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Posts posted by Oddball_E8
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will do... thanx
(really couldnt even afford 79p right now hehe)
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Joseph Kilna McKenzie - Sgt.McKenzie
its from the "we were soldiers" soundtrack
i dont need the whole song... and i cant really buy the whole record since im actually on welfare money right now... in between jobs and not viable for unemployment benefits...
so im kinda "roughing it" for a while..
i want to use it for my post-battle music...
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Here are some inspirational photos for ya... (dirt and grime and all)
T-72 tanks
http://www.globalsecurity.org/military/world/ukraine/images/t-72ag-rightfrontabovel.jpg
http://hsgalleries.com/images/t72m1jjl_9.jpg
http://www.univer.omsk.su/students/lachin/t72.jpg
http://img55.imageshack.us/img55/3770/t72fx9.jpg
http://www.milnet.com/pentagon/army-images/t-72-120l.jpg
T-62 tanks
http://www.morozov.com.ua/images/t62-4l.jpg
http://www.morozov.com.ua/images/t62-1l.jpg
http://www.battletanks.com/images/T62-1.jpg
http://www.battletanks.com/images/T62-3.jpg
http://www.janmace.com/full/T62.jpg
http://tanksinmoscow.com/Kubinka/Foto2/T-62M_01.jpg
http://www.acemodel.com.ua/pages/models/72148/t62.jpg
T-55 tanks
http://hsfeatures.com/images/t55cw_7.jpg
http://www.militaryfactory.com/armor/imgs/t55.jpg
http://www.ddrafg.com/images/Heavy%20Weapon/New%20images/T55%20%20Jalalabad%20compound%20.jpg
http://www.armytrucks.com/image/t55-2.jpg
http://www.pointofexistence.com/newsimages/News60/T55Agm.jpg
http://www.pointofexistence.com/newsimages/News46/T55Agm.jpg
http://www.fav-club.com/flash/FN40/T55.jpg
http://www.battletanks.com/images/T55-3.jpg
http://www.battletanks.com/images/T-55-3.jpg
http://www.battletanks.com/images/T55-4.jpg
http://www.battletanks.com/images/T-55-4.jpg
http://www.morozov.com.ua/images/t55agmr15l.jpg
aaaaaanyway... thats just what a short search found... but as you see none of them have very bright colours (althoug some have very contrasting colours).... so tone down the colours a bit and im sure its gonna look splendid
oh and as a stickler for wear and tear on military vehicles in military games i urge you to try your hand at "wearing and tearing" on some of these tanks hehe... especially the older ones like the T-54/55 and T-62
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didnt much like the tanks... again... too bright...
you need to make them more subdued (the point of camo is to NOT notice the vehicle after all hehehe)
and some wear on that wouldnt be a bad thing (make it look a bit more worn... mud and dust and such)
other than that... great job
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so... anyone ever thought about making a "we were soldiers" campaign?
same map, several battles...
surrounded american infantry with no armor or vehicle support for either side...
could be a good battle...
(didnt much like the film tho... but it just hit me when i was flicking through the channels and noticed that it was on)
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hehe... sure... ill unpack it for the next one... just thought it would be kinda fun to be the first one out with a packed mod hehehe
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something i miss when playing this game is what the 'good old' swedish combat manuals say about house-to-house fighting... namely that you should enter buildings through unconventional means (ie. breaching either walls or roofs) and that you should always toss a grenade into the room before clearing it (in combat conditions of course... not when civvies are around)
now... in the game this is somewhat represented by the fact that you can breach walls with engineers... but they have far too few breaching charges and they do far too much damage for the tactics ive been taught (albeit somewhat outdated tactics)... they should just breach a smaller hole the size of a door to enter... not blow the whole fasade of the side theire on...
and as for 'nading the room before entering... that just never ever ever happens in the game...
wich is too bad... instead my troops just run into the house and nicely find their spots before returning fire on the enemy squad thats in the house firing at them (of course, you wont notice that until half your squad is in the house and dead anyway)
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just noticed that i uploaded the wrong version... gonna upload the right one tomorrow, but since im still poking around with the sounds ill just wait until then...
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ok... mod uploaded to www.cmmods.com
go ahead and download it if you want new sounds for the game...
ps. this migh be the first mod released that has actually been packed...
not that i needed to mind you... just did it cos im a b-tard hehehe...
that way, should you want to use the alternative sounds ive provided, you'll have to unpack it first hehehehe
mine is an evil laugh! MUAHAHAHAA
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http://www.spokesmanreview.com/survey/apme/graphicimages/media/photo3.jpgOriginally posted by PzKpfwIII:</font><blockquote>quote:</font><hr />Originally posted by Lee:
Great A-10 videos, the best combat video quality I've ever seen! Looks like our English friends got a real up close look at what an A-10 does on an attack run. Glad everyone was ok.
