, everything, it didnt trigger for me. So I got minor defeat arggghhh.. All in all very nice campaign so far, but this seems to be a show stopper.
  8. Enjoyed it, major carnage and lots of surprises. The airpower is in fact needed in this mission, so getting people in place to guide them is crucial. Played it on RT vet 107, no problems for me. One thing that struck me is that some bradleys appear boarded with blind and deaf soldiers, as in cant spot nothing, while others apparently have superman sight and hearing and can chew alone through rows of enemies. Might be related to the crew getting bonuses didn’t check that. Overall, nice for a good dose of instant action, I will replay this.
  9. Really enjoyed this one, short and sweet. I had an almost invincible bradley clean up 60% of the enemy, the new ELOS system really helps. Plus tons of rpg missed their target, which looked realistic. In the end it was quite easy the 1st time on RT veteran (1.07), Ill replay it to see if it was just luck. Thanks for the scenario.
  10. Played it on veteran, RT blue side. It was a blast quite literally spoilers: Very intense, my 1st abrahams ran out of ammo, and I thought now what... Luckily the reinforcements came and I could mop up everything from that point on. Though I got a total victory by wiping them out, I didn’t get any point for holding the village, although no Syrian unit was alive. If the Syrian tanks go into the village and are destroyed they still score points?
  11. Played this yesterday, but somehow this map brings my system (2gig, dual core 6600, 8800gts) to a crawl (it plays crysis and other resource heavy games happily ever after). Constant redrawing and pauses of more than seconds. Ill try to tweak around, but as nice as it looks, unplayable for me. Hopefully bf will finally adress the gfx issues now...one can only hope
  12. Just spend 3 hours straight playing varies scenarios. Really incredible difference, somehow Im doing much better and it just feels sooo much more natural and real, congratulations BF! Now on to more challenging stuff, hammertime here I come...
  13. Really enjoyed your AAR, funny, informative and indeed makes me want to replay the scenario. It was a pleasure to read, well done.
  14. skin files look beautiful, but how to install them? can you provide some instructions on this please?
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