you'll have to play twice each battle, changing side.
The multiplayer mode is JSH "capture the flag":
"Players in "Meeting engagement" multiplayer mode must capture and hold pre-defined area on the map, 'the zone'. To capture this area, send any unit to it - timer will start, showing time left before you win the mission. If enemy units enter this area as well, timer pauses. If player, who captured the area first, manages to wipe out or force to move outside the zone units of another player, timer resumes. In case if another player destroys units of first player or forces them to retreat from the zone timer is reset and begins it's countdown for the victor from the start. When timer reaches zero, player who held the zone is declared a winner.
Borders of the zone are defined in mission briefing and minimap. In addition, there is a special flag in the zone which changes it's color to color of the player who controls the zone in any given moment. If there are no units of any player in the zone, color of this flag is grey.
Unfortunately, because of multiplayer code implementation, placement of this flag is correct only for server player. Clients will see this flag in different place on the map, so they should use the minimap to determine zone location and it's borders."
The flag rect will be painted in red in the minimaps.
credit to Rofl's clean maps for the minimaps
The battles of the first round:
-1940 Hannut (Fr vs Ger)
stock map "Cherbourg"
weather: clear
French Army:
1 escadron of S35 (20x S35)
3x Panhard 178
German Army :
15x PIIIf
10x PIVc
5x PIIc