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kmead

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Everything posted by kmead

  1. Using the "H" word when asking people to help you is not a great way of getting people to help you. We understand your frustration, some of us waited nearly a year from the time we placed our order until the game was available. I believe that they are out of stock at this time, once stock is available they have to arrange to fill your order. Keep in ind this is a small company (@4 people) and they are trying to to get the next game out and take care of orders for the current one. Happily the game has proven more successful than they expected so they are having a little trouble with order fulfillment (meaning running out of stock), clearly from your standpoint uthis is not a good thing. I can assure you that Matt will attend to your order as soon as he can. Being civil can only help.
  2. Sorry, but I must have lost mine, could someone please give me the url for the site that has it. Thanks, I looked around the webring but missed it. Many thanks,
  3. Could you please post your operating system, graphics card, the current drivers you have loaded and any other info about what is occurring so we can better help you, thanks;
  4. Welcome to the CMBO fraternity. The answer to your problem is very simple. Install the OpenGL 1.2.1 update from Apple onto your system. (the updater may already be on the CD so do check beofre downloading) You can find here: http://asu.info.apple.com/swupdates.nsf/artnum/n11545 This update is also part of the CMBO version 1.12 update if you need to download that, then you need not go to the Apple site. After doing the install, go into your prefs folder (inside the System folder) and delete your CMBO prefs file. Start up CMBO and will be happy. The problem you are having is a problem that exists in the ATI graphics card drivers and is not a defect in CMBO. Please post back with the results. Many thanks; [ 05-04-2001: Message edited by: kmead ]
  5. It should run fine. 1024 x 768 is possible as it has 8mb of vram, sadly they didn't pu in 16 so it wouldn't compete with the Ti Powerbook. The screen is still fairly small so everything will just be small (meaning the type and so on).
  6. Thanks for the learning, I haven't had to do anything on my iMac. Sorry if my advice wnds up being erroneous, but do try it anyway, it may work for you, computers are not nearly the compliant beasts we assume they are....
  7. Since you are using a Mac, Graphic Converter is a truly excellent program for this job or any other retouching you may need. Go to http://www.lemkesoft.com/us_index.html and download the latest version, this software is worth every penny of the fee if you choose to use it in the future. Until you pay there is a delay at startup, but it is a full version. It can do some things even Photoshop cannot do. To fix the bases or at least verify that they are indeed the correct color: open the offending file in GC. Using the magic wand tool, select the pure magenta area which should have a Hue angle of 300° Saturation 100% Value 100%. you can check this by clicking in the upper box in the lower overlapped pair of boxes in the tool bar to the right. This will open the color wheel, the colors characteristics will be displayed. If the color is different from what I have shown above, you can use the "Edit (menu bar menu) Fill selection with foreground color" command to change the selected area to the above color. you can enter the correct color in the boxes next to the color selection wheel. repeat as needed to change all the magenta to the right value. Hope this helps. Let us know how it goes so we may better help others in the future. Thanks; PS thanks for letting us know that you have the latest version of OpenGL (it wasn't on the list of possible solutions for you )
  8. I may be mistaken, but I believe that CMBO will automatically change the screen resolution as it is starting up, so you don't need to change. Thanks for reposting.
  9. First, go to the System folder, preferences folder, and trash the CMBO prefs and then change your screen size to the max your system can display with 32K colors. Start up CMBO and a new prefs file will be created using the largest possible screen size your graphics card can display. This should take care of your problem. If you have a ATI Rage in your G3 B&W, be sure to install the latest version of OpenGL (1.2.1 IIRC) available here: http://asu.info.apple.com/swupdates.nsf/artnum/n11545 If you have a G3 beige, I don't recall the graphics card but the latest drivers should still work. Please psot back if this takes care of your problem so we can better assist others in the future. Thanks
  10. Let me guess, you chose the Blizzard option available in Dec 1944 and there is a white out? Edited: Sorry couldn't resist the temptation. [ 05-02-2001: Message edited by: kmead ]
  11. On my Mac I use Toast which gives you the option of doing a "disc copy" which copies if all track for track and creates the same dual use CD. Worked for me.
  12. Geee, what an anti-climax. I was really hoping for some blood and gore. Maybe even some snappy repartee. Nuthin' doin the little wuss slunk away. So hi Mom, man thats a wicked amount of glare off your brow... oh, a wicked glare...
