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aka_tom_w

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Everything posted by aka_tom_w

  1. Dirtweasle your post should have its very own thread.. it started here: time-life first article time-life second most recent article "Shriver told TIME today that her one-car garage is now stacked with more than a thousand cans of the stuff. She's looking for more. TIME has also received inquiries from teachers around the country whose students read the story and want to help Shriver in her Silly quest. "You've gotten me into this mess," she wrote TIME via e-mail. "And I love it!" It will all be worthwhile, she says, if it can save one person's life. If you'd like to send donations of money (make checks payable to Marcelle Shriver) or cans of Silly String or other items for troop care packages, the address is: Marcelle Shriver c/o St. Luke's Church 55 Warwick Rd. Stratford, N.J. 08084"
  2. http://www.battlefront-newsletter.com/portals/0/cmsfuntitled-1.jpg web page blog
  3. Those screen shots are JUST so amazing in their detail! Folks actually serving in the US army and specifically in the Stryker Brigades should be looking at this game right now! They should be putting their pre-orders in right NOW to use it as a training tool for leadership. How could this not be the cheapest way to train Styker Team Leaders in tactics and leadership??! I say this because from the looks of the Artillery Model there is so much detail there it really looks to me like an actual military combat simulator and not so much like "Just another wargame/video game". .... but that is just my "non military" experiece (I have NONE) gee whiz, "wow factor" showing through. -tom w [ December 08, 2006, 10:28 AM: Message edited by: aka_tom_w ]
  4. John Kettler! Wow great research... thanks I will check out some of those links tomorrow when I get a chance. -tom w
  5. OK then, Thanks Steve can you check your e-mail for something from me.... -tom w
  6. Any Mid-range to top of the line computer you buy now will likely do JUST fine. (BUT I am just speculating) -tom w
  7. OK chat soon I only have your old one (from your previous work) -tom
  8. YES here's a new business model why don't they just charge us a small fee ($5.00 US Visa paypal payonline or post dated cheques or whatever) per month to view the forum (and and ALL forums) and then just ship the games for free? Lets see.... there are over 20,000 registered members um that's over $100,000 cash flow in per month, SEE the forum REALLY is the game, then they can just ship their software for free... That would be over $1.2 million per year. (maybe $5.00 month per person is not enough?) he he he No? -tom w
  9. Weapon of the future ready now? web page wired news what is it? John Kettler why didn't you tell me about this one 1-2 years ago ? (I am dissappointed) (LOL) -tom w [ December 14, 2006, 06:58 AM: Message edited by: aka_tom_w ]
  10. or one of those newsblog entries or something!
  11. This thread is now more then a month old.... this screen shot was released in Mid Nov. Just wondering if we will be playing this game by maybe March or April next year? wondering... (sorry, I know I know, "when its finished", my issue with that concept is the programer's motto: "The last bug isn't fixed until the last user is dead." so.... by definition when is it actually "finished? Hint: I don't plan to give my life for this game ) -tom w [ March 13, 2007, 09:25 AM: Message edited by: aka_tom_w ]
  12. bump I just wanted to look at Gpig's art work again Jon if you are reading this can you send me an e-mail with your new e-mail address? I thought there were more examples of Gpig's art work in this thread? (wondering where it went?) thanks tom w [ December 05, 2006, 03:09 AM: Message edited by: aka_tom_w ]
  13. one more example: better pic here: pic and topo on the same page SCROLL UP to see the example
  14. OK then that was a pretty substantial bone like this:
  15. OK Great Thanks to Mike for the question and thanks to Steve for the update! upward and onward! -tom w P.S. Hey Mike you might consider editing the thread title with something about a new game progress update or "bone".
  16. "One neat recent addition to the current alpha build code is the ability to place what we call "flavor objects" on the map. Their tactical impact is close to zero as any such objects hardly provide enough concealment (and certainly no cover) for one soldier let alone a squad, but they're important to immersion as they increase the "natural" look of a map tremendously. It's actually amazing how such a little thing as a street light, telephone pole or road sign can suddenly bring a map to life. See for yourself: (Shot in the second post!) Flavor objects can be placed on the map in the editor anywhere the user wants, and can be directly manipulated (like many other objects such as buildings) directly in 3D view, i.e. you can move them or rotate them for example." -Moon Tom Says: VERY COOL!!!
  17. Thanks Sergei and Vincere That looks great! -tom
  18. Screw the peanut gallery! It looks GREAT, lets move on to the GOOD stuff! (you know stuff that BLOWS UP!) The grass and trees are fine! Bring on the Beta Demo! -tom w
  19. Has Charles thought about branching into Myst type worlds.... </font>
  20. "If nothing else, it will generate endless forum threads on "realistic/non-gamey turn lengths" and will create "Time Grogs", which should be good for a laugh. " AND Since it has already been pointed out the forum is ACTUALLY the game (and the release of the "actual software" will simply mean we will have more game action to play on the forum) then it stands to reason the forum and the game would be better off with: "endless forum threads on "realistic/non-gamey turn lengths" and will create "Time Grogs", which should be good for a laugh." -tom w
  21. yes a 2 or 3 minute turn would be nice for variety OR even just to try it to find out how much we REALLY don't like it. I would like to cast me vote for a variable turn timer, nothing outragous but maybe 1 min increments up to 5 mins (and for sure 5 mins might be considered on the "outrageous" side, but some of us would like to try 2-3 min turns maybe) thanks -tom w
  22. Alpha shot vs. Alpha shot..... I know which one I would rather be playing!!! WOW for Alpha pics it looks GREAT!! With the potential available for mods and artistic contributions from the Combat Mission community this game is going to look Stunning! -tom w
  23. they don't want me to post large pics [ October 26, 2006, 12:06 PM: Message edited by: aka_tom_w ]
  24. you are joking right? (sarcasm detection filter set to "Finest Granularity" for best results) -tom w P.S. I believe I have been insulted, so says this web page: web page of urban slang (AND yes, I did have to look it up because I neither an urban dweller nor an American.) [ October 20, 2006, 08:07 AM: Message edited by: aka_tom_w ]
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