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Runyan99

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Everything posted by Runyan99

  1. Limited experience has made me unenthusiastic about foxholes also. In a large scenario I just started PBEM, I put almost all of them in an empty field at the back of the map, and lined my infantry up along hedgerows or in woods.
  2. Yeah, but that isn't the point. The point is that the current implemention makes no sense, because there is no FOW.
  3. Good point about the ? icons. It's silly that sound contacts are not differentiated by infantry and vehicle types. A tank platoon moving behind a hedgerow are simply shown as ?s and there is no way to know this represents vehicle sounds. This is something I thought CMx1 did do.
  4. I play PBEM. Is Elite working correctly? The manual says "enemy infantry icons always display the generic soldier type, regardless of function". Okay, but if I click on an enemy unit, the info box gives perfect information, like MG section HQ, or AT ammo team. It doesn't matter if the icons are generic if the info boxes are not, right? Shouldn't elite mode display "soldier" for all units in the info box instead?
  5. Uhh, that's a big if. After my two 88s on the right were KOed, he had a free run up to the rail embankment with all his tanks. He had already started running them up and blowing up infantry in buildings. All I had left in the building complex was one man with a shreck. His teammate had already been killed by artillery. One schreck to "nail" the entire allotment of his 5 or 6 tanks. All my other AT assets were uselessly facing the short map edge from the wooded positions, and were screened by the buildings, of no use. All that was left was 15 minutes of him blowing the buildings apart with his tanks and then scooting some infantry in. It was all over. Oh, and the wire is no obstacle when there are tanks available. The tanks run over the wire and make a hole. It was of no value to my defense.
  6. I didn't like this scenaro at all. I tried it PBEM as Germans. My defense was set up, according to the terrain, to defend against an attack coming along the axis of the road. Turns out, I was outflanked on turn 1 as my opponent started with infantry in rifle range of the 88s on my right near the rail embankment. Two HMG teams of mine in trenches were TOTALLY incapable of supressing the enemy infantry 400m away in open fields on the map edge, and then mortars and artillery finished off the two 88s. That was the end of the defense on my right flank. Everything else was in no position to do anything, and I surrendered. I don't like having the enemy start in spitting distance of my AT positions, and I felt totally suckered by the scenario designer. Thumbs down.
  7. Well, I can send you the PBEM turn with the 4 man ammo team engaging an unbottoned Sherman head on with Kar 98ks at exactly 262 meters if you want it. I'm not sure where to send it. I will agree the team does seem to switch targets once the tank buttons. However, if that is your definition of 'decent chance of hitting the TC', then we'll just have to agree to disagree. I don't like my chances in that engagement. In CMBN bocage country, most engagements will be in the 100-500m range. I'm not sure where the 'decent chance' cuts off. In essence all small arms open up at any unbottoned tank in this game. If the player doesn't want infantry popping off at any and all armor targets, his only option would seem to be the Hide command. But then, they won't fire at infantry either. Perhaps the 'decent chance' range currently used is simply a bit too large and could be shortened.
  8. I too have mixed feelings about these warbirds staying in the air, as we do lose them one by one. Anectodally, it seems to me the multiengine types are far more dangerous and volatile than the fighters. I guess the thing is, somebody owns these, and it is up to them what to do with the plane.
  9. Yeah, but I think Steve has been saying that for years. Something new always causes a delay.
  10. For self preservation and concealment purposes, I think infantry should not use small arms against armor, absent an explicit Target Unit command from the player. The risk/reward for staying quiet in your hole versus plinking away at 300m seems like a no-brainer to me, no matter what the manual says.
  11. Someone mentioned that AT teams are revealing themselves early because the man with the rifle is opening up before the guy with the schreck gets a round off. My thought was infantry in general seems far too eager to pluck away at armor with small arms to no purpose or effect. For example, a 4 man AT ammo crew opens up on an unbottoned Sherman 400 yards away (at least) with 98ks. After the first few rounds, the tank buttons up. The men continue to bounce rifle rounds off the front of the tank, until the tank finally spots the fire and sends a 75mm round downrange killing 3 of the 4. Why oh why?
  12. I think so too. In one scenario, I had two HMG teams and 4 rifleman firing at enemy infanty lying in an empty field at a range of perhaps 400m. The infantry appeared to be on a forward slope, and near the edge of the map. This engagement went on for nearly 10 minutes, and I don't think I ever hit one enemy soldier. I just saw rounds flying overhead and off the map.
  13. It is a strange thing in our modern culture where absolutely everybody must be defended and stood up for.
  14. Looks like a normal Panther to me. With a dull paint job too.
  15. Chances are I guess that they are similar but different fields. I was struck by the similarity though, and only put the two photos together recently. Here are three I know I got right, some photos from Lingevres.
  16. I took the following photo when visiting Normandy in approximately 2003. I was seeking the field where the 2/155th was famously ambushed on I think June 10 around Le Carrefour. I took some considerable time in locating this particular field. Years later, I found this spooky photo online. There wasn't much description, but it seems to tell of some kind of American disaster, and looks like the same field. Only a couple trees look different some 60 years later. Am I crazy, or did I nail the field, and take the exact same photo decades later. It was just off a dirt road, at a convenient spot to duck over into the field and snap a photo.
  17. I have been campaigning for a Civil War version for ever, but it will probably never happen.
  18. Clay Pigeons of St Lo is very interesting. Read it on the recommendation of somebody here. My own photo of the Blanchet mausoleum, St. Lo, last battalion HQ of major Glover Johns.
  19. First, it is a strange argument to have with a wife. Second, you should assume anything coming out of the mouth of L Ron Hubbard is bull****. Third, you and your wife are both wrong. There are three theatres. East, West, and Pacific. Africa counts as West.
  20. I think I've been here for 10 years, and I still don't understand the Peng threads. Joe, you are in Chino? Your airport smells like cow ****. You know that?
  21. You should not have played the scenario before, or looked at it. Best method is for one person to pick the scenario, and the other chooses sides. Ideally you get a turn a day, but reality often falls short of that.
  22. I think the heavy MGs are stingy with the ammo. They are only firing like three or four 4-round bursts per minute give or take, in the scenarios I play.
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