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Mr.Dozer

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Everything posted by Mr.Dozer

  1. I was wondering when i reinforce a unit can i please also upgrade it. I would think if new units are going in that new guns would be sent also? or what about after reinforcing to beable to elite inforce they are similar but of course a bit different.
  2. the thing is they are non moveable so gibralter and malta make sense, also they are fortresses not forts. Fort should be hidden until see and once seen always seen.
  3. i guess from spies but air planes would not be able to see them far back in russia would they? I understand if they made the sight of them the opposite of subs were they give of there location so it its 6 spots away and plane can see 5 they yo would spot it because its big?
  4. i hope it can because if a big map is made the Panama canal will be very important to take to stop ship movement
  5. My friend Matt pointed out ot me (were playing a game with engineers added 1 to germany and italy, 2 to Russaia, 1 paratrooper to england and USA). So anyway he pointed out that we could see each others forts when the country is neutral or active that its weird to see it especcialy when we should not see it yet. I understand if we se it once like the siegfried line and we know its there, well these have never been seen yet.... so whats up?
  6. kunworth i said that to i totally agree since i hate having to start the campaign to just exit.
  7. hi i was wondering were i could get some stats on which contry contributed what in WW2 since I cant find it (after trying to. Because I always hear USA did most of the work and Russia did alot of work. So just would like something to compare it to.
  8. i wonder what would happen if someone asked for the southern flag of the United states.
  9. can you send me the scenario so i can see the scale and stuff.
  10. What about if you do certain things you get a morale boost like the first attack on england churchhill gives speach and UK troop morale raises. or and option once a year you give a great speach so troops morale is raised lol just an idea.
  11. what about reducing uboat coast as you can see tons o uboat names. Then give Uk more cruisers say from USA or something. That way the UK can still kill the subs and can use cruisers as a shield to stop sealion.
  12. this is the error i get from time to time just wondering any idea?
  13. this could fix the plunder issue. The units alive worth plunder goes to UK the units destroyed goes to Axis lol just a 2 second thought.
  14. the reason he stayed wasnt because of the siberians. IT was because he knew the weather and new rasputin was coming so the germans would not be able to advance much. So he stayed as a way of keeping the people fighting.
  15. well we could always add more bombers to be being built so that way you could have more if thats what the driven part is?
  16. no not a bug I think. IF its under 5 then they move to port then next turn land I think. I have had to take 2 turns to land in Tobruk.
  17. I would thing it would go to Canada to but with the oil field in the desert I guess its better there for supply and stuff.
  18. I have found in sc and sc2 more so in sc2. That i select fall wies to look at the scrips but have no way of going back to select a different scenario or exiting all together. I am forced to start the game then go to exit. Was wondering if an option to go back would be placed in.
  19. lol funny hellraiser. Also i agree i would prefer a more historic one. I made one for just the world map but it seems smaller because i used if from sc1
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