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japinard

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Everything posted by japinard

  1. Also, you did an excellent job on the manual. Thanks for such a clear and concise guide!
  2. In the Campaign Editor - after activating a country, can I have it switch sides? LIke if I make Poand an Ally country, then later while making my campaign change my mind - and want to make it an Axis country... Can I do this? I haven't been able to figure out how yet.
  3. Hubert, Just wanted to say I just got the game this weekend and I thinks it's a great game! Thank you for such a great idea/wargame and for providing me my first hex-based/turn-based game I actually enjoy playing. Also, can you visit the thread I started here http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=18;t=001453 There's a few questions I have for you. Please don't misinterpret the questions as negative, just requests or calrification on an outstanding and wonderful game! Thank you!! [ October 20, 2002, 11:52 PM: Message edited by: japinard ]
  4. Cool, ok here are my questions: 1. To play the game longer, can he make it so we can start the game on Jan 1 1939, or let us play later (like until 1947)? 2. Is there a way to make Poland, France, or Great Britain neutral? If not, will you create it as an option for us in the future? I'd like to work on some very hypothetical campaigns. 3. When you "neutralize" map sprites in the campaign editor, you cannot attack them in the game (at least I cannot find a way). Can this be changed? 4. Is there a way to add our own HQ names and values intot he game? I'd like to put myself in as a colleague choice to Rommel 5. Can we make the Russians join the Germans? I'd like to make a scenario where Russia and Germany challenge the world. Basically have a human play as the Allies and have the computer play as the two evil leaders of the 20th century... 6. Can Russia be given it's own distinct turn apart from the Allies? I cringe at thinking Stalin was an Allies "ally"... Thank you! [ October 20, 2002, 11:53 PM: Message edited by: japinard ]
  5. I got the new Creative Labs Audigy 2 after reading a good review of it (don't remember where). I used to have the original Audigy and I was kinda disappointed it didn't sound a LOT better than my SBLive. Well, when I loaded up CMBB with the new Audigy2 I really heard a wonderful difference. Sounds are even more crisp. There is now absolutely zero distortion with Madmatt's great sounds. Directional sounds are now more distinct. This is a much better upgrade from an Audigy1 as compared to the SBLive to Audigy1. For best sound in Combat Mission I'd highly recommend this. $130 http://www.newegg.com/app/ViewProduct.asp?submit=manufactory&catalog=57&manufactory=1137&DEPA=1&sortby=14&order=1
  6. Can you post those screenies here in the forum? You ran outta bandwidth.
  7. Just curious. I hope he does. I have a couple of easy questions for him if he wouldn't mind...
  8. Yes I tried that and it will not let me save the game until I set it as Allied or Axis.
  9. Is RD over Arnhem complicated? I like Strategic Command as it was easy to pick up and learn.
  10. Here are some pics of the killer racoons... How much do live traps cost? [ October 20, 2002, 02:07 AM: Message edited by: japinard ]
  11. I apologize prfusely for this, but I really need help (and no this isn't a joke). Me and my (soon-to-be-fiancee) live in the suburbs, and I have an ornamental fish pond I built before I became too terminally ill to work. We also have severla nice bird feeders we can see from the table (very relaxing for me). At any rate tonight I heard some frightful noises and looked out the slider door, and found 6 racoons. They've been eating every piece of bird food we put out, and lately they've been attacking and trying to eat my goldfish/koi. They killed one 2 nights ago Anyone have some ideas of how I can get rid of them? Here's the problem... I cannot shoot them (with a bullet) because of living within township limits, and I'm just perplexed. Basically I want them exterminated :mad: Could someone mod me a "racoon-killing-tank" please?
  12. I'd like to make a fictional campaign where Poland is neutral, and Germany starts it's war by attacking France. Poland would later have the chance to remain neutral possibly avoiding war with Germany (like Switzerland). Is this possible? Thanks for any help, and please excuse me as I just got the game today
  13. Battlefront, I seem to be supporting all your publishing efforts. So now... Why should I get TacOps or RD Over Arhnem?
  14. Please? I'm extremely curious... [ October 18, 2002, 03:11 AM: Message edited by: japinard ]
  15. Kwazydog, what are bmp's 305 and 306? Are they shells? And by the way, I appreciate how much work you all (BFC) put into this, and think you've done a spectacular job. EDITED - Is it the flagpoles? [ October 18, 2002, 04:14 AM: Message edited by: japinard ]
  16. I'd like to try and make them rounded instead of square. Is bmp #305 & #306 the shells?
  17. Wow does that ever look amazing! I cannot wait for this patch. Thanks for all your hard work! Yippee!
  18. Wow, that is gorgeous! And I am so sorry to ask, but can you make one version wihtout the swastica? I'm still waiting for a version of CCJ's flag mod without the swastica as well. Could you edit it for me? I've just seen so much stuff on Hitler's creation of the swastica that I cannot play the German side with swastica's on them...
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