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Papa Khann
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Everything posted by Papa Khann
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That's great, SomeNachos, just great. Very sporting of you. Now how about being 'mostly not such a sodding dolt' and sending me a fecking turn, eh? Panzer Armee Khann has been trapped atop that bloody hill, under continual bombardment, for what seems like weeks now with no progress. Are they to spend eternity beneath the splintering pines? Papa
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Disappointed: No PBEM improvements
Papa Khann replied to Fuerte's topic in Combat Mission Archive #4 (2002)
This can be a real problem. CM:BO has never once located the correct IP addy for my rig prior to a TCP/IP game. Haven't tried TCP/IP using the CM:BB demo yet. However, the following link solves the problem. IP Address Papa -
CMBO vs CMBB demo - poor scenarios
Papa Khann replied to Scipio's topic in Combat Mission Archive #4 (2002)
For those of us already familiar with CM:BO, the scenarios in the CM:BB demo were well chosen to highlight some of the new features/changes. That was the stated intention from Steve and Charles, so I guess they achieved what they wanted to achieve. I'm in the perhaps somewhat rare position of recently having "almost" talked a few more of my friends into buying Combat Mission. However, since the release of CM:BB was imminent, I told them they should probably wait until CM:BB is available to make the purchase, since many of us (myself included) may not be playing a whole lot of CM:BO after we get CM:BB. I know these guys are going to want to try to the demo first. And frankly I'm not sure the CM:BB demo is going to provide enough fun factor to lure them in. I do have a concern that the scenarios chosen would turn away a new player (MOST unfortunate, since I have every confidence that the final version will be incredible) rather than draw them in. I guess I'm going to have to switch tactics and bring a copy of the full version of CM:BB over to a new prospects house and install it and show them the game first hand, because I really wouldn't want to tell a "newbie" to go check out the scenarios on the demo. Keep in mind that I think the scenarios chosen for the demo are fine for an experienced player. The concern is only for someone who hasn't ever played CM:BO before. Papa -
alarmed at the slowdown on monster machines
Papa Khann replied to Captain Hook's topic in Combat Mission Archive #4 (2002)
AJ, I tried your test on my 700 MHz Athlon Thunderbird w/512MB (non-DDR) RAM. I got a result of 27 seconds. As Steve said, all PCs are not created equal, etc. But I would have expected your rig to do much better than mine. Are you running any other programs in the background? I tried your test a second time with a browser and my email program running in the background, and without running a memory optimizer first (which is my normal routine before firing up a game) and my result changed to 34 seconds. Papa -
alarmed at the slowdown on monster machines
Papa Khann replied to Captain Hook's topic in Combat Mission Archive #4 (2002)
I've got a lowly 700MHz Athlon Thunderbird w/512MB RAM and I barely notice any difference in crunching times between the CM:BB demo and CM:BO. Like everything else, impatience is all relative. Even though my rig never takes more than 20 seconds or so to crunch even the busiest of turns for Yelnia Stare (only 5 - 10 seconds each for the first few turns), I still find myself sitting there wondering why the horse won't run faster. Go figure. Papa -
The peng challenge: escape from Stalingrad?
Papa Khann replied to Mace's topic in Combat Mission Archive #4 (2002)
Boo, I told you before that AJ was abandoned at birth and raised by Aborigines (not that there's anything wrong with that). You've got to use the buzzes and clicks that he is accustomed to. Papa -
The peng challenge: escape from Stalingrad?
Papa Khann replied to Mace's topic in Combat Mission Archive #4 (2002)
About time, you festering pile of rubbish. I don't believe I can stand another day of watching you aimlessly wander about town in your little white frock, passing out flowers, passing out leaflets, and just plain passing out. Papa -
The peng challenge: escape from Stalingrad?
Papa Khann replied to Mace's topic in Combat Mission Archive #4 (2002)
Joe, according to me, I sent you #015 on 8/24. I'll resend it now, just in case you try to pull this whole "I've never received a turn from anyone ever... in fact I know nothing about CM and have never completed a game because you lot never send me any turns" thing on me too. Papa -
The peng challenge: escape from Stalingrad?
Papa Khann replied to Mace's topic in Combat Mission Archive #4 (2002)
Puberty? Papa