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Thin Red Line

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Posts posted by Thin Red Line

  1. But as the germans against a human, it is waaayyy more difficult :D as the briefing states.

    ****SPOILER****

    I pulled off all my tanks as advised on turn 1 it was really beautiful to see the panzer retreating at full speed in the steppe with the turret facing backwards (thank to the cover arc+ fast command). One of them didn't manage to escape its russian hunters though.

  2. Is is possible to capture tanks in cmbb battles ?

    I'm wondering because in a game i had a tank vs infantry close-combat(which seems more frequent than in cmbo BTW). A T34 was abandonned and my German rifle men captured the crew , but it just came to my mind it could be possible that the tank surrendered before being destoyed.

    It could give a lot of victory points...

    At least i suggest if a tank is abandonned (not KO) and the crew captured the opposite side should get the points for capturing the tank itself. Or maybe this is already modelled ?

  3. From their trenches, steel-helmeted troops show their waxen faces as one of them cries: "This is the end. They'll trample us to death". One of them decides to get out of his trench and run. The others stay, not knowing what to do. No one has seen the tanks yet.

    "Stay where you are. Prepare your anti-tank charges. Prime your hand grenades", cries one of the platoon commanders. The tanks fire their main

    guns, and kick up the dirt with their machine guns. Panic-stricken and holding onto what is left of his left arm, one of the German soldiers staggers out of his trench crying : "We're through. We haven't got a chance". Panic is in everyone's mind.

    Really interesting.

    [ November 28, 2002, 03:34 AM: Message edited by: Thin Red Line ]

  4. Originally posted by Agua:

    Personally, I enjoyed the challenge presented by the 1.0 infantry, but I realize I am probably among an extremely small minority judging by the caterwhaling that went on.

    I'm probably among this small minority too because i feel slighly sad for the loss of this challenge. It is like been allowed to drive a Ferrari during a few days and then they take back the keys and you return to your regular car.

    Personal likes / dislikes are irrelevant though and if BFC honestly believes the current morale-under-fire model is closer to reality than v1.0, I have to trust their integrity on this matter. It certainly requires less caution than it used to, though.

    I hope you're right.
  5. I don't know if it is just me, but i have the feeling that patched infantry is less prone to panic under fire. Instead, they stay pinned longer. I find the men more reliable, and i can offer to be slightly less cautious when giving them difficult tasks.

    Does anybody is under the same impression ? If yes, do you think is it a more realistic simulation of soldiers at war ?

  6. ****SPOILER ALERT RUSSIAN PLAYER DON'T READ****

    Peter,

    I'm back home and i have my set-up opened so here's my tip : I've positionned 3 ATGs + 1 MG in the patch of woods in front of the bridge (North). With excellent result BTW ;) . I left 1 ATG in the southern slope of the Hill in case a breakthrough of the Soviets.(ok, this one has no good LOS but it is here as a reserve asset).

    During the set-up i have put my mortar batteries at the eastern edge of the big black set-up zone and i move them to the west at the beginning of battle. I'm at turn 22, they have put a good fight and now are all quietly falling back, as they've emptied their ammo.

    A very enjoyable scenario, incredible to see a handful of vet soldiers resisting the Russians waves (some platoons are 5 or 6 men left, low ammo but still briliantly fighting).

    [ November 26, 2002, 07:42 AM: Message edited by: Thin Red Line ]

  7. ****SPOILER****

    I'm playing the scenario in PBEM as the Germans and it is very obvious that the ATGs and mortars should be re-positionned during the set-up in a more forward position in order to provide support to the defending troops.

    Otherwise they will be used only to defend the Hill and if you defend the Hill, it likely you've already lost the battle.

    For me there is nothing wrong with the flag positions, holding them mean you hold the village.

  8. Originally posted by Cpt Kernow:

    However It had in my opinion a great map and would make for great PBEM.

    So in that review it got a relatively bad score (Still in no way an awfull score)though I made sure I contextualised my scoring in the text that accompanies the numerical scores.

    Cpt K., i understand your point, but at the end you gave a relatively bad score to a great scenario.

    If, according to you, the scenario is not fitted for AI play, maybe it is preferable to put just 0 in the 'vs AI' mark and put a comment in your review regarding that specific point).

  9. Same problem here !!!

    I received my opponent AAR instead of mine, could open it w/o PW.

    (PBEM Desperate measures, auto surrender of the russians after turn 27).

    Very frustrating to win a total and when you open the AAR it says you've suffered a total defeat !!! I was shocked for 3 minutes before i realized it was my opponent AAR. ;)

    Obviously a fix is needed here.

    Regards

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