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Posts posted by umlaut
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I guess it must be a mod issue or something like that, Erwin. Everything looks fine when I check on my own install.
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Thanks a lot, Heinrich505
5 hours ago, Bulletpoint said:And it even has "kolonihaver"
Glad you noticed. I think the english word is "allotments"
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Thanks a lot. Spent an hour or two making it
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Hey. Just noticed this post now.
You´re very welcome - and thanks a lot for taking the time to comment -
Just thought I'd share this funny experience: This summer the family and I spent some of our vacation in Normandy (guess who came up with that brillant idea?). And as we were entering Cherbourg I noticed a place and a sign from one of the photos I used in the background set.
I of course had to go back and take a picture - and try editing it in with the original:
On the way there I realised that another of the photos in the set was taken in the same street (Avenue de Paris, IIRC), so I took another photo - with my kids standing in for the GI's. -
This thread is quite funny, since the main gripe about CMBN I have been reading on these forums the past six years is from people complaining that it is not just CMx1 with "greatly improved graphics".
May I suggest that you give it more than a week before walking away in anger?
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I agree. Just watched it myself yesterday and I was pleasantly surprised too. A very good movie in my opinion. Being a dane, I of course find the topic interesting and have done a bit of reading on the subject. And as far as I can tell, it is very historically accurate.
But in the context of WWII, the invasion of Denmark was nothing but a tiny skirmish - and our country got through the war relatively unscathed.
By the way: A CM player named Hans made a great scenario on the fighting in Haderslev (the final battle scene in movie) for CMx1 (CMAK ETO mod set, if I remember correctly). I have been trying to recreate it for CMBN, but got stuck on not being able to find a historical map of the town to work from. Perhaps I'll try again some time.
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33 minutes ago, SelfLoadingRifle said:
Unfortunately, none of these snowy mods are downloadable. At about 54% I get a 'download interrupted' message. I then get a 'resume' option that doesn't seem to work at all as the download starts again... ONLY TO GET INTERRUPTED AGAIN AT 54%
HELP!!!!
SLR
Well, I just did a test download of one the mod sets - and it worked just fine. So I guess it might be a problem at your end. I am no expert on how to solve this, but my best suggestion would to try using another browser for downloading (I use Firefox)
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Where do you install your mods to? You should place your mods in the data folder that is created for that purpose. If you overwrite files in there, you probably have already installed mods with the same file names.
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On 16/2/2017 at 6:29 PM, Hilts said:
Hey Umlaut,
Thanks for all the snowy vehicle mods. Did you not do one for the Stugs in FB or can I use the mod from FI or RT? Cheers!
You're welcome. I've pretty much retired from modding now, but before that I did do a bit of work on the StuGs. Not sure if I ever finished them, though. I'll check and get back to you.
Updated:
My "quick snow" versions of the StuGs are not far from finished, so I'll try to finish them soon. And them upload them. -
5 hours ago, snarre said:
animations are not important , system what we had on CMX1 was more than enough to model hand to hand fight.
So I guess you' re still playing CMx1 then?
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Hey, I just discovered the new Scuba units. Cool (or should I say "freezing"?)
photo share -
On 7/1/2017 at 11:18 PM, JonS said:
You've never heard the phrase "it's always darkest just before dawn"?
Yes, it's quite obvious. Because at that moment the lights have been out for the longest time.
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On 21/12/2016 at 0:55 AM, DougPhresh said:
Would it be possible to use this method for CMFI as well?
Hi. Which method do you refer to? Quick mods - or just snow mods? I've already made a lot of snow mods for CMFI (check cmmodsIII)
Cheers
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On 5/7/2016 at 6:29 AM, MikeyD said:
The [spring] tag is date sensitive so you won't be seeing this kick in until... springtime!
Und zen ze splash music vill change to zhis:
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4 hours ago, user1000 said:
fix ur image it won't show
Perhaps you should consider fixing the wording of your requests? As far as I can tell, the picture is fine. But even if the picture had been missing, your wording wouldnt exactly have motivated me to do anything about it.
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I seriously doubt that this is ever going to be a movie. This is reenactors with HD cameras, drones and (semi?)professional editing software. That enables you to make HD footage in a stunning quality, but it is obvious that they don't know the first thing about how to shoot or edit properly. Not to mention the one thing that always cracks me up about reenactors trying to pass of their photos or footage as realistic: At least every third reenactor is at least 10 kilos overweight.
My point is: Having a high quality camera, editing and cool WWII gear wont make you a WWII movie maker any more that having the same stuff and a few cool sports cars will make you the director of Fast and Furious VII (or whatever number they've gotten to). -
Thanks for catching that. I think I must have forgotten to click a button somewhere. Should be fixed now.
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Ooops! Posted my latest mods in the wrong thread. Here you go:
3 hours ago, umlaut said: -
Tiger by the Tail (CMBN city scenario... not the CMFI default)
in CM Normandy Maps and Mods
Posted
Sorry, wrong colony