  13. Have your opponent go back to the file you sent him last, resurrender and send you the 'new' version of the surrender file. A surrender is a surrender
  14. Also with heartfelt thanks. Can't wait for more (but I will ). Each time I boot it up is a new thrill.
  15. When you look at the file (in simpletextor word) does it have anything in it?
  16. Could you be more specific? The program crashes to desktop and so on.
  17. Just as Gyrene said. I hae an all day meeting on Lean Manufacturing today and then a Concept Rec pkg so I won't be able to do any digging on this for a couple of days. I will start looking around for some info soon.
  18. Ramseeker.com is a good place. Whoops sorry it is a Mac site, but memory is memory, in all likelyhood you need PC100. 128mbof PC100 or PC133 is running @40-50 bucks. At Best Buy, CompUSA, Circuit CIty the prices are very similar so there is little to be gained by buying on the net. [ 04-24-2001: Message edited by: kmead ]
  19. David Aitken, I'll take my kipper now please. Sorry it was my fault , I just figured that only small number of people actually cruise the Tech Forum so I wanted to spread the word. Maximus, really can't help himself, I mean he's only 29, and the grow up hormones don't kick in until you're 30 ( I know mine never did ). Aside from his vociferousness and sheer stupidity on this subjet he is not a bad kid. He has done a few mods that people do appreciate. I love the fact that he never follows up on his posts, there are a few folks over at GI Combat that dislike him as much as, well .... I alluded to a pithy response someone over there made in my post. I guess I was just too subtle in my ribbing. Since Matt will be along soon this will be my third thread I have participated in to be locked, oh well. Hi Mom
  20. Yes it would. Just send as an attachment and depending on what they have on the other end, they just save it as described above with the appropriate .cmb or .cmc.
  21. Dave, grow up. Go talk about something you actually have some knowledge of. This is not a thread about what is better or anything else, it was merely to inform other Mac users of post by BTS which we had been asking for. I added my comments (however ill informed) which is my right just as you have added your ill informed and inflammatory comments as is your right. Now kindly move along. This is not a subject you should get your membership revoked over.
  22. I am not the best person to answer this, but I will bare my ignorance and try anyway. Apple changed the OS and the screen description language for many reasons: to move from a fairly antiquated OSto one that could better deal with memory, file structure, and hosts of other issues. Most software (meaning non-game software not specifically CM) does not lock itself so closely to a specific way of describing the information that is written to a screen. Games, in order to maximize speed, quality and so on tend to do so, so a change in the standard the OS adheres to is a big deal for a game. Apple is changing focus and trying to carve a redoubt if you will in terms of application. The class you took so long ago in desktop publishing is a perfect example of the last time Apple did this same exact thing, they in fact changed the entire mass market computer industry with wisiwig (what you see is what you get) which propelled Apple into a very strong position in the creative industry. They are trying to do this again, evidence is the availability of Maya (in tha past iterating through Alias, Alisas Wavefront) a fabulous 3D modelling/rendering/animation package previously only available for UNIX based and later NT systems. OSX is effectively a GUI layed over a UNIX kernal (MACH which was acquired when Steve Jobs came from NEXT and Apple bought the assets of NEXT including its operatiing system). This gives huge operating improvements in the area of multitasking, protected memory, distributed computing (render farms) and so on. Apple has never been a 'gaming machine' and so to loose a small segment of their market is of consequence but not debilitating. Several companies have committed to develop games for the revised environment including Pangea, Graphsim Westlake and others. Pangea had versions of their latest software developed for OSX Beta, and the Doom or some other FPS game company has been very pleased with the OpenGL decision as they see it as a real opportunity to develop for the Mac. So, no it is not suicide, but in acuality a very good move. As I stated above, companies that can afford to spend lots on development with extra people and so on can respond to this change. Others cannot with the same speed. In the past other companies that offered Mac software have dropped by the wayside for very good economic reasons. One of my favorites was Deadly Games, most of whose games no longer run on a Mac. What I have stated here is not a criticism of BTS, they are doing what they have to and what they can with the resources they have available relative to the market opportunity. If I have incorrectly stated information I would appreciate anyone who actually knows something to kindly correct the above info and to add to it. Given that Maximus only knows his .02, and we have already heard his .02, he need not post to this thread or any of the other Mac related threads. [ 04-24-2001: Message edited by: kmead ]
  23. Most people with Macs run only with one hard drive, one can partition the one drive to allow for your suggestion which was a good one. Eventually it comes down to frustration and convenience (or lack thereof). In all likelyhood I will continue to run CM, it is just the new buyer issue that I am frustrated with. It will become a self fulfillng prophecy, by not supporting the latest version of MacOS sales of the Mac OS version will fall so there will be less and less reason to continue to develop the software for the platform. I have watched it happen time after time, I just harte to see it here. Most Mac users do not want to fuss with the arcana of a computer, its one of the primary reasons they bought a Mac in the first place.
