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Tripps

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Everything posted by Tripps

  1. <BLOCKQUOTE>quote:</font><HR>Originally posted by Priest: Tripps As I have stated I think that any game can be inmproved but I think this should be low on the totem pole as the system in place works and I do not think we can implement a system that will work without hurting another area of the game at this point.[/QB]<HR></BLOCKQUOTE> note: thats the way to reply oh yeah, i dont disagree it works, and yeah it prolly would be low on the totem pole as you put it would be just a way for people like me to speed up their turns, esp in setup phases (gawd i spend hours.... ) mucking about with LOS maybe i can get a faster cpu in my head that can think faster interested to know why you think it would compromise another area of the game? i'm talking about the current los tool (say, 1 degree wide) being, say 45/90/180 degrees wide, or something like that, y'know? the only couple reasons 'i' think it wont be implemented in the future is 1. more important things to do. like we already reckoned, and 2. processor hit, but maybe it can be optional? current LOS tool, and expanded LOS tool? anyhoo, hit me back, tell me what you reckon
  2. and come someone tell me if there is/was a thread based solely on 'what is gamey', search for gamey just hangs for me[/QB]
  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by Offwhite: It will also weaken an opponent's cry of "gamey" if you use them as they were historically deployed - with groups of panzers or other valuable vehicles from mobile divisions (infantry divs mostly used towed AA).<HR></BLOCKQUOTE> esp considering 44-45 on the western front the Germans used them (and other flak) a lot as they had bugger all fighter cover, as far as i'm concerned, if you have armour at all, you can take em. and come someone tell me if there is/was a thread based solely on 'what is gamey', search for gamey just hangs for me
  4. seems to me this thread has broken into 4 or so "groups" 1. those that would like to see the current LOS tool givin the abillity (esp during setup) to cover a wider arc, thus saving time. 2. those that would like a 'reverse' LOS tool, to see where a particular area can be seen from. 3. those that would like more recon, before a game, ie, this hill has a AT gun on it, or, 20% of the enemies force disposition etc 4. those that just seem to take BTS's side and shoot down any ideas they have so far rejected, makin it all personal in the process. aside from all the exagerations (which are just ways of gettin ppl's points across, not to be taken literally in their only meaning) there has been so good ideas, worthy of discussion. well, all i can is that i'm all for number 1, number 2 not so much, 3 we're gonna have to just live with, and 4 just outright sucks, the whole purpose of these forums is to talk about things like this, so BTS can get a feel for things, generate new ideas and share experiences, i dont care if its been discussed before, its being discussed again, and if you dont want to go over it again, dont read the damn posts!! especially those that just post 'been there, read the posts, brought the t-shirt, go away', if your gonna have a viewpoint coming from previous posts, at least have the decency to include quotes that would raise up the level of discussion, not just shoot down those that are really just trying to think of ways to improve the game, no one here has critisied the game in a bad way, its all been constructive, and whats wrong with that eh? its not as easy as sitting down and discussing over a cup of tea aspects of a game we all enjoy (i hope, thats why your here right!! :eek: ) we have to post these words that are hard to get the message about without inflections in voice and gestures and diagrams etc so lets all chill, forget your personal rivalries, and discuss these things, i dont care much for that reverse LOS tool, but i'm not about to blast Tero for it for whatever reason, i'll consider it, then give a counter opinion if i feel so, but to make it personal and make fun of it is just childish and smacks of problems in our real world. if you go back to the first page of this thread its awesome, good points and counter points, until ppl came in and got all up on there high horse and really turned it into a slug fest. ok, i better stop, thats my speel for the day!
  5. <BLOCKQUOTE>quote:</font><HR>Originally posted by Eric Alkema: Next time it happens, think about doing area fire. Close counts, especially if a building falls on your head.[/QB]<HR></BLOCKQUOTE> yeah i've tried targeting the units, then tried area fire on the building, then the units while hunting/reversing etc etc for like 4 turns until i ended up storming the bloody building with Inf.
  6. is there any way, or even if its being modeled in CM2, for a detailed after action report, ie, who killed what, best unit etc. be a good indication for you FO's to see how much damage they actually did, that kidna stuff, couldnt see anything when i searched, but i reckon it'd be cool to know. NB, i stress the "after"
  7. oh, you was it i especially liked the 150mm field gun taking out that HT with a full unit innit from 30 yards, man, that was a big explosion and lots of bodies flying everywhere
  8. i always take one, no matter what the scenario is. Trouble is, in a recent fight, i've had the thing 150 yards away from a heavy building with 3-4 enemy units in it, the stuH42 can spot 2 of the units, and i've tried targeting them and the building over multiple turns, hunting backwards and forwards, but the bloody thing wont fire!! :confused: ah well, still rate them tho, armoured arty with a half decent AT weapon if desperate
  9. Just wondering if anyone else has had great success stories about this little beauty. Recently i had one hidden for a few turns on a flank to see what the yanks would do here, and lo and behold HT's and infantry come plowing forward.... well, a couple turns later, the wirblewind is now chargin forward cleaning out AT guns and howitzers after polishing off 4 HT's and around 20 infantry casualties (he hadda bit of help) but yeah, i charged him forward cos the crew were obviously onna roll and sure enough they carried on their good work in my opponants setup zone against his guns, i counted 5 shots from his main gun at a AT gun in a wheat field 850 yards away over 16 seconds setting the field on fire and routing the crew, i was stunned! (ok, granted, his missed those 5 shots, but what the hell!)
  10. oh wow, you've really pulled my post apart! so, either i recover gracefully and allow in variances in interpretation as to what i said/was trying to say, or i think you really are the pompass ass other ppl think you are...
  11. oh please :eek: unrealistic?? for a 360 LOS arc? who hasnt tried to place a HHMG and spent 5 minutes with the current LOS tool for checking his firing arc, no one is saying is has to report that it can hit every knook and cranny from here to timbucktoo, but a general fire arc (opps, didnt see that gradual rise in the ground which cuts off LOS 100 metres out...) it would save a hellava lot of 'micromanagement' IMHO. and unrealistic? and that time you called over your zook team from 400 metres across town to take out the tank was done by, what? cellphone? theres going to be that factor of 'unrealism', because it is, unrealistic. what ppl are asking for is a tool to speed the turn up a bit, if you dont like it because your pc canna handle it, or its not 'real' dont use the thing....
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