Jump to content

aittam

Members
  • Posts

    449
  • Joined

  • Last visited

    Never

Everything posted by aittam

  1. aittam

    Infantry

    there's a little bug, the annoying tendece to enter a nearby building or sometimes to give this impression due to the camera position
  2. yep we had quite a nasty weather last week but that's not the reason I didn't make it, just xmas shopping + rl stuff
  3. another very odd thing happened yesterday night when playing solo on the server; I switched from one unit to another (mbt) and i found myself flying around in a several tons tank almost with no gravity............... eventually it landed and everything was normal, no impact damage
  4. yep that's right but they are easly moddable right now
  5. a this point we should change their name , they should be called something else 'cause heavy infantry could be a classic squad with a recoiless 90mm gun
  6. and always sneak up the enemy with a 20mm infantry, snipe a couple of tanks and change position
  7. thinking about it I had a better ratio kills/shoots from the distance but may be it's just because I wait to see the effect instead to unload the mag at point blank
  8. your ATs do not penetrate, but they are right on target
  9. aittam

    rating system

    the other thing that should disappear are the negative points received when turrets deploied blow up, that what their are ment for
  10. Althought not in the scene those videos have been taken during my two highest moment on the battlefield: capturing the ion tower on the mountain, with my fierce cutter I got a ion MBT totally unaware of my presence and I chased a ATGM Paladin away; then Bones got is revenge with infantry but he didn't see me coming down with another inf squad and culling away his platoon. Second episode: DrE was sitting in his MBT with two 90mm close to the ion tower on the small hill; dropped a platoon just on top of the tower and walked my way to his tank, blowing up the turrets on the way, and got him while he was doing long range target practice
  11. nice matches pity the server crashed a little bit too much; never understood why we didn't won the raid map
  12. aittam

    I'm back

    Sorry to ear that Alfa!
  13. aittam

    new suspension

    One thing that's very important is to do what you do when driving in Real Life, which is to take your foot OFF of the gas when turning. Especially in an all-wheel drive vehicle, it's very important to not have those rear wheels pushing you forward while trying to turn with the front wheels. Anyway, try being more delicate with that W key. It can have a tremendous impact on turning. </font>
  14. that simil robot won't go prone anyways and more than walk it should kind of slide on the antimatter prop no?
  15. pos mt suggestions were aimed to use a vehicle scheme rather than the infantry one to use as a base for modding
  16. well i was thinking to give him (for coding reasons he's alone) a sligthly more firepower, may be a 20mM, same ammo as the HMG and due to the fact that the armour is much better it wouldn't be fair to have a couple of spare life hidden in the bushes while you charge with one (my favourite way to use infantry in close combat), heavy infantry's slow so other than ambushes or suppport fire has no roles, we could think to make just the specialist, make it a little tough with his impressive exoskeleton and go with one only
  17. due to the firepower i would say one man should be enough
  18. that's my dream but i dunno how hard could be to put into the game
  19. I'll be in as soon as i move, right now it train time
  20. yep or in a map where the cutter has to act quickly, but yest mostly WWII
×
×
  • Create New...