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Tartari

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Everything posted by Tartari

  1. Hi Knokke, are you sure? I checked my attached file and did find the 92th german sniper line.
  2. you're wellcome, glad that it works at last! I like British Army too!
  3. ok, I understand now, wrong mod version! For Balance Mod 1.2.9 (for ToW2 Afrika 1.3.0) Try the filesid in attachment, it works for me! I hope that it 'll work for you too. filesid.zip
  4. pcelt, after closer look, it seems that the Balance Mod 1.5.1 will work with Centauro only, sorry. But, by adding these lines in the filesid.init, you could at least have some units working: 2795 data/units/tanks/uk/a12_(matilda_ii)_afrika 2796 3dobj/tanks/uk/a12_(matilda_ii)_afrika/a12_(matilda_ii)_afrika.mat 2797 data/units/tanks/uk/Valentine_IX_afrika 2798 3dobj/tanks/uk/Valentine_IX_afrika/Valentine_IX_afrika.mat 2799 data/units/detachment/uk/afrika_bren_team 2800 data/units/detachment/uk/afrika_atr_team 2801 data/units/detachment/usa/afrika_browning_team 2802 data/units/artillery/uk/76mm_17_25_Pdr_Pheasant_afrika 2803 3dobj/artillery/uk/76mm_17_25_Pdr_Pheasant_afrika/76mm_17_25_Pdr_Pheasant_afrika.mat 2804 data/ammo/uk/76_2mm_MKII_17pdr_(APCBC) 2805 data/ammo/uk/76_2mm_MKII_17pdr_(HE) 2806 data/items/magazines/uk/76_2mm_MKII_17pdr_(APCBC) 2807 data/items/magazines/uk/76_2mm_MKII_17pdr_(HE) 2808 data/units/spg/ger/stug_40_f8 2809 3dobj/spg/ger/stug_40_f8/stug_40_f8.mat 2810 data/units/spg/uk/Bishop_afrika 2811 3dobj/spg/uk/Bishop_afrika/Bishop_afrika.mat 2812 presets/weapons.uk.76_2mm_17pdr_mk2.prs 2813 presets/weapons.uk.76_2mm_17pdr_mk2.2.prs 2814 presets/weapons.uk.76_2mm_17pdr_mk2.3.prs 2815 presets/weapons.uk.76_2mm_17pdr_mk2.4.prs 2816 presets/weapons.ger.75mm_stuk_40_l48.prs 2817 presets/weapons.ger.75mm_stuk_40_l48.2.prs 2818 presets/weapons.ger.75mm_stuk_40_l48.3.prs 2819 presets/weapons.ger.75mm_stuk_40_l48.4.prs 2820 weapons.uk.76_2mm_17pdr_mk2 2821 weapons.uk.76_2mm_17pdr_mk2.2 2822 weapons.uk.76_2mm_17pdr_mk2.3 2823 weapons.uk.76_2mm_17pdr_mk2.4 2824 weapons.ger.75mm_stuk_40_l48 2825 weapons.ger.75mm_stuk_40_l48.2 2826 weapons.ger.75mm_stuk_40_l48.3 2827 weapons.ger.75mm_stuk_40_l48.4
  5. 1)Can i just copy and paste to the .ini file from the listing given in this forum discussion above? you can copy/paste at the end of the list but the numbering must be sequential. 2) If I omit the lines you suggest as not relevant do I need to renumber the following lines to maintain continuous sequence or just leave the numbers as they currently are. yes, as said above.
  6. yes, the Church ref is in the list : 2914 data/units/tanks/uk/a22f_(churchill_iv)_afrika 2915 3dobj/tanks/uk/a22f_(churchill_iv)_afrika/a22f_(churchill_iv)_afrika.mat 2916 data/ammo/uk/50_8mm_mine_smoke 2917 data/items/magazines/uk/50_8mm_mine_smoke 2918 data/gui/ingame/icons/weaponstatic/50_8mm_mortar.mat 2919 data/gui/ingame/icons/magazines/smoke_mine.mat it's very easy to add lines to the filesid.init , you'll find it at ToW2/data/settings "Append one line to the end of this file. It must be a unique number and it must be sequential. For example, if the last number in your filesid.ini file is “2189 voices_camera_2” then your next number will be 2190." Back-up the old filesid.init before changing it.
  7. yes, they forgot to add the new units lines in the filesid. Look this thread for the solution: http://www.battlefront.com/community/showthread.php?p=1179996#post1179996
  8. the new units are available in the Balance Mod missions but you can use them also in your own missions either multiplayer or single. BTW, did you see the Mod's page? http://wio.ru/strat/tow2.htm
  9. to avoid friendly fire when attacking with your infantry (in my opinion it's the main TOW infantry flaw), the only solution I figured is to move your squads with the "move" command (they won't shoot) under the covering fire of another squad.
