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Everything posted by Fredrock1957
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Did you know that Werewolves of London and Sweet Home Alabama have the same riff's, so maybe it is the Werewolve of Alabama again...
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How’s that LOS tool working for?
Fredrock1957 replied to Rocky Balboa's topic in Combat Mission Battle for Normandy
But there is the problem IMO, you can have LOS to a action spot, but not LOF to a target within that action spot... Thus there should be two tools, one for just LOS like you stated in the OP, and two should be a LOS/LOF tool, that currently exists.. -
How’s that LOS tool working for?
Fredrock1957 replied to Rocky Balboa's topic in Combat Mission Battle for Normandy
Excellent idea, as long as players understand that it is a LOS and not LOF tool... -
Major Nosov's Brigade (WIP)
Fredrock1957 replied to Fredrock1957's topic in Combat Mission Afghanistan
UPDATE-- All is on schedule for this release 'October 1st' ... I have captured some great video during some of the playtests and will be posting a short movie showcasing some of the battles in the next couple of days... Also more screenies have been added to the website.... One of the things I found entertaining in testing is the voice when a 'chopper' is reporting to the FO and you can here the whirlybird sound of the motor get loud in the background... -
WIP-Herman Goering Panzer Division-Tropical Uniforms
Fredrock1957 replied to mjkerner's topic in CM Normandy Maps and Mods
Correct, those are the Helmets we wear when riding the HD Fat Boy's -
A question about Parachute squads
Fredrock1957 replied to noob's topic in Combat Mission Battle for Normandy
I thought the Carbines (because of the weight) were assigned to the troops that carry the extra ammo for the .30 Cal MG. Thus they stay with .30 Cal and thats your 3 man MG team... I believe it was the same in CMBO. (EDIT) Tarquelne beat me to it... -
art and air support allies - this cheat!
Fredrock1957 replied to RomanP's topic in Combat Mission Battle for Normandy
I think that all Air Support Elements also require the purchase of an FO, this FO inconjunction with the Air Element determine the accurarcy and timely matter of ordinance delivery... and goes back to all the dicussions on FO and Arty with Leadership, Motivation, and Experience... -
You think correct!!! I am too old and spaztic to play RT...lol
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Infantry Firefights in Forested terrain.
Fredrock1957 replied to von Kleist's topic in Combat Mission Battle for Normandy
This is a problem I have too, as seen below... Find the Trooper Oh there he is... and his buddy is prone in front of him -
Infantry Firefights in Forested terrain.
Fredrock1957 replied to von Kleist's topic in Combat Mission Battle for Normandy
Sorta 1 is Light Forest Tiles 2 is Tall Grass looking into Light Forest 3 is Heavy Forest Tiles 4 is Road through a mix of Light and Heavy Forest Tiles -
Infantry Firefights in Forested terrain.
Fredrock1957 replied to von Kleist's topic in Combat Mission Battle for Normandy
I think if the terrain is built proper it shouldn't be an issue... in playtests on this Scenario (Hide n Seek), contact is quick and brutal and 'ambush' is the key word, but in the forest with small arms firing from open areas the troops seem to have excellent protection... -
[WIP](Campaign/Battle Pack) SIE KOMMEN II
Fredrock1957 replied to Fredrock1957's topic in CM Normandy Maps and Mods
I know what you mean.... I thought I was doing something wrong, and if I am, I can't figure it out... Maybe BFC can chime in on this.... -
[WIP](Campaign/Battle Pack) SIE KOMMEN II
Fredrock1957 replied to Fredrock1957's topic in CM Normandy Maps and Mods
Right Now that is the only way I can get a campaign with H2H to work.. PBEM and LAN are grayed out... so only Hotseat is an option... Still looking into this... But all scenarios will be released in a Battle Pack... so PBEM will be available to all, but outside the context of a campaign within the CMBN software.... -
The second coming of SIE KOMMEN... a new Campaign both Allies vs AI and H2H, also individual 5, 12, and 18 scenario game play battle packs... estimated release date October 31st.. Overview: Fictional account of 'what if' landings in the Pas D' Calais area on July 4, 1944 and the Allies drive to Saint-Martin-au-Laert. Follow the action of the 2nd Battalion, 175th Regiment, and 29th Recce Company of the 29th Infantry Division fighting against elements of the 116th Regiment and 352nd Fusilier Battlaion of the 352nd Infantry Division. Features include: 18 Total Scenarios Battle Pack Instruction Manual (PDF) Overall Campaign Map (PDF) Commanders Maps and Orders Pack (PDF) Downloadable MOD Pack Movie, Graphic, Text AAR's Score and Points Table Expanded Battle Pack (when Commonwealth Module is released) See additional details at SIE KOMMEN II Website
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WIP-Herman Goering Panzer Division-Tropical Uniforms
Fredrock1957 replied to mjkerner's topic in CM Normandy Maps and Mods
Really great looking, that Grenadier in the second picture looks like my first Father-In-Law... -
Looks fantastic
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Major Nosov's Brigade (WIP)
Fredrock1957 replied to Fredrock1957's topic in Combat Mission Afghanistan
Well with the work on the Sie Kommen II campaign for CM:BN I believe I can have this released by October 1st... I have 7 of the 9 maps done and 3 scenarios tested, need to do all the briefings, maps, etc plus there will be a PDF document with some in depth information (fictional) about each battle, and additional map/aerial photo style information. If you keep an eye on the website, I will update both this campaign and Sie Kommen II as I go... I worked on this back in Feb-March, but then CM:BN came along... I really enjoy CM:A though, its got a really good 'feel' to it... and I am gettin back into it... -
Working on a new campaign for CM:A named Major Nosov's Brigade - A Company, 56th Airborne Brigade commanded by Major Usof Nosov goes to battle against Mujahideen and Tribal Militia during December 1979 thru April 1980. Information, Status, and Screen shots can be found at CM:A link at Fredrocker's Combat Mission Site (link below)
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Great Stuff.... Thank you BFC.... Just enhanced an already awesome game
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I will order two !!!... awesome job
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I took a blank map, put tall grass on 6 sq x 6 sq in the editor (48mx48m) took a screen shot scaled it to google maps of 50m and 100m (could be scaled to 200m but the squares get real small... I take screen shot of the google map, overlay the screenshot of the editor map, and give it a 60% opacity... Then view that (I have a dual monitor setup, but you could print it) as I make my map in the editor it is to scale and accelerates the map making process... for anyone interested in the overlays just drop me a line...