patboy
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Everything posted by patboy
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Hummel & Nashorn mod for CMBB& CMETO posted at www.cmmods.com CMBB side, they look like this : On the left you can see MikeyD's running gear ! Warning: A folder named CMAK game complete the mod, you only must use with CMAK-CMETO games. Pat ps: this mod work with CMBO of course! [ November 18, 2007, 10:17 AM: Message edited by: patboy ]
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Last Defense Screen Shot Please
patboy replied to MarkEzra's topic in Combat Mission: Beyond Overlord
This one ? Pat -
Ok thanks Lt Bull and Utgt!
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Lt Bull the link doesn't work properly ! Pat
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does CMBB run slow for anyone here?
patboy replied to sargemy's topic in Combat Mission: Barbarossa to Berlin
I got a PC dual core and CMBB is sluggish with huge map with many units ! -
Lt Bull I'm interrested to read your "Play-where they-lay" rules ; thanks by advance ! Pat
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Thanks for your interrest! Yes I can translate some info. Historical backgroud : 24 August 1944 retreat from Normandy "Der Rückmarsch" for the German forces after the Falaise pocket was shut, each bridge is a target for USAF and RAF, some floating boat bridges are built by German pionners. Elements of 7 th British armored push towards the Seine river trying to encircle the remnant of German Divisions. This operation is very, very interresting, why ? First, when CMBO gave advantage to attackers, CMAK give advantage to defenders. Second, the map is lovely and historical. Third, each short battle (5) is not to longer(15 tours). Best player is Allies vs IA or better H2H. Victory condition is for the Allies to reach the "Seine" river bank or for a total victory to cross the "Seine" river. For the Germans is to stop the Allies before they reach the river bank. Pat
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...at TPG. It's an old CMBO operation scenario I converted to CMAK game for CMETO. Enjoy ! Pat/Kutuzov CM map http://www.the-proving-grounds.com/scenario_details_link.html?sku=1385 Google earth map from Aizier Google earth map from Normandy [ November 10, 2007, 11:45 AM: Message edited by: patboy ]
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Any early war German campaign mod?
patboy replied to fscott55's topic in Combat Mission: Barbarossa to Berlin
Sorry I missed your message! Here is some links, first for the mod campaign and scenarios and the second for Operation "Mokra" designed by Sturmovik. Hope that help you! Pat http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=23;t=011825#000024 http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=23;t=012138;p=1#000004 -
Blowing in the wind ! http://www.theblitz.org/message_boards/showthread.php?tid=40199 You can find a lot of answer if you look at PoorOldSpike topics! Pat
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Who here still plays either CMBO, CMBB or CMAK?
patboy replied to Michael Withstand's topic in Combat Mission Shock Force 1
I think BFC team is very busy to answer what expect the "CMx1" community for the next future! I really hope CMC will see the light of day.(sigh) Pat -
Getting into a good hull down position
patboy replied to RNL Tiger's topic in Combat Mission: Barbarossa to Berlin
Hull down is good position but don't forget your turret armor is less than your hull armor! -
at www.cmmods.com I just posted that mod few minutes ago and sorry I forgot to add the inside bmp 1226, I reposted the right zip file, sorry again! Factory with new brick texture(winter & damaged versions provided) Pat
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***New Mod Posted - Brummbar Late***
patboy replied to David I's topic in Combat Mission: Afrika Korps
Request at CMBB forum! Pat -
***New Mod Posted - Brummbar Late, four versions***
patboy replied to David I's topic in Combat Mission: Barbarossa to Berlin
David nice work as always ; I'm wondering when decide you to give the same treatment to my wespe, marder II, marder III & PzII ? Available at www.cmmods.com CMBB side. By advance BIG THANKS. Pat -
Most kills with a Tiger?
patboy replied to MichaelWittman's topic in Combat Mission: Barbarossa to Berlin
Yesterday I played a scenario named "Cagny" designed by Kingfish and available at Proving ground site. One of mine "tiger" knocked out several allied armors, see the proof: Pat -
30 % !
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Need assistance with two scenarios
patboy replied to Kingfish's topic in Combat Mission: Afrika Korps
I found those links about Verrieres ridge http://images.google.fr/imgres?imgurl=http://www.calgaryhighlanders.com/mapnormandy.gif&imgrefurl=http://www.calgaryhighlanders.com/battlehonours.htm&h=1105&w=761&sz=84&hl=fr&start =31&tbnid=U8uGOBSQnvlemM:&tbnh=150&tbnw=103&prev=/images%3Fq%3Dverrieres,%2Borne%2B%2B%26start%3D21%26gbv%3D2%26ndsp%3D21%26svnum%3D10%26hl%3Dfr%26sa%3DN http://www.canadiansoldiers.com/mediawiki-1.5.5/index.php?title=Normandy_Landing/Seaborne_Landings Pat -
Never saw that slysniper, maybe a trouble with PBEM? Pat
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Need assistance with two scenarios
patboy replied to Kingfish's topic in Combat Mission: Afrika Korps
Verrieres seems in France to me ! Can't wait to play with your couple of scenarios ! Pat -
Anyway they can to give us some bone from time to time ! Hopeless ! Pat
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BFC said : Note: A new v1.04 Demo will be released later this week!!! http://www.battlefront.com/products/cmsf/downloads.html
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City pavement. mod posted ...
patboy replied to patboy's topic in Combat Mission: Barbarossa to Berlin
Ales you're right ! but what's in all CM games to scale? -
A Thousand and Some Scenarios Sorted by Subject
patboy replied to Philippe's topic in Combat Mission: Afrika Korps
Thanks Philippe !!!