Jump to content

Thin Red Line

Members
  • Posts

    867
  • Joined

  • Last visited

Posts posted by Thin Red Line

  1. Quaenalin,

    [Edited because Lindan said the same, and posted it faster than me so if you got his point, you don't need to read the following]

    As others have explained, and as the manual states, the order advance in cmbb doesn't mean simply 'advance' . It means move from cover to cover while returning fire to the enemy. This is physically very tiring.

    If you want your troops just go in a direction, you should use the move order. Move does't tire your troops, so you'll be satisfied.

    [ November 13, 2002, 07:50 AM: Message edited by: Thin Red Line ]

  2. Originally posted by Quenaelin:

    In CMBB soldiers are just laying on the ground exthausted or laying under fire and praying "no more war, we don't fight for our country anymore" maybe I am exaggerating littbit but anyway smile.gif

    You're not exagerating that's exactly what 99% of real soldiers think when they are at war.

    And that's why the CMBB model is correct IMHO. BFC said they will only tweak the 'sneak when panicked' a little bit.

  3. Originally posted by Tankist:

    For ambushes they are not very usable; as soon as the ambushed unit moves 2 meters out of the arc, your unit stops to fire.

    I don't see any problem here ; next turn you cancel or enlarge the arc. Do you refer to a case a unit would enter and exit the CA during the same turn ? Pretty rare occurence IMHO...
  4. Originally posted by GJK:

    It's almost funny watching units with CA's just sit there and not engage because potential targets are just outside the arc (and usually engaging you).

    If the potential target is a threat, the unit should engage it too, cover arc or not. At least this is how it is supposed to work, and in my limited CMBB experience, it works.
  5. I've read a detailed account of a battle mentionning an german infantry batalion getting support from a 150mm infantry guns (howitzers) company.

    We are in 1941, Moscow sector.

    What is the OOB of such a company : how many guns, men, etc.

    How should it be best simulated in-game : a FO ?

    Some on-map guns ?

    I'd appreciate some help.

    Many thanks.

    [ November 07, 2002, 08:42 AM: Message edited by: Thin Red Line ]

  6. Originally posted by Michael emrys:

    You may be misinterpreting what that state is intended to model, at least in this case. I don't think that "panicked" means that the troops are in a state of hysteria so much as that due to the hastiness of the order and their execution of it, they are presently in a disorganized condition and it will take a minute or two to get them straightened out and functioning as a unit again. Which would seem quite reasonable to me.

    Michael

    I think this is very true, and maybe it is the key to the debate about infantry behaviour, and various misunderstandings.

    In the manual, if you read it carefully, the definition of 'Panicked' status doesn't describe a real panic, but only a self-preservation attitude (hence ignoring the orders). The word 'Panicked' is an overstatement and is not really appropriate here.

    I'm not native english speaker, but there must be a better vocable to define the status.

  7. Until now i find CMBB more fun than CMBO.

    I find it rather entertaining to see my squads routed after poorly planned assaults, and the fact they just stand up and die until the last man (like sometimes in CMBO) at least give me another chance to organize a more careful attack with the survivors. And i have no doubt that within a couple of weeks infantry routing occurences will become more and more rare.

    Also tank fights are much more interesting and spectaculars than in CMBO, especially in early war encounters (for that I recommend the very enjoyable Directive Number 3 scenario.)

    Only my 2 euro cents.

  8. Originally posted by L4Pilot:

    How could men cross hundreds of meters of open terrain at a jog (I assume) against machine gun fire (admittedly with horrible casualties) without dropping, breaking and routing in WWI?

    L4Pilot,

    Most accounts of WWI battles i've read are like this :

    Heavy artillery barrage prior to the human waves.

    First human wave drops, breaks, routs, is slaughtered.

    Second human wave drops, breaks, routs, is slaughtered.

    Third human wave drops, breaks, routs, is slaughtered.

    Forth human wave drops, breaks, routs, is slaughtered.

    At night patrols sneak on the open field to rescue the wounded.

    The day after, at dawn, a new assault is ordered.

    Sometimes the ennemy trench is finally overhelmed, only to be taken back one week after.

    After six months, the front line is exactly at the same place.

×
×
  • Create New...