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Thin Red Line

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Posts posted by Thin Red Line

  1. This could be a interesting task for the modders : offer accurate versions of each vehicules which re-use another model parts. This could be done with CMMOS.

    For exeample, through CMMOS, depending on the game he is playing, the player could switch from PzKpfW 38 (t) graphics to PzKpfW 35 (t) graphics , because they currently use the same bmp's while in reality they are different but the shape is quite similar.

    Another exeample is the flamethrower tanks, for them modified guns graphics could be use with CMMOS.

    Just my 2cts.

  2. Originally posted by Battlefront.com:

    At least with CMBB we managed to get accurate counts for inflicted casualties. With CMBO the count was never updated at the end of the game to reflect the removal of FoW. There were a few nervous moments in development when Chalres wasn't sure it was going to work without major code rewriting, but he managed to figure it out :D

    Steve

    I like this new feature, it's always nice to know how your prep. arty barrage worked ;)
  3. Originally posted by Tanaka:

    with this system (wish btw has been mentioned on this forum several times), it is always the same machine/player doing the turn calculations. As far as I can remember, that has always been a "veto" condition in the development of CM pbem play system.

    Just out of curiosity, why this veto ? Would a computer favour its owner's side or what ?
  4. *****SPOILERS****

    In your AAR You're asking for alternative tactics. Here's mine :

    I played this one only one time, in PBEM, as therussians.

    I chose to target area woods with tanks out of LOS of the guns.

    In the mean time, my infantry was progressing on the road toward the german positions .

    Whan i was sure that the threat was anihilated, i rushed my tanks to the flags.

    I lost a lot of T-34, especially during the reinforcements turns, but i finally won a minor victory.

    Most of my tanks were out of HE ammo at the end.

    Vey nice map.

  5. Alarmer,

    It has been discussed a thousand times, but a few thoughts.

    1) How historical is a meeting of 3 PIII 50mm with 3 T-34s modele 41 ?

    2) Does your historical sources describe a battle of PIII 50mm vs T-34s modele 41 and state penetration is impossible ? If yes, what are your sources ?

    3) Why is your opponent coming as close as 500m if penetration by 50mm AP is not possible in-game above than this range ? If i were him, i would safely kill your panzers from 1500m away...

    4) If you haven't done it yet i recommend you to play 'Katukov strikes back' and 'The Gate keepers' scenarios from the cd (against human of course) as the Germans. I learned much from them ;)

    Regards

    Nicolas

  6. I've played 20 scenarios until now (most from the cd, started B&T scenarios recently) in PBEM and reviewed them all. Unfortunately english isn't my first language so sometimes it's difficult to render all my impressions en finesse . I think non-english speaking players don't review because they simply can't...

    Anyway, i always encourage my opponent to review too.

    [Edited to add that i have enjoyed most of the scenarios i've played, quality is generally high, many thanks to the authors].

    [ January 29, 2003, 03:50 AM: Message edited by: Thin Red Line ]

  7. Originally posted by Soddball:

    I salute your opponent for being brave enough to put his tank within spitting distance of your infantry. If you had been better organised, that Panzer would have been a ball of oily smoke and charred metal.

    I salute my talented opponent for this action too, and i humbly recognized my defense skills are limited, but since this scenario is an urban fight in fog and snow with no more than a few yards of visibility, well planned anti-tank warfare is somehow difficult to put into practice. I predict most of the tanks vs infantry actions of this battle will be really close.

    But I Will Have My Revenge In This Life or the Next ;)

    [ January 24, 2003, 05:25 AM: Message edited by: Thin Red Line ]

  8. I share your moods about the effect of cannister round against infantry in buildings. I'm currently playing a Stalingrad Pack scenario where a T34 eliminated a full squad (9 men) in a heavy buiding with one shot (distance 20 or 30m).

    Three turns later, a full russian squad (11 men !!!) in a heavy buiding is knocked out ( eliminated ) by one cannister shot from a panzer (not identified) at 20m.

    If the infantry is in open groud, or even woods, i understand the weapon lethality, but shouldn't heavy buildings stone walls be able to stop the pellets ?

  9. I remember reading The Forgotten Soldier (in the original french version) at age of 17. It was an amazing plunge into Eastern Front.

    It is an extraodinary book, and in literature the debate about autbiographical authenticity is always somehow secondary. (Did Dante really visit Hell ?)

    The Forgotten Soldier is a reading of great interest to all the CMBB players.

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