Salkin
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Everything posted by Salkin
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10 months as a BILL-gunner in the Swedish army. Didn't we allready do this poll ?....twice before.. //Salkin
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I believe Steve said that just like CM , CM:SF is limited mostly by hardware so only time will tell how great forces we will be able to command . //Salkin
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It's nice to see all of Battlefront assembled on the forums again, but seriously.....is Charles the only one working on the game ?!?! //Salkin Fanboy extraordinaire
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I'm guessing ....no. Battlefront(Or at least mr Brain in the Jar-Charles) helped coding some of CMC but other then that it's another company making CMC. //Salkin
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Good posts Kurtz. We mostly worked with the BILL from Ambush positions . We prepared so that we would get flanking shots and then the plan was to get out of there as fast as possible. Did you also use the MTLB for transport Kurtz ? //Salkin
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Please change the Shock Force Logo, it hurts my brain
Salkin replied to J Ruddy's topic in Combat Mission Shock Force 1
This place is a very unforgiving place when it comes to modelling of weaponry.... Having a grog fanbase obviously has it's drawbacks . If there is anything less then perfect you guys whinge about it. Well maybe that's how Battlefront make so good games . //Salkin Gamer-grog -
Do these missiles have engines for manouvering? Don't they use fins and rudder for that? I'm trained as an ATGM team leader (the Swedish BILL top-attack missile) and that missile don't have engines for manouvering, just for boosting the speed. Although the BILL can kill a tank from all angles, firing againt the front is considered almost suicidal because the tank crew has most of its attention focused in that direction. Treat your ATGM as every other AT-asset and fire against the flanks, preferably from position where not everyone can fire back at you. The BILL use a small charge to propel the missile some distance away from the launcher vefore the missile's engine start. The engine burns for a few seconds (should I remember how long, 15 years later? ), after that the missile glides towards its target. Maximum velocity is something like 200-250 m/s which has slowed down to 65m/s at 2000 m. </font>
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What he said ! //Salkin
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A Brief History of Time and Combat Mission... by Madmatt
Salkin replied to Madmatt's topic in Combat Mission Shock Force 1
NOW you tell me ! *blush* I thought you were doing lots of scenarios and they got impressed and hired you.... I need to start reading the long posts.... Well, lurker mode is obviously where I belong //Salkin Oh, and sorry rune -
Uh...no. What I'm saying is there are 13000+ registered members on this forum, thus topics repeat. I know, I should have searched for this topic. Ah... but then I wouldn't have been able to properly register my dissent. -Zach P.S. Did MD's post cover that? Ha... I think not! </font>
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A Brief History of Time and Combat Mission... by Madmatt
Salkin replied to Madmatt's topic in Combat Mission Shock Force 1
And here I was going to make fun of rune for getting all important when he's the new guy on the Battlefront team and then Peng comes in and gets all serious.... Well for what it's worth, good post Matt and STHU is my favourite drink . //Salkin *Lurker mode on* -
This may be true but will there be real tank duels ? With modern sights wont the stationary tank hit every shoot? //Salkin
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And here it is : http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=000395 //Salkin
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Nice first post The Tris and welcome to the forums. Don't worry , Steve is thick skinned and knows that he has alot of six year olds on these boards . //Salkin
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SShhh....I can hear ZPB comming... //Salkin
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A WW2 fan's guide to the CM:SF setting
Salkin replied to hellfish's topic in Combat Mission Shock Force 1
Is it okay to *bump* this thread ? //Salkin -
A WW2 fan's guide to the CM:SF setting
Salkin replied to hellfish's topic in Combat Mission Shock Force 1
Excellent post fytinghellfish, I might just learn something from this edition of Combat Mission too . //Salkin -
General discussion about CM:SF
Salkin replied to Battlefront.com's topic in Combat Mission Shock Force 1
Its all yours. I will not be in the running for "president/resident cheerleader for CM:SF". I will however reserve the right to run again for the same position when CMx2 WWII in the ETO comes around !!! thanks -tom w </font> -
General discussion about CM:SF
Salkin replied to Battlefront.com's topic in Combat Mission Shock Force 1
If Tom is not using his right to be the president chearleader on this project, maybe I should run. I'm tired of the old Swedish geek/lurker image you all have of me so maybe I should be leader of the chearleading community for Shock Force. If you agree say: "Aye , we shall make Salkin , chearleader president for he is the brown nosiest of them all !" Oh, and unlike Tom I have a PC. Tom, you will of course keep your Bonethread-making previlege. Let the voting begin. //Salkin -
Don't mind, Steven, I bet the most people on this forum can't even find Syria on a map! </font>
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General discussion about CM:SF
Salkin replied to Battlefront.com's topic in Combat Mission Shock Force 1
I'm looking forward to this one big time ! With the graphics you have on display here, you are probably going to recruit alot of new fans from for instance the Operation Flashpoint crowd. I don't care much about the setting I think you guys will do a great job, like always. //Salkin -
CM Space Pigs: The Bacon Postulate
Salkin replied to Lee_DiSantis's topic in Combat Mission Shock Force 1
(Yes) Combat Mission: Michael Wars Michael Emrys vs Michael Dorosh in a no holds barred full contact Grog-off. Watch for the new jello bowl terrain and voice command recognition with special built in command ridiculing functionality. (The AI programming for this was pretty easy, no matter what command you give your Michael it will correct & ridicule you with extreme prejudice! Frankly, I wouldn't have it any other way!) </font> -
One month old and no screenshot!
Salkin replied to KiloIndiaAlpha's topic in Combat Mission Shock Force 1
Helloooo Mother !