Either of the following would suit me 100%
1 Market Garden. Given what’s been said about the size of action which the engine is specifically designed for (i.e. reinforced company level) it would seem to fit rather well (think about the 1st Airborne’s approach to Arnhem or some of the bridge seizures by the 82nd and 101st. It has an interesting mix of units on both sides (US and British Airborne, British armour / infantry, Hohenstaufen and Frundsberg, Fallschirmjager plus all manner of other German troops). Maybe a little armour-light for some tastes though there were various engagements involving armour on both sides in and around Hell’s Highway IIRC.
2 Kharkov 1943. II SS Panzer Korps in action. Classic German quality versus Russian quantity encounter and at a time when the Eastern Front was still more or less in the balance. Could also be used as the basis for a later Kursk module without too much difficulty I imagine.
However, I think I read that there’s a very strong chance that one of the first two releases won’t be WWII. In which case one of the following would be great:
3 Theoretical WWIII scenario – Warsaw Pact vs Nato Northern Europe early ‘80s. A little wide in scope probably but you could narrow it down to the OOB of a handful of divisions which would have been likely to be involved. Would be great to use some semi-modern weaponry within the CM system.
4 Falklands 1982 - The right sort of size of engagements but practically devoid of any armour which might rule it out, together with its lack of appeal to a US audience.
Whatever it is I’m absolutely confident it’ll be an awesome game.