Tanks a Lot
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Everything posted by Tanks a Lot
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**TWO Total From-Scratch Valentine Mods!!!!**
Tanks a Lot replied to MikeyD's topic in Combat Mission: Afrika Korps
Looks like the only Valentines I'll be getting this year. Really nice work Mikey. -
CMAK bunker pack mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Afrika Korps
Thanks tooz. I guess I had to draw the line somewhere. Eight different versions was more than I planned. I'm not sure if my CMBB concrete bunker is the one your talking about, but the BMPs are the same, so you could use it in CMAK anyway. Panzerfest: Thanks. I'm sorry I don't know enough about Mcmmm to help. -
CMAK bunker pack mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Afrika Korps
They're ready for download at CMMODS -
CMAK bunker pack mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Afrika Korps
Sergei's right. I'm too lazy to switch also, so the plain ones should look fine in all summer terrain. You don't have to swap them out for winter. Even though the game didn't come with winter bunkers, the slots are still there. The winter camo bunker is an alternate version. Hope this clears things up. -
Eight (yes 8) new bunkers to fold, spindle AND mutilate. Five wooden and three concrete versions to choose from. For people who prefer to use one set from North Africa to Italy, these plain versions should work. There are desert specific versions... and a darker camo wooden bunker for Italian scenarios. Winter bunkers are included... and an extra winter camo wooden version. Thanks to Juju for testing and adding his usual great advice. [ February 03, 2004, 07:27 PM: Message edited by: Tanks a Lot ]
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Thanks for the comments guys. I'll have to get back to work on them. Here's a preview of a wooden one I was working on.
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Hi Ales, It's been a little hard to get back into modding after that last building mod. The only thing I've been fiddling around with is some new bunkers. I don't know if they're worth releasing. Maybe I'll start working on trees sometime after that.
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Damaged Building Mods
Tanks a Lot replied to Ruzbasan's topic in Combat Mission: Barbarossa to Berlin
Buildings have to take a certain amount of damage before the damaged versions will show. Try shooting at one with a tank for a while and you should see the switch. Don't delete any of the BMPs. -
Christmas CMBB style...
Tanks a Lot replied to Monty's topic in Combat Mission: Barbarossa to Berlin
No problem Monty. That picture would make a nice postcard. -
Christmas CMBB style...
Tanks a Lot replied to Monty's topic in Combat Mission: Barbarossa to Berlin
The trees are from my tree mod. They are "from scratch" and not based on the default trees. -
Winter buildings mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Barbarossa to Berlin
No problem. Thanks for the compliments. I considered fogging up the outer edges of the window glass, but had to draw the line somewhere. -
Winter buildings mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Barbarossa to Berlin
Glad you guys like 'em. junk2drive: I definitely wouldn't consider the original large winter buildings, or any of the originals bad. They are certainly more authentic for Russia than mine. My buildings hopefully look acceptable for later war battles, maybe in Germany. If Kwazydog could spend the amount of time on each graphic as we do, he'd probably put us all to shame. Juju has done most of the larger buildings, and they do look excellent. You should download those and try them out. You won't be disappointed. [ December 08, 2003, 03:05 PM: Message edited by: Tanks a Lot ] -
Which bmp numbers are the "rocky" files ?
Tanks a Lot replied to Monty's topic in Combat Mission: Afrika Korps
That would be 2130 and 2131 for Italy, 32130 and 32131 for North Africa. -
Needed - Rocky terrain mod
Tanks a Lot replied to jbertles's topic in Combat Mission: Barbarossa to Berlin
Rocky terrain is just very small rock doodads over regular open ground. You can't see them at higher viewpoints, and you can't make them bigger. You can make them brighter, but they still won't be visible from up high. I think the little white bits are rocky, and all the rest is rough. Looks pretty cool though. -
Winter buildings mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Barbarossa to Berlin
Thanks for the nice comments, and thanks again to Juju for all his help and patience. -
Winter buildings mod now available!
Tanks a Lot replied to Tanks a Lot's topic in Combat Mission: Barbarossa to Berlin
Assuming they have eight small building slots in CMAK, then they'll work fine. The demo only has about five small Italian buildings, plus three shacks. The BMPS can be re-numbered if that's the case for the full version.