Actually guys, we definitely do *not* see CM2 as simply an add on. A lot more work is being done than simply sticking new models and textures into the old engine.
I cant go into details at this point but there will be many enhancements to the CM engine to simulate combat on the Eastern Front better than the current CM engine can, and even graphically it will be improved over CM1. If you do some searching you will probably find some hints from Steve as to what some of these enhancements may be.
Remember guys that CM2 is going to involved the entire 41-45 campaign. It has taken me the best part of two months to get on top of the Russian vehicle models for the game. All this time and more Charles has been coding, and has plenty more planned. I am hoping that people are going to be pleasantly surprised at to what will be in CM2, I know I wish I could be playing it already, hehe.
As for the initial question, Im not quite sure what’s being asked as such. As others have suggested points A and B will need to wait for an engine rewrite, as the CM engine wasn’t designed to handle such abilities and the average computer probably isn’t up to a point to handle them without long delays calculating turn resolution. Point C is another matter though.
The engine rewrite itself will take some time...I can only guess at this point but probably along a similar time scale as CM's coding time. You’d certainly be waiting more than an extra year Id say.
Anyways, back to those models
Dan
[ 04-10-2001: Message edited by: KwazyDog ]