  10. yes, it would be nice! Bigger maps (4 x 4 instead of 2 x 2) would give more interest to battles and maybe easier to make by the devs...
  11. Kiwi100, maybe these lines are only for using the Balance mod on top of Centauro (excellent add-on btw): 2951 data/units/detachment/ita/alpines 2952 data/units/detachment/ita/breda_team and these ones are from another mod, they must be deleted too: 2964 data/units/detachment/uk/afrika_infantry_detachment_41-42 2965 data/units/tanks/uk/LEE_uk_afrika 2966 3dobj/tanks/uk/LEE_uk_afrika/LEE_uk_afrika.mat Conclusion: we need strongly a mod installation tool!
  12. Yes, this tool would be very useful... I remember that D. Jones made one but it does'nt work with me.
  13. I agree! The same marder in higher resolution and HDR, in a firing position. A look inside those isbas, MG can be placed now into the buildings, but this MG 34 is not high enough to be able to fire: ToW2 K is much more demanding regarding computer performances, the reason may be that there are a lot of new complex trees.
  14. no, it seems that FJ human units are not modelled...
  15. try to add these lines at the end with the right numbering (just copy/paste), should work: 2868 3dobj/tanks/uk/a12_(matilda_ii)_afrika/a12_(matilda_ii)_afrika.mat 2869 data/units/tanks/uk/Valentine_IX_afrika 2870 3dobj/tanks/uk/Valentine_IX_afrika/Valentine_IX_afrika.mat 2871 data/units/detachment/uk/afrika_bren_team 2872 data/units/detachment/uk/afrika_atr_team 2873 data/units/detachment/usa/afrika_browning_team 2874 data/units/artillery/uk/76mm_17_25_Pdr_Pheasant_afrika 2875 3dobj/artillery/uk/76mm_17_25_Pdr_Pheasant_afrika/76mm_17_25_Pdr_Pheasant_afrika.mat 2876 data/ammo/uk/76_2mm_MKII_17pdr_(APCBC) 2877 data/ammo/uk/76_2mm_MKII_17pdr_(HE) 2878 data/items/magazines/uk/76_2mm_MKII_17pdr_(APCBC) 2879 data/items/magazines/uk/76_2mm_MKII_17pdr_(HE) 2880 data/units/spg/ger/stug_40_f8 2881 3dobj/spg/ger/stug_40_f8/stug_40_f8.mat 2882 data/units/spg/uk/Bishop_afrika 2883 3dobj/spg/uk/Bishop_afrika/Bishop_afrika.mat 2884 presets/sounds/weapons.uk.76_2mm_17pdr_mk2.prs 2885 presets/sounds/weapons.uk.76_2mm_17pdr_mk2.2.prs 2886 presets/sounds/weapons.uk.76_2mm_17pdr_mk2.3.prs 2887 presets/sounds/weapons.uk.76_2mm_17pdr_mk2.4.prs 2888 presets/sounds/weapons.ger.75mm_stuk_40_l48.prs 2889 presets/sounds/weapons.ger.75mm_stuk_40_l48.2.prs 2890 presets/sounds/weapons.ger.75mm_stuk_40_l48.3.prs 2891 presets/sounds/weapons.ger.75mm_stuk_40_l48.4.prs 2892 weapons.uk.76_2mm_17pdr_mk2 2893 weapons.uk.76_2mm_17pdr_mk2.2 2894 weapons.uk.76_2mm_17pdr_mk2.3 2895 weapons.uk.76_2mm_17pdr_mk2.4 2896 weapons.ger.75mm_stuk_40_l48 2897 weapons.ger.75mm_stuk_40_l48.2 2898 weapons.ger.75mm_stuk_40_l48.3 2899 weapons.ger.75mm_stuk_40_l48.4 2900 data/items/magazines/uk/piat_round_(heat) 2901 data/items/weapons/uk/piat 2902 data/ammo/uk/piat_round_(heat) 2903 weapons.uk.piat 2904 data/units/detachment/uk/afrika_piat_team 2905 3dobj/weapons/uk/piat/mat1.mat 2906 3dobj/weapons/uk/piat/mat1A.mat 2907 3dobj/weapons/uk/piat/mat1Adark.mat 2908 3dobj/weapons/uk/piat/mat2.mat 2909 3dobj/weapons/uk/piat_rocket/mat2.mat 2910 data/items/magazines/ger/faustpatrone_(heat) 2911 data/items/weapons/ger/faustpatrone 2912 data/ammo/ger/faustpatrone_(heat) 2913 data/units/detachment/ger/afrika_faustpatrone_team 2914 data/units/tanks/uk/a22f_(churchill_iv)_afrika 2915 3dobj/tanks/uk/a22f_(churchill_iv)_afrika/a22f_(churchill_iv)_afrika.mat 2916 data/ammo/uk/50_8mm_mine_smoke 2917 data/items/magazines/uk/50_8mm_mine_smoke 2918 data/gui/ingame/icons/weaponstatic/50_8mm_mortar.mat 