Thin Red Line
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Posts posted by Thin Red Line
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I'll make a leather binding for mine. And maybe i should ask a autograph from Madmatt on it ?Originally posted by UPCdave:this manual might end up a collector's item
[ September 20, 2002, 07:58 AM: Message edited by: Thin Red Line ]
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I prefer also because actually i have definitely no idea what Terence really said in Russian (was it Russian BTW ?)Originally posted by Madmatt:I just prefer everyone sticks to the same language is all.
Madmatt
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ALL 12 tanks of my PBEM opponent knocked out in ONE turn by my ATGs.
It was turn 30 of a 60 turns scenario, but he surrendered here.
I felt really sorry for him, but i kept the movie as a souvenir.
[ September 19, 2002, 12:11 PM: Message edited by: Thin Red Line ]
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Ne te vexes pas Pascal il te propose juste de t'envoyer CMBB en version US par la poste !
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Right. PASCAL, everybody would be very relieved if you could stop your whining campaign.Originally posted by Chupacabra:Christ, so don't buy it.
Merci d'avance.
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Parabellum, can you show a pic of a half-squad of Roumanians with only two men remaining behind a hedge with a burning late Panther 35m away on their right and 3 T-34 200m away from them shooting at a 88mm Flak gun all buttoned but one ? (if an air attack is under way at the same time it would be better)
Thanks
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It's still early there, isn't it ?
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Crown of Thorns is huge, especially by numbers of vehicules. Compares with XXX Corps Breakout
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CDV beats BFC, how ironic !
But it is a joke, isn't it ?
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I've experienced a weird thing for a few weeks :
When i generate a pbem file (CMBO or CMBB demo), after the turn calculation itself is done (blue bar) instead of the pbem file naming screen popping up immediately , there is a black screen, lasting a dozen of seconds, before i can enter the name file.
CMBO runs fine otherwise on my PC and it is a completely new (not really serious) annoyance.
Does anyone see the same thing ?
Is it linked to PBEM Helper or CMBB demo (the newest things on my computer) ?
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Maybe not as fragile as mortars, but i agree it is unrealistic to see HMG crews with no ammo standing to the last man to preserve a useless weapon. Same with towed-guns.
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Maybe she should consider dating heterosexualsOriginally posted by ColdSober:I lived with a French woman for over four years. She confirms that the only people who think that French men are good in bed are, well, French men!
[ September 17, 2002, 03:13 AM: Message edited by: Thin Red Line ]
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Originally posted by Dave H:
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What's wrong exactly with the French ?
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How efficient were they ? It's hard to imagine getting close to a tank with working MG and gun riding this machine :eek:
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Well, then it should be easy to find a uncle from America who will send CMBB to you for your birthday which is opportunely on 20th Sept.Originally posted by Arioch:So i just want be able to order the original version.
Second, I don t like "washed games".
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Don't worry Prinz Eugen, as Napoleon said :
The French complain of everything, and always
PASCAL and Arioch make no exception
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From the New Features section :Originally posted by pcelt:in fact can units when hurt,independently retreat off map and be lost??
Anyone enlighten me on this please? :confused:
If vehicles reach "Broken" morale state, they may retreat off the map if that provides a nearby escape from a threat (similar to what infantry does).
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A few years sooner, german soldiers were horrified when they discovered the dramatic living conditions of the Russians, especially in cities, which reinforce their belief of fighting for a juste cause.Originally posted by Ligur:When Russian troops crossed the border to East Prussia they thought they encountered houses of Lords and Barons. They were confused and afraid of the incredible wealth they saw.
In reality what they sacked were common houses of common farmers and workers.
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I was answering the specific point raised by DrA who said that it could give an advantage to the cautious attacker (by giving him possibly only more turns so he can develop a careful tactic).Originally posted by Geier:So you are saying that more turns are good for the defender? I thought that it was supposed to be a feature for "even" games? If I as a defender have the capability to launch a game-winning counter-attack on the last turn just because the game decided to go for five more turns, why is that a good thing?
I'm just stating that the defender can benefit from it as well.
I've never said you said that it wasn'tI am interested in why it is a good game design decision. I have never said that it wasn't -
[Grunting] Voila qui me rassure...Originally posted by MrSpkr:Think of this in the classical Greek sense -- the word 'barbarians' evolved from their conviction that all those who didn't speak Greek sounded the same('bar bar bar bar').
Steve
Nicolas
Evil French
[ September 04, 2002, 09:09 AM: Message edited by: Thin Red Line ]
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1) Not really, because you the attacker doesn't know when the game will finish. It can be next turn so will he jeopardize the victory by being more cautious ?Originally posted by DrAlimantado:it also gives more time to the cautious attacker.
2) The defender may use the opportunity of additional turns to launch a counterattack.
3) If that is still really a concern, just setting the lenght to a few turns less that the 'ideal number' is a good deal.
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Originally posted by MrSpkr:
May i kindly suggest that even if the guys do not speak you own language, even if what they say is uninteligible for you, for all that this isn't grunts ?
Differences between german vs. international version
in Combat Mission Archive #4 (2002)
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What is exactly the international version you refer to ?