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aittam

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Everything posted by aittam

  1. ATGM+120mm is a bit of an overkill don't you think?
  2. problem: in photoshop (7 but I think is version indep) when I gave colors to areas selected with the magic wand these superimpose to the existing color instead of replacing it, well it worked for the blue but not for the others here my map, basically either in territory or ctf there should be two options or try a fast run in the channels that should be gravel/asfalt or try to get in the open, well there should be some trees at the end, the channel's good also to set up ambushes
  3. yep these days is much better to fire a heat or ap to a big target and while reloading switch to the 20mm coax and spray, it works even against paladins
  4. a 76mm Shrike with spotter functions if they'll become avaiable ever
  5. we definitly need pushing maps with multiple objectives that need to be achieved in a given order
  6. aittam

    Hello everyone!

    welcome on board! just use a new account
  7. On the ice cross road map the two galaxies are now suspended over the base unseless
  8. aittam

    New Turrets

    these turrets are quite unstable when deploied on sloped terrains and end up burning after flipping over drop pods after a while burn, should they blow up immediatly, not to give away the dep time of whatever they dropped, and leave just an ammo box for infantry?
  9. what about a second squad trying to get in?
  10. aittam

    Worth it?

    depends a lot on your connection time, at best you can find 12/14 human players
  11. probably you are missing a jammer and may be something else jammed by it or a hermes, come on line I never played the campaign, some skirmish just to test things
  12. I'd like u back just play your way
  13. Didn't see yourch but i quitted early, work's calling! Btw a general thing I usually join in an empty server and just do target pratice, if somebody else shows up it's better to continue TP untill the new match starts
  14. that's means that you 're chcecking now while i'm having breakfast, but it's still summer
  15. how came on apple web site in the osx download section the dropteam demo (btw congratulation you made among the big games) is listed as 1.1.1?
  16. i thought i had posted, i'll be there for an hour or so around 23 uk time
  17. oh thanks a lot for the time you guys are dedicating to my padawan traininig (i'll blow you up anyways in game )
  18. bingo! so if i well understand the submasks are not done with terragen, right? my question was very simple, in terragen once I generated the terrain, I tried to generate directly some child for the different type of terrain but i was unable to delimitate the different areas where one or the other had to be. So if now I undesrtand correctly you do them in photoshop or watherver other software and them you import them as child right? and for the detailed terrain, do you use the ones avaiable in game?
  19. yep just do a complete ammo rotation but not when i'm in your sight
  20. Thanks Hub if it's impossible I'll give up, not a problem to get nice .raw files at 513x513 and also to generate child layers's fine, just I do not understand how to spread the red, green and blue as it seem possible in Clay explanation............. irfan wasn't osx compatible last I check, anyways I've all the most updated image processing software. Fine for the sun position,I'll keep it north.
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