Xavier
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Everything posted by Xavier
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CMAK...Thats Great, but what about a new CMBO?
Xavier replied to Fieldmarshall's topic in Combat Mission: Afrika Korps
Edited because I didn't read all the thread before posting [ November 03, 2003, 03:59 AM: Message edited by: Xavier ] -
Anybody knows what is exactly a "Goum" and a "Tabor"? In my understanding a tabor is quite like a bataillon and a goum like a company in size... :confused:
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This one is good ("French Crapola" too )
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Mod Kv1 ....M39 M40 M41 Kv1E and Kv1S released
Xavier replied to Saturnin's topic in Combat Mission: Barbarossa to Berlin
Argh, It's so beautiful! :cool: Bravo Sat'! -
Help! The download of DD grass is broken
Xavier replied to Xavier's topic in Combat Mission: Barbarossa to Berlin
Thank you Lou2000 You are a true gentleman :cool: -
Harggg i m not Dead ! ;) Kv1 M41 Mod
Xavier replied to Saturnin's topic in Combat Mission: Barbarossa to Berlin
Superb! As usual Can't wait for all the other russian tanks -
Hpt Lisse, Take off ze stuff you have in ze ass, it 'll give you some air to your brain :cool:
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Updated CMBB website list just posted.
Xavier replied to Madmatt's topic in Combat Mission: Barbarossa to Berlin
You forget one of the most frequented CM related site: more than 600 posters! a new update every day! This site: APPUI-FEU is missing on your list (It was hosted by Panzershark before) -
De mémoire, il faut chercher à B&T dans la liste alphabétique
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This site has an interesting tutorial http://perso.wanadoo.fr/pawbroon/ Any news of Pawbroon Somebody?
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To BTS: Humble Request for CMAK terrain
Xavier replied to Holman's topic in Combat Mission: Barbarossa to Berlin
My vote for this one -
BFC to make an Iraq War game?!?!?!
Xavier replied to Kong's topic in Combat Mission: Barbarossa to Berlin
Well, I know I'll never be a good business-man. The rubbles are still smoking and some company already think about how to make money with a reality which is not yet History -
BFC to make an Iraq War game?!?!?!
Xavier replied to Kong's topic in Combat Mission: Barbarossa to Berlin
disturbing news in fact... if it is true -
*FROM-SCRATCH* M4A2 Sherman 75mm mod!!!!
Xavier replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
Nice but could someone explain me what does is "scratch" :confused: -
(May be someone already know these tip... :confused: ) How to make a fortified house or a house with a cave with CMBB? It seems easy: just put some trench in(under) the building... 1/ You put padlocked trench on a open tile 2/ Come back to the map editor 3/ Put a building tile where you have your trench. 4/ It's ok Now during the game, the trench doesn't appear (hidden by the house's floor) but it seems that units inside the house in a (invisible)trench have more protection than before... Just one little thing: don't forget to give this information in the briefing. [ March 27, 2003, 01:59 PM: Message edited by: Xavier ]
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How to create a good russian cities feeling?
Xavier replied to Xavier's topic in Combat Mission - Scenario Talk
Thank you Snorri. I'm going to put more wooden fences on my maps now -
I spent some time to find how to create craters. On my computer command is: 1/ Alt + shift + n ( with n = 1 to 4) 2/ left click with the mouse on the map 3/ same as 1/ to exit crater mode. May be the shift key is just necessary for non US keyboard...
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How to create a good russian cities feeling?
Xavier posted a topic in Combat Mission - Scenario Talk
Hello, Since I've never been to russia or ukraine I would like to know how to modelize a russian town for a CMBB scenario. So, I've some questions: 1/ Graveyard: are there always near churchs or more often outside towns? 2/ Do the churchs keep their religious name (by instance: St Cyril) or are they always renamed or even destroyed by the communists? 3/ Is there a particular name for the City Hall? 4/ Is it possible to have a "Kolkose market" inside a town? Thnx in advance -
Try this one http://www.aegolis.com/cm/infos/contenu/zip/36576.zip The briefing is in freedom but the scenario is quite good (better played as as pbem)