  24. Well we ahve gotten a reply to this question once and for all. Madmatt replied in the Tech Forum in this thread: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic&f=8&t=001486 The text is as follows: <BLOCKQUOTE>quote:</font><HR> Combat Mission - Beyond Overlord is done. Finished. No more work being done on it. That means no OS X native support. We are also not planning on making CMBB (CM2) native either. We will have native OS X support when we recode the CM engine. I would just add here that making CM native to OS X is *not* a simple thing. It requires that we fully strip out EVERY BIT of the 3D engine, which currently runs under RAVE (which *cannot* be native under OS X), and recode it to OpenGL. This will be done eventually with the engine rewrite, but it's no trivial task. People can thank Apple for not giving developers advance notice that they planned to switch to OpenGL (back in 1998 or 1999, whenever it was). They kept it secret for so long that we were already too far committed to RAVE to make the switch. As has been said before (and above) if you wish to play CM with OS X you will need to run in Classic Mode and this may also require removal of the "Classic Rave" Extension from the Extensions Folder. Please direct people with similar questions about Mac OS X support to this thread in the future if you would. Thanks! Madmatt <HR></BLOCKQUOTE> And my reply: Thanks for the heads up on this subject finally. We do appreciate BTS officially clarifying this issue for us. I am saddened that we will be waiting 2-3 years given the timetable for the future updates to CM engine 1. It does appear that in time I and others will be abandoning CM due to its incompatibility. I agree that Apple failed to give enough notice to developers to make the switch from the RAVE API to Open GL. I know other developers have had enough time, but in all likelyhood their Mac sales are much larger than BTS's as are their budgets/staffing and so on. Sadly, the news will likely cause the future of CMBO and its immediate children CMBB and so on to have little market penetration relative new Mac sales which will ship with OSX as standard. Most Mac users are unlikely to disable RAVE and suffer the massive performance hit. I will continue to have a Mac for the forseeable future with 9.04 to 9.1 for my childrens educational legacy software. It will be my lesser horesepower and the one I use least. I will soon be retiring my Win machine and do not intend to acquire another so I guess by my own choice I will forrego the immediate future of CM. Thanks for the information, and if you have more to add, I would appreciate your comments.
  25. Well we ahve gotten a reply to this question once and for all. Madmatt replied in the Tech Forum in this thread: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic&f=8&t=001486 The text is as follows: <BLOCKQUOTE>quote:</font><HR> Combat Mission - Beyond Overlord is done. Finished. No more work being done on it. That means no OS X native support. We are also not planning on making CMBB (CM2) native either. We will have native OS X support when we recode the CM engine. I would just add here that making CM native to OS X is *not* a simple thing. It requires that we fully strip out EVERY BIT of the 3D engine, which currently runs under RAVE (which *cannot* be native under OS X), and recode it to OpenGL. This will be done eventually with the engine rewrite, but it's no trivial task. People can thank Apple for not giving developers advance notice that they planned to switch to OpenGL (back in 1998 or 1999, whenever it was). They kept it secret for so long that we were already too far committed to RAVE to make the switch. As has been said before (and above) if you wish to play CM with OS X you will need to run in Classic Mode and this may also require removal of the "Classic Rave" Extension from the Extensions Folder. Please direct people with similar questions about Mac OS X support to this thread in the future if you would. Thanks! Madmatt <HR></BLOCKQUOTE> And my reply: Thanks for the heads up on this subject finally. We do appreciate BTS officially clarifying this issue for us. I am saddened that we will be waiting 2-3 years given the timetable for the future updates to CM engine 1. It does appear that in time I and others will be abandoning CM due to its incompatibility. I agree that Apple failed to give enough notice to developers to make the switch from the RAVE API to Open GL. I know other developers have had enough time, but in all likelyhood their Mac sales are much larger than BTS's as are their budgets/staffing and so on. Sadly, the news will likely cause the future of CMBO and its immediate children CMBB and so on to have little market penetration relative new Mac sales which will ship with OSX as standard. Most Mac users are unlikely to disable RAVE and suffer the massive performance hit. I will continue to have a Mac for the forseeable future with 9.04 to 9.1 for my childrens educational legacy software. It will be my lesser horesepower and the one I use least. I will soon be retiring my Win machine and do not intend to acquire another so I guess by my own choice I will forrego the immediate future of CM. Thanks for the information, and if you have more to add, I would appreciate your comments.
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