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Lt Belenko

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Everything posted by Lt Belenko

  1. Start with "To The Volga" It's all down hill from there.
  2. What is the wind setting? Could be sand dunes shifting/filling in the trenches.
  3. This sounds like the rraise/lower Bulldozer function in the old Sim City game.
  4. External 1 TB Hard Drives are now around $100. All the back-up you will need for a few years or so.
  5. While looking at Mao Tse-Tung preserved body: "He looks like a sleeping little angel that killed 60 million people."
  6. Back in the day, there was a thread that asked people to post the time and computer parameters for turn 1 of To the Volga. It was playable then and that was 2 computer upgrades ago for me.
  7. I just saw some B&T scenarios at the Blitz. Hope that helps.
  8. I did down load all the Sorted Scenarios at the Depot. Woot!!! 1550 games!! The scenarios I was talking about are at the Blitz http://www.theblitz.org search by author Carl Puppchen. They are all CMAK not CMBB.
  9. I did a search on all my posts from "back in the day"... Different user name. Inferno by Soddball was one of the battles. The others I'm looking for are by Carl Puppchen. One of his battles was "Bonkers in the Bocage". There were several others. Anybody have those. There are 2 at the Proving Grounds. I'll give those a try.
  10. Long ago I played some scenarios that the author called Random Reinforcement.... They were 100% fictional with reinfs coming in from all sides a random times. One was flame tanks and lotsa flame thrower troops in a meeting engagement at a town at night for CMAK. There were some CMBB battles too. Completely crazy but the funnest battles I ever played. Anybody remember such scenarios and if they are available at the Sccenario Depot or else where?
  11. On the old TV series COMBAT. Sarge once put a log between the lower track wheels on a tank. I think that is another method of immobilizing a tank.
  12. I'm not going to quote every comment above but I'll add this: Comparing CMSF to the Challenger too extreme. Agree. Just a little shock and awe value. LOL As for the Challenger group think, all parties agreed to launch in the end. One man could have stopped it. Why am I still playing 1.00? I'm not. I'm not playing it at all. I'm waiting for 1.07 or 1.08 before I launch it again. Re Elmar Bijlsma and the NDA. Reading betwix the lines it sounds like there must have been dissenters, who can't speak up. Attacking any single beta tester was not intended. Assuming the overall group thought it was ready - that's the judgemnet I was attacking. Ok, it was a contract dead line that predicated the release in an unfinished state, not beta-tester concurrence it was "ready". Now I understand. Why buy any game before playing the demo? Why do that for any game? This is the beloved BFC - of course I'll buy it. I even tossed in the extra $10 for the mouse pad and poster. The pad was extremely flimsly compared to the $2.99 I bought at Wally World. But I have learned a lesson. The BFC lesson learned in beta testing should go something like this: 1. Have some testers look for obvious computer crashing bugs and operability bugs. 2. Then bring a fresh set of eyes that haven't seen all the crashing flaws and test exclusively for playability and enjoyment. The men that saw the crashing version get fixed were then happy when it worked correctly and perhaps they overlooked the enjoyment factor, because it was finally running.
  13. A while back in work I attended a seminar on "Group Think". Basically it was an analysis of the Challenger disaster. Somebody said "Let's go in the freezing weather" The entire group nodded in concurrence. A few thought the cold could affect the O-rings on the booster rockets, but to conform to the "Group Think" they didn't speak up. Leap forward to the release of CM Shock Force. Basically it was a disaster. Did no one speak up? Were the beta-checkers all part of the inner circle of the inner circle of BFC fans? Were they all a bunch of automatons programmed to think alike? Now I read 1.03 or 1.04 is getting to be playable. So everyone that 0.99 ALL judge it to be playable? I can't tell you if these later versions are playable or not, because 1.00 is still on my machine. If I do Add/Remove Programs on CMSF it reads rarely - like twice , dated the day of release. I guess the old saying "It will be ready when it's ready" Means: "It will be released when it plays without crashing most computers." Not "It will be released when playable/enjoyable game". Lessons learned: Perhaps the beta-tester group should be expanded and or disbanded. Perhaps the programmer should be expanded to a team. The lesson I learned: Buy the next BFC product AFTER I play the demo and deem it ti be playable/enjoyable. Back to Spider Solitaire until version 1.07 or 1.08 is released.
  14. In other threads there was talk that dismounting seemed to have a bug. I'd bet anyone could open the door in real life. And there is probably a emergency release even if the engine was off and the batteries were dead. The bug fix should be to easily dismount when panicked rather than stay inside.
  15. I'd change the click and drag map movement. It's backwards. On a PDF files, when I move the click and move the mouse UP the document scrolls UP. In CMSF when I move UP the map moves DOWN. Like an old college professor used to say. The inverse of the converse is the reverse. Maybe I'm just holding the mouse upside down.
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