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offtaskagain

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Everything posted by offtaskagain

  1. You should look around some more and see what happens to all of the anti-peng threads.
  2. <BLOCKQUOTE>quote:</font><HR>Originally posted by Frenchy: Try Wingen-sur-Moder at Manx's site and a few others.<HR></BLOCKQUOTE> That one is pretty fun. You really learn just how nasty Gebirgsjagers are at close range. They take down whole squads in 1-2 bursts.
  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by gunnergoz: Doc Brian-- One idea: Pull the arming pin and lob the rounds by hand like the heroes in SPR! With any luck they can lob an 81mm round far enough to avoid their own shrapnel. CM do somfink!<HR></BLOCKQUOTE> A guy fighting on Okinawa won the Medal of Honor for doing just that. He killed like a full company of Japanese over the course of the night.
  4. <BLOCKQUOTE>quote:</font><HR>Originally posted by Mr. Johnson-<THC>-: Ok, but wasn't German rocket arty pretty common. Anyone got any numbers on those?<HR></BLOCKQUOTE> It was indeed, I forgot to list it because it's not organic to divisions. Heres the numbers from Feldgrau: 6009 150mm Nebelwerfer 41 and Panzerwerfer 42, 1487 210mm types, and 1074 300mm size launchers. Heres the page i've been getting the numbers from Feldgrau. It also lists the infantry and flak gun production.
  5. <BLOCKQUOTE>quote:</font><HR>Originally posted by Clinton: The book says to try holding off on big arty like the 14' navel guns. Now here is my delima, I try to be a "real" as I can. In a current PBEM I am using one spotter of German of 210mm. Now in the last few minutes I am currently debating if I have brought along "the big stuff" or if this was a common Arty. If not what is the general limit on arty size? Any help is greatly appreciated.<HR></BLOCKQUOTE> My limit says 155mm and under is common arty. These size of guns were controlled at division level, which meant an average grunt had a chance of seeing these in action. The larger guns were higher level assets and thus extremely rare. For example, the Germans made 28 240mm guns, 711 210mm guns & mortars, 6791 150mm artillery pieces, and 19947 105mm artillery pieces.
  6. Mortars generally fired from a dismounted position, not actually in the vehicle. Sure it was possible, but there was a lot more room to work when dismounted. This was true for all sides, with the British 3" mortars on carriers and the German 81mm on SPW 251s. I don't know for certain, but this fact leads me to believe they were mostly used as indirect artillery working through an FO.
  7. <BLOCKQUOTE>quote:</font><HR>Originally posted by Darwin: What was the conclusion of whether BTS was too include horses in CM2? I am playing a hilly wooded map with an inf gun at my disposal. Pushing this thing around got me to thinking how useful they could be in times like this. I realize their inherent vulnerability but if used carefully I could see them as valuable tool and an extreemely neat feature. So whats the deal???<HR></BLOCKQUOTE> Steve has said no to this many times lately. He said that would cause way to many problems with all the polygons for the horses and creating their own AI.
  8. <BLOCKQUOTE>quote:</font><HR>Originally posted by machineman: One of the things that seemed to come out of the optics thread was that rangefinders would give an edge, especially when fighting defensively, and use may have been common on Stugs, a branch of artillery that they were. Any info on that in the Jentz book, or was it just folding periscopes without the ranging function that were used?<HR></BLOCKQUOTE> Many pictures of Stugs that I have seen show them using the forked artillery range finders.
  9. <BLOCKQUOTE>quote:</font><HR>Originally posted by Sirocco: And "Projector, Infantry, Anti-Tank" became "Projector, Infantry, Tank-Attack". As a point of interest, I've always wondered, how do you pronounce the "jagd" in "jagdpanzer", "jagdpanther" and "jagdtiger"?<HR></BLOCKQUOTE> It kind of depends on your accent but most pronounce it as "yaygd".
  10. I would like to see some sort of low rate of fire command for vehicles when using area target. This would be a nice addition for Stugs which use up half of their HE load in 1 turn firing at suspected enemy positions. It would be more of a suppresion fire than destructive, allowing them to support infantry assaults longer than 2 turns.
  11. <BLOCKQUOTE>quote:</font><HR>Originally posted by Pvt. Ryan: Some of the mods do have bow MGs, but since there is no 3D model you can't really see the gun itself. I think the RAM Kangaroo does show the MG on the little turret. The preview pics of CM2 show that bow MGs will be modeled, so you will be able to see them.<HR></BLOCKQUOTE> Madmatt has several previews up at CMHQ. The bow MGs are for sure going to 3D in CMBB.
