David I
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Everything posted by David I
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Mace, Very interesting. I never realized how off-set the driver's and radio operator's hatches were. Obviously not to be driven in "unbottoned" mode. Emergency escape only? DavidI
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**TWO 75mm gun M4A1 SHERMAN mods!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
MikeyD, I stand in awe! :eek: Unfortunately I also stand at work! :mad: Can't wait to get home! DavidI -
Gurra or MikeyD, ETO treatment to the lowly Marder IIIM
David I replied to David I's topic in Combat Mission: Afrika Korps
Earl Grey, Shouldn't be a problem with the Lynx since they didn't come out until after Pz Armee Afrika was long Kaput. So upload that Lynx - would love to see it. Do you have Panthers roaming around your desert? I don't think the late war MarderIIIm has any shared BMPs with North African one - some homework is required. David -
Pat, Thanks. I think both of these are just smashing. DavidI
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Gurra or MikeyD, ETO treatment to the lowly Marder IIIM
David I replied to David I's topic in Combat Mission: Afrika Korps
Gurra and/or MikeyD, So about that Marder? Hint. Hint. DavidI -
Patboy, Thanks, got them now. I had a couple messed up. Now everything works fine. Are you planning on renumbering and releasing these for CMAK/CMETO? Do you want me to? DavidI PS. I also found your Pat251support group for CMAK they look perfect in Italy CMAK. I prefer your new ones for CMETO. DI
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Some advices on furure patches
David I replied to Peter Sikachev's topic in Combat Mission: Barbarossa to Berlin
Peter, You're too late man. No further patches for CMBB are forthcoming. DavidI -
....................Tiger! Mod released.
David I replied to Gurra's topic in Combat Mission: Afrika Korps
Gurra, Looks awesome "in game". And I second Vergeltungswaffe! Thanks for all the fine work. DavidI -
This is the end (Final Pz VIB mod posted)
David I replied to Gordon's topic in Combat Mission: Barbarossa to Berlin
Gordon, That Tiger II looks totally real "in game". Outstanding! Brilliant! David -
Wondering about a strange tank
David I replied to Kubelwagen's topic in Combat Mission: Barbarossa to Berlin
John Salt, So how many 150mm rounds could be crammed into that wee SP gun? 4 or 5? DavidI -
Dey, Now that's an interesting look. DavidI
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Junk, Boy, that's alot better than I had found. Thanks DavidI
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Does anyone know the complete list of BMP numbers for the CMAK SPW 251/16? Did they change them like they did to the Marders? I can find some of them (4470 - 4475) but not all. :confused: I'll try to make you something pretty if you tell me. DavidI
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Patboy, You may be interested to know; I am playing a pbem scenario as the Germans, and what should appear as reinforcements? Three bitchin looking Stummels! Thanks again! DavidI
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Patboy, Am I to understand that the PSW 251/16 that you released is NOT numbered for CMAK? David
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This is the end (Final Pz VIB mod posted)
David I replied to Gordon's topic in Combat Mission: Barbarossa to Berlin
Gordon, So when do we get this beauty? DavidI -
Patboy, That is awesome, a very badly needed mod. Never did like the in game ones. Could you send me the complete list for BMP's for the 16? I could never find all of them. Thanks again for the mod, and (I hope) the list. DavidI
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***SIX New Total Redo Sherman Mods!!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
MikeyD, I've got a question about the Stars. One is a plain Star and the other is surrounded by a white ring. Is one more appropriate for some time period, or were both used through-out the duration? DavidI -
German 75mm Inf Gun is available at CMMODS. It looks like this: Most of the Gun is the Stock BFC gun. The shield and gun face have been cammo'ed with MikeyD's Pz IV skirt pattern. I think it looks alot better than the stock pattern. Enjoy. DavidI
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Taking the load off CM Mods - a hypothetical
David I replied to Soddball's topic in Combat Mission: Afrika Korps
There is alot to be said about not having all of our mod eggs in one basket. DavidI -
**Brick Protestant Church redo for CM-ETO!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
Oh, dear. DavidI -
***SIX New Total Redo Sherman Mods!!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
MikeyD, Your da man, man! Totally great! Thanks for all the work. No more Green Blobs, Hello Sherman tanks! I look forward to your M4A1's! Wow! Overwelmed! Sob, Cry, Wipe tears, Better now! (I cry at movies too, so don't let it get to you!) DavidI -
Alsatian, You need to upgrade your CMETO game to v 1.03. Do the same thing you did for your CMAK game but make sure you download into your CMETO file. DavidI
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Patboy, Oh man, I am so on that! Perfect for, ah, you know what. DavidI
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Oh yeah, here's something important that I forgot...it's ah...well it's about...oh hell...I'm just shamelessly bumping my own thread. DavidI