Jump to content

dan/california

Members
  • Posts

    7,141
  • Joined

  • Last visited

  • Days Won

    20

Everything posted by dan/california

  1. Kornet missile launchers however, mobile or otherwise would make excellent targets. [ July 15, 2007, 12:15 PM: Message edited by: dan/california ]
  2. The DropTeam guys seem to know how to run a server, and Battlefront is already involved with them. This would really, really help.
  3. The new game is going to be just a little bit more relevant.
  4. The available variations in orders and movement attitudes is going to be great. The ambush at a set distance command will be especially useful. If the Syrian side does not have good atgms and/or armour for a scenario the last thing you want them to do is fire too early and provide a few minutes of target practice for an American unit they can't even reach. Do inexperienced units have a chance to break fire discipline in these cases? Can you put in commands about how to use artillery in the AI script? I would want the Syrians calling everything they had early since the C3 issues make it so hard to get it going at all as I understand it. How about pre-registered coordinates? game is looking great, I can't wait! :cool:
  5. The smell of panic in that room must approach that of a Stryker that is taking fire. :eek:
  6. Rune, this is going to fall under"no good deed goes unpunished". :cool:
  7. Doing it very carefully and without being observed increases life expectancy of person doning the planting a great deal. :eek:
  8. In the same general line of questions is there a tank anywhere that can survive a Hellfire or Maverick? Why hasn't the U.S. started mounting Hellfires on ground vehicles anyway? Iit is a much faster more capable missle than the TOW and can be remotely designated among many other tricks. [ July 12, 2007, 10:22 AM: Message edited by: dan/california ]
  9. Kara Syria, 34.15 n 36.733 e, some slope, many buildings, various spacing and one meter resolution on google earth. Endless possibilities. Did I mention it is on the Bagdad Damascus highway. This game is google earths killer app.
  10. A really good building damage model = game out in mid 2009, I CAN'T WAIT THAT LONG. Bleep&&*&%*&%, I can't wait until the 27th. Besides, a really good building damage model would choke your computer all by itself. It would require massive calculations every-time anything bigger than a 7.62 passed through.
  11. Several other heads around here appear to be in danger of sympathetic detonation.
  12. One of my areas of greatest interest is in looking at the size force required to do a particular mission. So you take the basic idea for a scenario and then set up multiple versions with progressively larger or smaller forces on one side until you reach the point where victory is almost assured for one side or the other. Lets say the basic idea for the scenario is that a Stryker platoon is the very furtherest unit out on a flank and is dug in a hasty defensive emplacement. What size Syrian force is required to overrun it. Can one mechanized company do it? Can three? Is a Syrian Mechanized company more or less effective than an infantry company, than 2? how much difference do a few irregular units make? and so on. Obviously terrain will play a huge roll as well. This kind of thing gives vast replay possibilities even without making more maps, and making maps is about to become a hobby in and of itself. They need to get the game out before my head explodes.
  13. Where the size limit will really become an issue is whichever module they add they add large scale co-play into, but Charles is more than smart enough to scale the map size to the available computing power at that time.
  14. Filling out mortgage application as wife faints in background. :eek:
  15. Order in, I now have cause to complain that it is not finished yet! Not that I would ever do that.
  16. Thread derailment of the month, for sure. :confused:
  17. How about the Iranians at least. I realize it would be a much bigger war but their el Presidente makes ours look sane. Which really is a bleeping scary thought all around. It really could happen almost by accident in the current situation and they do have quite a bit more kit.
  18. The F-22 will be the last generation of manned fighter aircraft. Beam weapons, UAVS, and missiles that cannot be dodged without crushing the pilot to jelly due to G forces are all maturing rapidly. In at most a couple of decades, and maybe a lot less if one DARPA's little projects makes a breakthrough, anything that come high enough out of the ground clutter to appear on a radar scope is going to smoking wreckage very quickly. http://www.darpa.mil/tto/programs/airlaser.htm http://www.darpa.mil/tto/programs/hellads.htm http://www.darpa.mil/tto/programs/hpfl.htm and these are just some of the programs they will admit to. By 2040 at the latest manned aircraft are done.
  19. Even more important than the avionics on the U.S. fighters is the avionics on the AWACS behind them. Being tracked from the time you leave the hanger shortens your life expectancy, a LOT.
  20. A. Definitely, I don't check this forum several times a day because I think it is gong to be lousy.
  21. LOL would be the picture of them after they fired it from that little hole. LOL and eewww gross.
  22. Well you have to eat military food for a 15 month deployment before you feel to jealous. Hang in there Lt Mike and remember Patton's little bit of wisdom about about making sure it is the other guy that has the privilege of dying for his country, or sect, or tribe or whatever. By the way, are you out of Fort Lewis? I would be more than happy to buy you a beverage or three when you get back, if so. I live just outside the base.
  23. Pre-order page? Please?! PRETTY PLEASE?!!!
×
×
  • Create New...