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Thin Red Line

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Posts posted by Thin Red Line

  1. Originally posted by ciks:

    Another thing with locked views is, that on Level 1, view locked to running infantry unit, camera is very shaky, almost hard to watch.

    From the 'New features section' :

    MISCELANEOUS COOL STUFF

    New Camera Shake option (SHIFT-K) that adds "bounce" when you’re camera-locked to a moving unit.

    Added for realism i think. Optional.

  2. Originally posted by M. Bates:

    What is the point of putting infantry weapons on the status bar? Do they give a firepower figure? No. Do the graphics actually tell you what the weapons are? No. Either print *in text* what the weapons are or take away the entire panel altogether!

    Well, I like this new feature. In CMBO i'm always hitting the info key to know what weapon is left in the squad, i find it just fine to see it at a glance.
  3. I use a GeForce 32mb DDR (Elza Erazor) video card and CMBO runs fine on my PIII 700 Ghz 312mb (W98).

    The only limit is the somehow sparkling graphics.

    If I force my card to use anti-aliasing (4 or 8X), the effect is ok on the graphics themseves but strangely the texts of the interface and info screens during the game(the white letters on black backgroud) are completly messed.

    I wonder why and if there is a solution or advice for that.

    Thanks in advance

  4. Originally posted by John Kettler:

    A gentle reminder. Not only must haiku follow the hallowed 5-7-5, but also must include Nature in the verse. Thus,

    Hunting yeomanry

    Fireflies flatten golden wheat

    Tiger Hallali

    [ August 28, 2002, 03:09 AM: Message edited by: Thin Red Line ]

  5. This is a translation of the Amazon.fr (the french site of Amazon) description

    (Sorry it's done with a online translator so it might sound weird.)

    The history in the turn by turn : find the sequel of the cult wargame of Battlefront.com, including new units, new missions and the beautiful graphics. The specialists of the second world war and the military strategies assert it: Combat Mission is the most accomplished title in its genre. The team of development realized a work of Titans to plunge the players in the heart of the historic battles of the second world war: exhaustiveness of vehicles and units, modelling of the relief and environments, optimization of the speed of movement of the troops, up to the reach of the shots and the consequences of the air raids! Nothing is left at random! Key points: Wargame in turn by turn in full 3D. At the end of every turn, the orders comply in the form of kinematics. Relive the big fight of the 2nd world war: from the operation Barbarossa ( Eastern Europe) until the landing of 1945, from the Black Sea to the Arctic Circle. A consequent life expectancy. The solo mode proposes not less than 50 scénarii and different operations. A research of realism close to the perfection: units, reliefs of battlefields and missions are exactly modelled and detailed. Combat Mission 2 offers graphics high resolution 3D and sound effects stéreo. Mode of game in turn by turn allowing to establish precise and realistic strategic action plans. Command 6 main nations: France, Germany, the USA, England, Canada and Poland . A complete arsenal: more than 300 different vehicles and more than 600 available units. Combat Mission 2 takes into account the climatic conditions and the schedules of day.

    Some part of the description (i put them in bold)are confusing, to say the least.

    [ August 27, 2002, 09:47 AM: Message edited by: Thin Red Line ]

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