Here's a video of some stupid terrorists coming back to get an RPG to fire at one of our Bradley's after the Bradley crew has already fired on them just seconds before in the exact same alley. Even by pathetic terrorist standards, these guys are retarded. haha
Here's an American soldier after some retard tried to kill him. ha ha! What retards! They must have missed! What bad shots! ha ha! War is fun!
ha ha! Great pics! Keep 'em coming!
ha ha! ha ha!!! </font>
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i dont get it... shy did they include two identical campaigns?
was this an oversight by BFC or is it intentional?
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aah... but therein lies a whole new problem... how many defence companies are 100% honest about their products stats?
id say 0%... like the lovely dr. house sais... everybody lies.
naah... it would have to be independently researched...
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hmm... ill have to check them out then hehe
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hmm... ok... maby i will...
ill have a good look through it tomorrow and then ill release it
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well... its gonna take a little more than just one guy to get me to release it hehe
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yeah, but this version is easier to implement new stuff for... so once they get the bugs worked out new stuff will be easily added...
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one downside to letting more than just the bmp's and wav's be modded can be easily demonstrated by OP Flashpoint...
there were tons of mods for that game... but almost everyone had their own idea of how to model armor and weapons so you wound up with light tanks that were nigh indestructable and heavy tanks wich could be destroyed using a rifle...
it even went so far that the modding community itself tried to regulate it by introducing a couple of "standardized" armor and damage rules... but that never seemed to catch on...
so if they allowed complete modding for CM what we would end up with is something similar... everyone has an oppinion on how strong a particular tank or weapon is... no matter how groggy they are... just look at all the cries for making the tiger stronger in the old CM games... despite it being modeled on factual numbers...
sorry... but if you want to keep CM "realistic" (wich is kinda what its known for right?) you just cannot allow modding beyond textures and sounds...
ps. i love mods and modding... usually takes me 10 minutes after buying a new game before i rip it apart to see what can be changed, but for CM i have a completely different oppinion...
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oh if only it actually improved the pityful-excuse-for-a-car that it is in the game (at least an up-armored verison would be able to survive small-arms fire a little longer)
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do-what-to-my-mom-now?
but hey... since its all copyrighted material we'll just have to add it ourselves... no mods in other words... but i think ill include the silent wav's in my soundmod
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some nice work that... but for the sake of fitting into the games setting you could take a look at the russian desert camos...
cant really find much reference material for you now, but im sure you can find some...
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hmmm... i might just include silent music in my soundmod since there seems to be a demand for it...
if i release the mod that is hehe... otherwise i could just put out 3 silent .wav files for anyone who doesnt know how to make them...
off to find some nice music to replace the default one with...
paint it black maby? might be too much of a 'nam feeling to it, but it does represent war for me...
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well the russians were pretty good at taking out enemy tank formations during WWII... but they did that by funneling the enemy into a tight area and then hitting that spot with all the arty they had... even the light stuff (since that could well damage optics and such on even the heaviest tanks)...
combined with at-guns of varying sizes this was very very effective...
would be kinda fun trying this out in the game...
it would have to be massive ammounts of arty tho... but that wasnt really a problem for the russians hehe...
but in modern days i think the arty is too pinpoint to be effective (sounds wierd but ill explain)
since you only have like 1 or 2 tubes (cannons) they cant really saturate an area as much as arty of old did... however its much more readily available... and accurate (although not accurate enough for anti-tank purposes)
i know sweden (and therefore probarbly other countries) have developed laser guided artillery specifically designed to take out tanks and such but its not represented in the game... probarbly because its not represented on the battlefield... possibly deemed too expensive.
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what i do is give them a "shift" cover arc... that usually works... basically what you do is use the cover arc command and press shift... that way you get a 360 degree cover arc wich can be really small... try that... it seems they keep that even when moving since its not a directional arc so they dont have to wait for the entire unit to be there...
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gaaah! stop remingding us that there are real stryker units... ruining the fantasy of war being fun...
j/k
oh and looking at that last pic i just get the urge to shout "smile for the camera boys!" hehehe
Got myself a soundmod... any takers?
in Combat Mission Shock Force 1
Posted
i think i replaced the GP30 sound at least...
the mod is under CMSF scenarios since we cant upload under CMSF mods yet...