  12. <BLOCKQUOTE>quote:</font><HR>Originally posted by Maastrictian: In very general terms the US had better artillery C&C than the germans. There is a great post in the archives *somewhere* that describes US artillery procedures in more detail. I have no idea where it is. For now (until someone with more time an knowledge than me chimes in) just know that the US excelled at fast responce time arty. --Chris<HR></BLOCKQUOTE> It's located in CMHQ in the articles page down near the bottom. Be sure to read the note at the end though. It makes things a little clearer.
  13. <BLOCKQUOTE>quote:</font><HR>Originally posted by AndrewTF: Did the Volkssturm ever get issued uniforms? I'm thinking of making a uniforms mod for them, and want to get away from that "farmer" look they have now. I seem to have read that some units were so equipped, but can't find any visual evidence. If so, would the M44 "Ike" jackets be appropriate?<HR></BLOCKQUOTE> They never had any real uniforms. Heres a good site Volkssturm
  14. <BLOCKQUOTE>quote:</font><HR>Originally posted by Username: That reminds me. The stug had a driver who was almost at the same level as the gun. The crew also was in very close proximity of each other and could act with precision teamwork (i.e. kick in the shoulder means stop). The later model stugs had a coax MG that actually was higher than the gun barrel (like an eye on one side of the saukopf). The later stugs could almost be barrel down and graze the coax MG with minimal exposure. The stug was a very good weapons system. The fact that an artillery school was devoted to stugs and that throughout the war artillerymen manned these weapons with prior experience from other weapon systems guaranteed defensive results. Lewis Maybe I think about stugs too much.<HR></BLOCKQUOTE> I saw a reenactment a few years ago that showed why Stugs were such useful little vehicles. The German guys had a Stug with a fully functional main gun that hid in some tall grass to watch a road. The grass was tall enough that I could barely see the thing from 100 yards even though I watched it drive there. The stereotypically green Americans drove a Ronson down the road that really stuck out above the grass quite badly compared to the Stug. The gun blast from the Stug was really impressive for a reduced charge blank. I had a good laugh when the Sherman started spewing black smoke and the crew bailed.
  15. I'm suprised how many of you have seen it. I agree it's a good movie.
  16. Perhaps if they are included snipers could be dedicated commander hunters. I know sharpshooters can do it, but maybe have snipers set to only target commanders with the few shots they'd be willing to take.
  17. <BLOCKQUOTE>quote:</font><HR>Originally posted by Michael Dorosh: No flames here, but really - a) what historical precedent is there to do this? how much unpredictability is needed to make CM "fun" as a "game"? There is already a fair amount of chance everytime a squad fires at another; I don't see that the small firepower added by a single SMG would make that much of a difference in the game. It wouldn't have in Real Life TM either. Much ado about nothing.<HR></BLOCKQUOTE> How many units anywhere ever carried a full TO&E? I think it would make more of an effect with LMGs in Fallschirmjager squads. They usually didn't have 2 per squad.
  18. <BLOCKQUOTE>quote:</font><HR>Originally posted by Enoch: Why is the Priest Armored? It is a self-propelled artillery piece. They place a 105mm artillery gun on a Sherman Chassis to improve mobility and decrease the time to set up and fire (it takes time to unlimber and artillery gun and set it up to fire). By making artillery self-propelled this allows the artillery to keep up with the spearhead of an armored breakthrough and provide quick fire-support. As pointed out earlier, the armor would increase the survivability of the crew from counterbattery fire as well as troops roaming about during a breakthrough. Someone more knowledgable might be able to add more or correct me on this. [ 06-27-2001: Message edited by: Enoch ]<HR></BLOCKQUOTE> Priests were on occasion used for direct firing. I don't know about Europe, but I've seen a couple of pictures of them blasting Japanese caves on Okinawa. With WP incidientally.
  19. <BLOCKQUOTE>quote:</font><HR>Originally posted by lcm1947: I was really wanting to continue talking about the sniper post but am finding it hard to have to go throught all the other off-post comments about - well what ever they're talking about so thought I'd try this so as not to interfere with the blooding that's going on over there. Not that I mind it- it's funny but let's get back to SNIPERS. Now who said something about using a 50cal MG to snipe with? Come on speak up? <HR></BLOCKQUOTE> Funny how somebody always manages to start bringing in the Uberfinns no matter what the topic. Anyways, I believe it was me who mentioned that. If ya don't wanna dig through the other thread, I mentioned Gunnery Sergeant Carlos Hathcock of the USMC using a M2HB with a 10x scope making a kill a 2.5 kilometers. This was in Vietnam at Duc Ho I belive. For relevance to WWII, he got in a duel with a Vietnamese sniper over several days in Elephant Valley, somewhat like Erwin Konig and Vasily Zaitzev.
  20. We should split this question into different groups, i.e. Army, Corps, Division, both Axis and Allied. For division level I would say Gavin of the 82nd Airborne, and Rommel when he had the 7th Panzer. Honestly I don't know that many division commanders, but they are the best of the ones I know.
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