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Tripps

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Everything posted by Tripps

  1. Think you missed the sarcasm Kilo....
  2. Let me get this right tho - the in game data is notthe same as the actual calculations? Whats the point of that?? Tomorrow I get a speeding ticket - BMW official statement "well yes, the little letters on your spedometer might indicate50 km/h - but you were probably doing 110km/h - our bad"
  3. Vegeorite, you have probably found a rare example of where you have actually succeeded in avoiding the buggy LOS. Almost the opposite of other games, where you find rare examples of the opposite (Cheater!! You shot me through the wall!) Yes, I call it buggy LOS, no moving buttoned T34 can spot a PAK40 in bushes through multiple trees at 500 meters, and the PAK40 not see it in return - even you agree there with your reference to eyes being sensitive to movement. This is not even an extreme example. This game is a Lemon - such a pity to, as its the most easy on the eye WWII game I have ever seen. If even half of the recommendations on this forum make it into a patch, i'll give it another go - but frankly, the fact that most of these recommendations are even being ASKED for after the release and were not implemented in the FIRST place leads me to not hold my breath for any length of time.
  4. You forgot to mention the transparant trees too
  5. I didnt even read anything about the game before downloading the demo - just saw the name of game, BF's name on it, and the pic, realised it wasnt CMSF and away i went - then my first comment was "WTF, RTS??"
  6. Reminds me of: Know why Elephants paint their toenails red? So they can hide in Cherry trees. Ever see a Elephant in a cherry tree? Works huh? So no, i didnt see any Shermans today, but maybe thats because they were well hid!
  7. Hmm, FWIW, i'm an old school CM player who only finally decided to gave it a rest midway through last year (after what i thought was a long and accomplished career ) - ToW was then brought to my attention. Thinking it was some kind of CM2 or something I quickly downloaded the demo and prepared to order - i'm happy at this stage to hold on to my money however after playing the very mission mentioned here in about 10 minutes of jumping on the forums to figure out where i thought i was going wrong. I'm not giving up at this point as its a very early days, but what IS up with that mission, and the main single player battle in the demo, AT guns just get smoked very quick... Chazman, it seems you have a slight dissapointment with ToW
  8. Wicked - sounds like something to start the new year with
  9. Probably do to with your computer not being fast enough to display everything at once and having to leave some parts out. I mean, under 4 gig for a proc and not even 2 video cards SLI - what are you thinking??
  10. I'm tired of US v (Current Enemy) simulations that continually flood the market. I agree with Der Kuenstler, BF had a head start with the CM engine and WWII, hope they dont muck it up.
  11. This is how I see it. I always go for at least a third in infantry. If the terrain is city or heavy trees, its two thirds infantry. And a mix of support guns, AFV's, and Arty - your standard combined arms. I hardly ever go AFV heavy, and the AFV's i take - i look at AFV's that are infantry killers. I leave the tank killing up to TH squads/AT guns - as a last resort i use my tanks vs his tanks. What sounds like is happening in your game is he has local dominance in infantry - unless you can use some of those other elements (tanks/guns) to turn the tide - its a war of attrition you cannot win. In the 1250 point ME I would have had at least a company of infantry, again depending on the terrain. Then - I wouldnt race to the flag, race to somewhere where you can inflict the most harm on him, then once you have won the battle - you can walk in and take the flag
  12. No one, after reading your posts I get the following impression: Seargent Major to new recruits: "right you pack of scumbags - welcome to basic training. Congratulations, you have passed! Well done men. You are now going to be shipped off to the front - we dont care if you dont know how many rounds your 80mm mortar can shoot off in a minute - you will find that out soon enough when the enemy are running full tit towards you" Just an impression
  13. Can you give some more details? CM BO, BB, AK? Year? Axis or Allied? - that kinda stuff....
  14. JasonC Much appreciated if I could have a looksee as well. please zip and send to: jonnie.deboer@gmail.com thanks in advance
  15. Keep PBEM If its mostly us online guys playing CM, and BF caters more for those at home playing the AI, even if there are more of them - it will surely get lonely here methinks
  16. Well, i always try and engage tanks in the following order: 1. Infantry 2. Guns 3. My tanks It usually works out to be 2 1 3. But it works for me
  17. Hi, would like to say get out of that mindset quick! I find it is better to get to a position that enables you to kill the enemy quick, then you can kill them, and take the VL's at your leisure afterwards. that means things like: Get AFV/guns assets to overlook the opponants roads to the VL's. Get AFV/guns/support covering his/her access routes to the VL's. Get places that enable you to place direct fire HE into buildings and trees, either at VL or at staging areas. Get places where your infantry can defend the enemy on their terms, ie, reverse slopes, deep woods, out of LOS of his/her support, and can assault his/her postions with cover from your own support. Dont go rushing into the VL areas, against someone who knew you played like that, you would first find yourself first being cut down reaching it, and when you did, would not find it a very nice place to stay very long, and would then become ejected in a not so nice way Master the grasshopper, it will defeat puny crane styles any day
  18. Does not matter I guess, I had a hummel abandon after shooting a house 30 meters away!
  19. Hi All In a recent scenario, I was playing around with the LOS tool to some Russian units, when the option 'use explosives' came up for area fire. The unit does have a grenade bundle, but no demo charges. Is this the intention? Cheers
  20. I concur - this has been the same experience with me. A prime example was just the other day where I had a T34 racing around behind a Tiger to get a rear shot - during the movie i was locked on view with the T34, and lo and behold, I see the 'bogged' appear, and it would have left me 10 metres behind some woods to block LOS, but, because I was travelling 'fast', the T34 rolled to a stop those last few meters, and wham, thank you for the first shot kill
  21. Yes but i'm in the camp that the longer the conflict goes on (say more than a year - starting summer of 45) that a stalemate, and probable withdrawal to 1945 lines, of Russian forces. I have no doubts about W.A. economic power, i'm really asking how W.A. Naval power would have had any direct influence in any European conflict, as some people here seem to think that it would have a decided effect.
  22. It would have made a difference in the main as that if a new war kicked off in WE close on the heels of WWII, then it would not have remained a war constrained only in the WE theater by any realistic projection. It would have reached also into the Baltic (if in only a limited scope), the North Sea, the Barents, the Black Sea, the west Pacific, and so forth. The consequences of this have been touched on earlier by others, and will likely come up again later. </font>
  23. Can someone explain to me just how, W.A. Naval superiority would have made such a huge difference to a W.E. conflict?
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