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Posts posted by umlaut
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Well, my comment was based on experiences made before 2.00 - with both US and german HT´s.
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I agree. I have no idea whether the vunerability of halftrack gunners is actually realistic or not. But compared to CM1 they are practically useless.
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Great pics. Thanks for posting.
Whatever you do don't google "Bulge Photos"!!!I wont
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I am in love with the War Movie Lighting (WML) and will probably be using it throughout this AAR.
I have a feeling I am going to love it too - in game. But for screenshots and movies, I suspect it will make the shots too bland. I have discovered that when making movies (like the CMFI promo) I have to make sure that the weather is clear, because overcast/rain will make the shots loose definition - much more than in game. Seems to me that something like this might be the case when I look at the WML screenshots here.
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As I said in the other thread: Great scenario.
I was quite surprised by the size when I loaded the scenario, though: I don´t know much more about this battle than what I´ve read in Ken Tout´s "Tank!" (wonderful book, btw). From his desciption I had expected a much smaller encounter - but perhaps that is rather telling about the perspective from the point of view of the indivdual soldier.
Is Tout and his force from the NY in the scenario? And if so - where?
Cheers
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No, all you have to do is touch it (I am playing it too at the moment, Axis vs AI, though)
I agree with out that this is truly an outstanding scenario. I just have one or two questions for George MC, when he hopefully reads this thread:
What am I supposed to do with Gaumesnil? The walled area is marked as an objective - but it isn´t mentioned in the briefing.
Are you going to continue making these tiny scenarios - or will you someday make a large one?
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I´m pretty sure Juju is right
(and you can use that in your sig line )
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These are very good pics - in contrast to another reenactor site I came across some time ago:
They had changed all their pictures on the site to black and white - except the last one at the bottom, where they wrote something like: "Bet we fooled you - these are not real WWII photos but reenactment photos".
Well, they might have fooled someone - it they hadn´t been wearing wrap around mirror sunglasses - and all been at least 30 pounds overweight
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Well, there are things mods can't hide/disable, such as building transparency when there are troops inside.
Indeed. I dream of a toggle like "hide game aids"(?) in CM1. It would be great if we with one keystroke could toggle: floating icons, bases, red crosses, building tranparency, vehicle hit text, landmarks, objectives, perhaps compass - and so on.
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There is a mod that removes the red crosses, you know.
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I think you have misunderstood what a mod is, LiveNoMore: Mods can only change the appearance - ie the "surface" - of a vehicle or a building.
The shape can not be modded - only BFC can change that.
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Looking great! Warming up for Gustav Line?
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Good read - but don´t forget to check out the external links at the bottom for even more interesting reads.
For instance, I would love to see an in game animation of the panzerwurfmine
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Oh no, not the SS Das ReichZombie Division! :-)
Oh, yes. They are coming (once I´ve finished them in about two years )
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Your mods and rambler's weapon skins, what more could anyone want?
Tanks a Lot´s great building mods. Then I´d be more or less satisfied, I guess.
But with four different seasons in CMGL and vehicle skins apparently changing with them, I am afraid there´s going to be a lot of work for poor Aris (if he wants to do all the vehicles, anyway).
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I would like to see one with just the earthen bases textured like grass and weeds especially at the base.
I´m not sure what you mean by that?
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Great! I see infantry tank riding is back in
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there should be umlauts.
You just about made it to my sig line
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Thanks, Albe Pavo. But again - as you probably know:
Most are low quality, posed, not from Italy - or all of the above.
Seems like I will have to either lower the bar regarding geography and quality - or simply do more or less without pics of italian troops in Italy.
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Hi JK
Thanks, but I already know this thread. And I have plenty of pics of germans and CW troops. What I need is italian - and perhaps a few US - troops in action in Italy
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I have tried in vain, JK. Probably didn´t succeed because I don´t speak italian.
So I was hoping some BFC user with the knowledge of such a site might help me.
Hence this thread.
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Thanks for the links, JK.
Unfortunately, I can´t use most of the pics: Either they are not from Italy, they are posed/parades or of very poor quality - or a combination of the three.
Stills taken from films on YouTube will be of far too poor quality.
For some reason it seems to be very hard finding good pictures of italian troops in action in Italy.
Try comparing with the quality of the kiwi pics that JonS posted links to earlier. A world of diffenence - in both quantity and quality.
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It wasn't that Klaus was illiterate as much as he rarely had the opportunity to read in braille.
:D - good one, indeed
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So why were the Brits so afraid of the invasion at the time?
Probably because they had to be.
They didn´t have the luxury of having our hindsight on the real capabilities of the german invasion forces. So they would have to assume that the germans could and would invade - instead of saying "Oh, well. Jerry probably can´t pull it off anyway"
Picking up weaponry for dead soldiers
in Combat Mission Battle for Normandy
Posted
I am pretty sure that is not true - at least not always. In one campaign (KG Engel) I had a schreck guy killed and the ammo bearer picked up the schreck and continued fighting. When the next mission started, the schreck was gone - and the schreck guy wasn´t replaced.
I wasn´t surprised that the soldier had dissapeared, but I had imagined that the schreck would carry over to the next mission. It didn´t.
Come to think of it, the difference between our experiences might depend on the type of schreck team. My team was split off a squad by using "anti tank team". Perhaps yours was an independant schreck team from the beginning?