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Posts posted by stikkypixie
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Hmm, havent you spent a lot of time blowing your own trumpet by saying your company does not go with the flow? Your innovative, fantastic, get a million hits a day and have hundreds of thousands of customers.
And yet despite all of this, you will peddle the same old vision of Normandy that every other non innovative, non visionary company that cant make it as good as you do. Seems a tad contradictory to me.
I just find it strange that the first screenshot is of a Tiger, why not a Sherman???? After all, isnt the emphasis of CM-Normandy a US battlegroup fighting in Normandy against the evil Nazis?
But hey I guess it will be the Tigers that sell the game and not gameplay.
Jeezes man, you remind me of those music hipsters who only like bands when they are obscure and hate them the moment they get some success even though they still make the same music.
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Where I got my information from. Interior walls are not possible I think.
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BLAST command has definitely improved over time, but there is one problem I find, relating to WEGO and mentioned above by Stoex: directly after Blasting, sappers charge through the breach they've made. This can be a huge disadvantage, for obvious reasons.
Unless I've missed something, there is no way of preventing this (in WEGO), ie, having them stay put. I've had numerous examples where my guys have been shot to pieces because of this.
Implementing some form of Stay Put command would be a huge improvement here.
You can put the Blast waypoint just before the wall, if it's close enough, the guys will blast it, but only run just up to the breach without entering it.
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See? If you weren't a bloomin' goobernational you would have used the much snappier wording of: "Shouldn't you be out testing snow shovels?" See how much more devastatingly witty that is? Well, no, I guess you being a goobernational, you wouldn't see much of anything, would you? Never mind.
Michael
Once again you've missed the nuance completely. With that one sentence I was able to capture with my sheer genius the zeitgeist of Boo's situation if you will, by referring both to the winter conditions in that godforsaken hellhole Ohio and the economic reality, in which according to some we need to consume more to keep things from going south.
So Emrys if I were you (and I wake up every morning thankful I am not), I would spend time analysing my brilliant post, before make such oafish comments.
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I'm quite curious too!
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Of course it is. It wouldn't work any place else.
Say you were walking down the street and yelled out to someone, "Have a nice day!", they'd have to respond, "I can't! I live in a GOOBERNATION!!!"
See?
Shouldn't you be out buying snow shovels or something?
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Boy, you goobers sure are backwards. Must we explain every little thing for you?
*sigh* Oh, very well. HAND is universal Web for Have A Nice Day. And I may as well tell you while I am explaining the basics of communication to you, I was being wryly ironic at the time. To tell the truth, I couldn't care less whether you have a nice day or rats eat out your eyes. In fact, that second option has considerable appeal. Now if we could just film it...
Michael
Yuk, "Have a nice day", that's soooooooo 'merican.
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Your life is utterly meaningless.
HAND
Michael
That's the way I like it. And HAND? What?
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Click on the above link to see a brief excerpt of the talk given by the guest martial artist who was at my Dojo last evening. I am usually not taken in by such sensationalism, but if you guys keep belittling and mocking me, I might take him up on his encouraging words.
I bet it was a whole lot less impressive without the accompanying music. Unless he brought that to the dojo with him as well.
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Don't confuse the poor lad. Tying his shoes is enough mental effort for one day.
Steve
Velcro technology still has a long way to go before it becomes a viable option for the likes of nidan1.
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Listing every grog type grog.
A list usually contains more than one element. Just as CM PBEM games usually contain more than one turn. I'm a zen baby!
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They actually let you in to the rich neighborhoods?
Yep, I feel I'm outgrowing my cardboard box.
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Ok, I'll be looking forward to that one.
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Small things I hope to see:
- A timer that indicates when something is going to be breached
- When acquiring weapons, that the popup window stays open, instead of closing each time I select something.
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Don't confuse the poor lad. It's not as though he's encountered indoor plumbing before.
Actually I once saw a house where the rain pipe ran across the ceiling, inside that is.
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Apparently demanding for your rightful turn in English isn't enough. So here ¿Hay un turn para mi? And ¡No olvidas mi CMSF turn!
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Boo offered to send me some snow. Nidan1 talks about middle and revenge or something. What they have in common is that they both owe me turns, that and the fact that they are complete idiots. Redundant I know, but I enjoy it.
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Expect to be surprised, especially if we tell you not to be surprised. But there is a possibility that if we are expecting to surprise you by not telling you to be surprised, we might tell you to be surprised. Surprised?
Steve
Methinks someone spent too much time in front of the pc.
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I just finished this scenario and I managed to beat it after a few tries. The first time I started it, I left my infantry too exposed from the start and I got an arty barrage over me. Also the default setup of the M1s leave the vulnerable to ATGM fire and that cost me a couple of tanks as well. As did leaving the M1s exposed on the hills .
Having learned from that, I drop arty on the hills as in the mission briefing and that made things a bit easier. The onslaught of enemy armour was easily taken care of by the use of the Javelin teams and very cool shoot 'n scoot with the M1s. Maybe it would be smarter for the enemy to keep his armour and transport in ambush positions. The positions they took up leave them very vulnerable.
I did not experience any significant resistance by the enemy infantry. With 45 minutes still on the clock I managed a total victory in elite mode with 4 KIA, 3 WIA and a lost TOW humvee. Enemy casualty ran in the hundreds with all of the vehicles destroyed.
Cool scenario, but once the threat of the BMPs and the tanks was removed a bit too easy I feel.
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Where can I get this scenario?
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Be careful forcing the commander to unbutton in a T34. Most of them have the commander as the loader and won't fire unbuttoned.
I thought the commander doubled as gunner, and once a target is spotted the tank will automatically button up so the commander can take aim. This is of course only for the 4-man crew T-34s.
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Actually it would be quite cool to here "RPG!" after a narrow miss.
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Thanks for the reply Steve. One more question, do units receive some sort of spotting bonus if they receive a "?" via the C2 link?
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This definetely defies the laws of physics .
http://www.mediafire.com/file/0dydw2zmumn/Oscillating rocket bug.bts
At the beginning of the turn a Cobra helicopter fires a rocket, which never impacts, but instead keeps on going back and forth.
Vista/XP 181.22
in Combat Mission - Tech Support
Posted
How is the frame-rate? I could get my laptop to display CMBB correctly but the frame rate was horrible, causing me headaches.