2919 data/gui/ingame/icons/magazines/smoke_mine.mat 2920 data/units/tanks/uk/a12_(matilda_ii)_afrika 2921 data/items/magazines/ger/7_92mm_FG_42 2922 data/items/magazines/ger/7_92mm_FG_42_AP 2923 data/items/weapons/ger/7_92mm_FG_42 2924 data/units/detachment/ger/afrika_fg42_team 2925 data/units/detachment/usa/afrika_ranger_team 2926 data/items/magazines/usa/7_62mm_Johnson_M1941 2927 data/items/magazines/usa/7_62mm_Johnson_M1941_AP 2928 data/items/weapons/usa/7_62mm_Johnson_M1941 2929 weapons.ger.7_92mm_FG_42 2930 weapons.ger.7_92mm_FG_42.2 2931 weapons.ger.7_92mm_FG_42.3 2932 weapons.ger.7_92mm_FG_42.4 2933 weapons.usa.7_62mm_Johnson_M1941 2934 weapons.usa.7_62mm_Johnson_M1941.2 2935 weapons.usa.7_62mm_Johnson_M1941.3 2936 weapons.usa.7_62mm_Johnson_M1941.4 2937 presets/sounds/weapons.ger.7_92mm_FG_42.prs 2938 presets/sounds/weapons.ger.7_92mm_FG_42.2.prs 2939 presets/sounds/weapons.ger.7_92mm_FG_42.3.prs 2940 presets/sounds/weapons.ger.7_92mm_FG_42.4.prs 2941 presets/sounds/weapons.usa.7_62mm_Johnson_M1941.prs 2942 presets/sounds/weapons.usa.7_62mm_Johnson_M1941.2.prs 2943 presets/sounds/weapons.usa.7_62mm_Johnson_M1941.3.prs 2944 presets/sounds/weapons.usa.7_62mm_Johnson_M1941.4.prs 2945 data/gui/ingame/icons/magazines/7_92mm_FG_42.mat 2946 data/gui/ingame/icons/magazines/7_92mm_FG_42_AP.mat 2947 data/gui/ingame/icons/magazines/7_62mm_Johnson_M1941.mat 2948 data/gui/ingame/icons/magazines/7_62mm_Johnson_M1941_AP.mat 2949 data/gui/Ingame/Icons/weaponitem/FG_42.mat 2950 data/gui/Ingame/Icons/weaponitem/7_62mm_Johnson_M1941.mat 2951 data/units/detachment/ita/alpines 2952 data/units/detachment/ita/breda_team 2953 data/units/detachment/uk/afrika_commandos_team 2954 data/units/spg/usa/T19_HMG_afrika 2955 3dobj/spg/usa/T19_HMG_afrika/T19_HMG_afrika.mat 2956 data/units/artillery/usa/76_2mm_M5_afrika 2957 3dobj/artillery/usa/76_2mm_M5_afrika/76_2mm_M5_afrika.mat 2958 data/units/detachment/ger/afrika_MK_shutze_detachment 2959 data/units/detachment/uk/afrika_combat_engineer_detachment 2960 data/units/detachment/usa/afrika_combat_engineer_detachment 2961 data/items/magazines/ger/Firecracker 2962 data/ammo/ger/Firecracker 2963 data/gui/ingame/icons/magazines/Firecracker 2964 data/units/detachment/uk/afrika_infantry_detachment_41-42 2965 data/units/tanks/uk/LEE_uk_afrika 2966 3dobj/tanks/uk/LEE_uk_afrika/LEE_uk_afrika.mat by the way, many thanks to the creators!
  16. Maybe not you, Arzock, but me, for sure!
  17. still with the russian demo... now some pics with higher resolution and HDR but it's too much for my old 8600 graphic card to play with.
  18. Sand Digger, did'nt want to irritate you... As for real casualties, depends on the battle, the Berlin battle was very bloody for example... I think that Arzock was in the right:
  19. Do you know a better 1:1 WWII tactical game, a "realistic" one of course? I'd be glad to test it.
  20. Hari, i did' nt write "perfect", I wrote "best" IMO, because I don't know any other realistic WWII tactic game ( CMx1 and Close Combat are too much abstracted to be called "simulators" at least at section/platoon level). CM: N will maybe be another good one and perhaps the "best". There are still flaws though: one is that "historical" values are used for small arms ranges and not "practical" ones (that was fixed by the Small Arms Mod for ToW1), another one is that excessive friendly fire is still difficult to avoid even when properly using combat formations. As for an infantry tutorial, I'd be very glad to make one if I have the time.
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