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Posts posted by umlaut
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Got it. Thanks a lot
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Hi y´all
I´ve read somewhere that an updated version of the Troina campaign was released. But I cant seem to find it anywhere (checked the various scenario depots).
Any ideas on where to find it?Cheers
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On 11/12/2019 at 5:25 PM, Badger73 said:
called the M-60 tank's 105mm main gun a 25 pounder.
Perhaps he was refering to the price?
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1 hour ago, Warts 'n' all said:
the men in white coats are on the way.
Tell them: Enough is enough
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5 minutes ago, 3j2m7 said:
And why not операция Беовульфа II or операция ловушка II
I think you misspelt a bit there
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On 10/26/2019 at 1:57 AM, General Jack Ripper said:
They are the ones who see a single snarky sentence buried within an entire post, and think the existence of said snark invalidates the poster's very existence.
Well, in my opinion that is exactly why snarky comments should be avoided: Because they tend to overshadow everything else you might have said. If you want a reasonable discussion you are generally better off making sure that your discussion partner isnt ticked off.
Back to the topic:
I have had a lot of these running around the house issues with teams when playing the Welcome to Sicily campaign in CMFI (updated to game engine 4) recently. I have used the same methods as you described above - with no luck. But as this campaign is several years old it might be due to building issues "baked into" the campaign - as MikeyD mentioned. -
20 hours ago, blondKnight said:
götterdämmerung
This would be a great title.
But I think BFC would disagree - if not for other reasons then for the googling reasons MikeyD mentioned
The umlauts are of course non-negotiable
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On 10/26/2019 at 4:23 PM, 3j2m7 said:
many subfolder with ZZ, ZZZ, ZZZZ, ZZZZZ...
Combat Mission: The sleepiest game in town
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11 hours ago, quakerparrot67 said:
it would probably be simpler to ask if anyone knows of maps with a lot of 'brush' to try this with- huh? lol.
cheers,
rob
Yes, I can be a bit hard to find.
But first make sure that no other mods are overriding these doodads. When I tried them at first yesterday, they didnt show until I had moved Aris’ terrain mods to my z folder and placed these doodads in my zzz folder (It seems that the more z’s in the folder name, the higher priority).
I suggest you go to the editor and make a tiny map with lots of heavy forest ground tiles. Then it should be quite easy to tell if the mod is installed correctly.
cheers
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4 hours ago, quakerparrot67 said:
would these drop into already created maps or are for scenario designers only?
They will simply replace the existing "brush" files, so you can definitely use them with existing maps.
But as you get the most dense occurance of nettles and ferns in the "heavy forest" ground tiles, a designer might want to change some of the ground tiles to take full advantage of these new possibilites. For instance, in the picture above I had to replace the the original "weed" ground tile to a "heavy forest" tile in order to get enough nettles and ferms in the farmyard.
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As I said, I think these look great. Especially, if you´re trying to create something like an old, neglected farmyard.
Here´s a Dropbox-link -
Oh damn! I´d totally forgotten to weed that town! You cant even turn your back for a couple of years
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Wow. Is the nettles and ferns picture really an in game photo? Is so, it is truly amazing!
Can you let us try them?
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In my opinion, this is a great little campaign - with one flaw.
The maps and scenarios are very well made, but unfortunately I think the briefings are a bit sloppy: Not enough info on when reinforcement are arriving - or even where. In the last scenario you dont know at which end of the map the reinforcements will arrive.
That is a real pity as everything else is so well made.
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3 hours ago, Warts 'n' all said:
I've never been that fussed about buying anything that may or may not get in the charts since.
Well, of course not. It was the only band that mattered, remember?
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8 hours ago, Forneus said:
I didnt mean to complain about the prices,
And I didn´t mean to imply that you did
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17 hours ago, Forneus said:
Im really shocked about the prices of that series now, its not cheap.
No, the game is not cheap when you purchase it - but in the long run it actually often is.
I usually say this when people complain about the price:
I have lots of games that have cost me 20 or 30 $ - and I have played them less than 10 hours. Then there´s CMBN. It costs far more, but it has given me thousands of hours of gameplay - and still does. So when it comes to price per hour of gameplay, CMBN is by far the cheapest game I ever bought.Like the others, I recommend you try the demos: If you like playing them, then you have found a game that you probably wont get tired of for a very long time.
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23 hours ago, BFCElvis said:
Of course I have to take it on faith that they are saying what the script said as I don't speak the language.......for all I know they could be saying "this Elvis guy ain't too bright, is he?"
I've heard a rumour that they are in fact singing the praises of the fabled Bangalore Movers
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Always nice to see a new modder, Oleksandr. Welcome
Here´s a link to CMMods IV:
https://www.thefewgoodmen.com/cm-mod-warehouse/ -
On 9/4/2019 at 6:29 PM, MikeyD said:
...or a 'My Little Panzer' iphone rollplay game for Japanese schoolgirls.
Fixed that for ya
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1 hour ago, Warts 'n' all said:
In the words of Jonneh Rottensingha... "Never mind the Kirpan, here's the Khanda".
Oh, when those Punjab-rockers singh, dont it just make you feel sikh?
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1 hour ago, Bud Backer said:
In the upper-right/northeastern quadrant of the map, we find the hamlet.
I think that should read “upper-left”.
Right?
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9 minutes ago, Mord said:
Second picture, bottom right. What is that canvas covered bus looking do-hickey carrying about 24 guys in it? Never seen that vehicle before, anywhere.
Well, it looks a lot like the good old Bedford, but still different. So perhaps it is a later version of the Bedford?
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47 minutes ago, ASL Veteran said:
For something this specific it would probably be easier to figure out which units were in the geographical area that you are looking at and then try to find out what vehicles were in those units. The 233rd Reserve Panzer 'Division' was located at Horsens in Denmark from August 1943 until the end of the war. It only had 34 tanks and was used as a training unit so I doubt that any Panthers were present in the unit, but you never can be sure without finding more details about the unit.
Thanks a lot. I have actually just come across the 233rd and is checking it out.
I have seen several photos of Panthers in Southern Denmark shortly after the war - but I have still to learn how they got there.
Rome to Victory Release Date
in Combat Mission Fortress Italy
Posted · Edited by umlaut
Realistic? Really?
Some of the sources of this site are books published by the Grabert Verlag. This was a publishing company founded by the former NSDAP member Herbert Grabert. They are called right wing extremists and Holocaust deniers by the german internal intelligence agency "Verfassungsschutz".
https://www.verfassungsschutz.de/de/aktuelles/zur-sache/zs-2013-004-verleger-wegen-volksverhetzung-verurteilt